quantum-space-buddies/QSB/ItemSync/WorldObjects/QSBScrollItem.cs

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using UnityEngine;
namespace QSB.ItemSync.WorldObjects
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{
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internal class QSBScrollItem : QSBOWItem<ScrollItem>
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{
public override void Init(ScrollItem attachedObject, int id)
{
ObjectId = id;
AttachedObject = attachedObject;
base.Init(attachedObject, id);
}
}
}