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292 B
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace QSB.Syncs
{
public interface ISync<T>
{
Transform ReferenceTransform { get; }
T AttachedObject { get; }
bool IsReady { get; }
bool UseInterpolation { get; }
}
}