2021-12-15 07:57:21 +00:00
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using QSB.OrbSync.WorldObjects;
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2020-09-29 20:34:46 +00:00
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using QSB.WorldSync;
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2021-10-21 16:21:54 +00:00
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using System.Collections.Generic;
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2020-09-29 20:34:46 +00:00
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namespace QSB.OrbSync
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{
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2021-03-23 13:18:29 +00:00
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public class OrbManager : WorldObjectManager
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2020-12-02 21:29:53 +00:00
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{
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2021-12-21 06:42:29 +00:00
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public override WorldObjectType WorldObjectType => WorldObjectType.Both;
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2021-12-21 02:41:12 +00:00
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2021-12-14 05:18:16 +00:00
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public static readonly List<NomaiInterfaceOrb> Orbs = new();
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2021-10-21 16:21:54 +00:00
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2021-03-23 13:18:29 +00:00
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protected override void RebuildWorldObjects(OWScene scene)
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2020-12-02 21:29:53 +00:00
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{
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2021-12-14 05:18:16 +00:00
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Orbs.Clear();
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Orbs.AddRange(QSBWorldSync.GetUnityObjects<NomaiInterfaceOrb>());
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2021-12-18 00:26:44 +00:00
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QSBWorldSync.Init<QSBOrb, NomaiInterfaceOrb>(Orbs);
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2021-12-14 05:18:16 +00:00
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}
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2020-12-02 21:29:53 +00:00
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}
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2021-11-13 08:42:59 +00:00
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}
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