quantum-space-buddies/QSB/PlayerBodySetup/Remote/FixMaterialsInAllChildren.cs

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2022-02-03 09:20:14 +00:00
using QSB.Utility;
using QSB.WorldSync;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace QSB.PlayerBodySetup.Remote
{
public static class FixMaterialsInAllChildren
{
private static readonly List<(string MaterialName, Material ReplacementMaterial)> _materialDefinitions = new();
private static void ReplaceMaterial(Renderer renderer, int index, Material mat)
{
var mats = renderer.materials;
mats[index] = mat;
renderer.materials = mats;
}
private static void ReplaceMaterials(Renderer renderer, string materialName, Material replacementMaterial)
{
for (var i = 0; i < renderer.materials.Length; i++)
{
if (renderer.materials[i].name.Trim() == $"{materialName} (Instance)")
{
ReplaceMaterial(renderer, i, replacementMaterial);
}
}
}
private static void GenerateMaterialDefinitions()
{
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var matNameList = new List<string>()
{
"Traveller_HEA_Player_Skin_mat",
"Traveller_HEA_Player_Clothes_mat",
"Traveller_HEA_PlayerSuit_mat",
"Props_HEA_Jetpack_mat"
};
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var allMaterials = (Material[])Resources.FindObjectsOfTypeAll(typeof(Material));
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foreach (var name in matNameList)
{
DebugLog.DebugWrite(name);
var matchingMaterial = allMaterials.Where(x => x.name == name).ToArray();
foreach (var item in matchingMaterial)
{
DebugLog.DebugWrite($"- {item.name}");
}
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if (matchingMaterial == default)
{
DebugLog.ToConsole($"Error - could not find material with the name {name}!", OWML.Common.MessageType.Error);
return;
}
_materialDefinitions.Add(new(name, matchingMaterial[0]));
}
}
public static void ReplaceMaterials(Transform rootObject)
{
if (_materialDefinitions.Count == 0)
{
GenerateMaterialDefinitions();
}
foreach (var renderer in rootObject.GetComponentsInChildren<Renderer>(true))
{
foreach (var (materialName, replacementMaterial) in _materialDefinitions)
{
ReplaceMaterials(renderer, materialName, replacementMaterial);
}
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}
}
}
}