quantum-space-buddies/QSB/EchoesOfTheEye/EclipseDoors/DoorManager.cs

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using Cysharp.Threading.Tasks;
using QSB.EchoesOfTheEye.EclipseDoors.WorldObjects;
using QSB.WorldSync;
using System.Threading;
namespace QSB.EchoesOfTheEye.EclipseDoors;
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public class DoorManager : WorldObjectManager
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{
public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
public override bool DlcOnly => true;
public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
QSBWorldSync.Init<QSBEclipseDoorController, EclipseDoorController>();
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}