Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
Go to file
David Cernat 49be5b6405
Merge pull request #674 from trofi/gcc-13-fix
Fix `gcc-13` build failures: missing `<cstdint>` includes
2024-02-13 02:02:13 +02:00
.github [GitHub] Add funding links 2019-10-24 14:54:40 +03:00
apps Fix gcc-13 build failures: missing <cstdint> includes 2024-02-10 17:27:29 +00:00
CI Add OpenMW commits up to 17 Jun 2021 2021-06-17 10:33:19 +02:00
cmake Add OpenMW commits up to 21 May 2021 2021-05-21 16:00:09 +02:00
components Fix gcc-13 build failures: missing <cstdint> includes 2024-02-10 17:27:29 +00:00
docs Add OpenMW 0.47 commits up to 4 Dec 2021 2021-12-05 16:12:09 +02:00
extern Add OpenMW 0.47 commits up to 25 Jul 2021 2021-07-25 22:29:47 +02:00
files [Config] Add extra comment for tes3mp-server-default.cfg's localAddress 2022-05-01 22:35:50 +03:00
manual/opencs remove latex error 2015-05-25 18:45:42 +09:00
.editorconfig Update .editorconfig to include GLSL 2018-06-21 14:23:30 +00:00
.gitignore Add OpenMW commits up to 20 Mar 2021 2021-03-20 16:44:11 +02:00
.gitlab-ci.yml Support running unit tests on gitlab CI for windows 2021-05-18 01:34:03 +02:00
.gitmodules Add breakpad to server 2016-10-23 17:07:46 +08:00
.readthedocs.yaml Merge branch 'rtd' into 'master' 2021-11-05 10:25:20 +00:00
.travis.yml Change travis script back to how it was. To avoid compiler error from old clang version. 2021-04-25 13:26:50 +00:00
appveyor.yml Fix AppVeyor CI 2021-05-07 11:04:49 +04:00
AUTHORS.md Merge branch 'cursorspeedmerge' into 'master' 2021-10-01 11:24:15 +00:00
CHANGELOG_PR.md Resolved merge conflicts with changelog (cont.) 2021-05-18 15:05:19 +02:00
CHANGELOG.md Add missing changelog entries for 0.47 (#3145) 2021-10-04 09:14:14 +00:00
CMakeLists.txt [Buildsys] Tweaks to allow server-only builds 2022-02-08 18:32:43 +00:00
CONTRIBUTING.md Fix outdated bug tracker links 2020-04-22 01:45:11 +03:00
LICENSE [License] Add additional terms allowed by the GPL v3 2021-04-18 16:41:02 +02:00
README.md [Documentation] Add mention of VR branch to README 2022-05-02 11:58:09 +03:00
tes3mp-changelog.md [Documentation] Update changelog for 0.8.1 2022-05-01 22:39:31 +03:00
tes3mp-credits.md [Documentation] Update credits 2022-05-06 00:06:32 +03:00

TES3MP

Copyright (c) 2008-2015, OpenMW Team
Copyright (c) 2016-2022, David Cernat & Stanislav Zhukov

TES3MP is a project adding multiplayer functionality to OpenMW, an open-source game engine that supports playing "The Elder Scrolls III: Morrowind" by Bethesda Softworks.

  • TES3MP version: 0.8.1
  • OpenMW version: 0.47.0
  • License: GPLv3 with additional allowed terms (see LICENSE for more information)

Font Licenses:

Project status

Version changelog

As of version 0.8.1, TES3MP is fully playable, providing very extensive player, NPC, world and quest synchronization, as well as state saving and loading, all of which are highly customizable via serverside Lua scripts.

Remaining gameplay problems mostly relate to AI and the fact that clientside script variables need to be placed on a synchronization whitelist to avoid packet spam.

TES3MP now also has a VR branch that combines its code with that of Mads Buvik Sandvei's OpenMW VR.

Donations

You can benefit the project by donating on Patreon to our two developers, David Cernat and Koncord, as well as by supporting OpenMW.

Contributing

Helping us with documentation, bug hunting and video showcases is always greatly appreciated.

For code contributions, it's best to start out with modestly sized fixes and features and work your way up. There are so many different possible implementations of more major features many of which would cause undesirable code or vision conflicts with OpenMW that those should be talked over in advance with the existing developers before effort is spent on them.

Feel free to contact the team members for any questions you might have.

Getting started