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22 lines
467 B
C#
22 lines
467 B
C#
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using QSB.WorldSync.Events;
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using QuantumUNET.Transport;
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namespace QSB.QuantumSync.Events
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{
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public class QuantumAuthorityMessage : WorldObjectMessage
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{
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public uint AuthorityOwner { get; set; }
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public override void Deserialize(QNetworkReader reader)
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{
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base.Deserialize(reader);
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AuthorityOwner = reader.ReadUInt32();
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}
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public override void Serialize(QNetworkWriter writer)
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{
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base.Serialize(writer);
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writer.Write(AuthorityOwner);
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}
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}
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}
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