2022-01-13 03:18:59 +00:00
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using QSB.TriggerSync.WorldObjects;
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using QSB.WorldSync;
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2022-01-13 01:02:21 +00:00
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namespace QSB.TriggerSync
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{
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public class TriggerManager : WorldObjectManager
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{
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public override WorldObjectType WorldObjectType => WorldObjectType.Both;
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protected override void RebuildWorldObjects(OWScene scene)
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{
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2022-01-13 03:12:37 +00:00
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QSBWorldSync.Init<QSBCharacterTrigger, CharacterAnimController>(x => x.playerTrackingZone);
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QSBWorldSync.Init<QSBSolanumTrigger, NomaiConversationManager>(x => x._watchPlayerVolume);
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QSBWorldSync.Init<QSBVesselCageTrigger, VesselWarpController>(x => x._cageTrigger);
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QSBWorldSync.Init<QSBMaskZoneTrigger, MaskZoneController>(x => x._maskZoneTrigger);
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2022-01-13 01:02:21 +00:00
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}
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}
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}
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