mirror of
https://github.com/libretro/libretro-super
synced 2024-12-28 15:19:36 +00:00
33 lines
1.4 KiB
Plaintext
33 lines
1.4 KiB
Plaintext
display_name = "Nintendo - Nintendo 64 (Mupen64Plus-Next Develop)"
|
|
authors = "m4xw|Hacktarux|gonetz|GLideN64 Contributors|Mupen64Plus Team"
|
|
supported_extensions = "n64|v64|z64|ndd|bin|u1"
|
|
corename = "Mupen64Plus-Next"
|
|
license = "GPLv2"
|
|
permissions = "dynarec_optional"
|
|
display_version = "1.0"
|
|
categories = "Emulator"
|
|
|
|
# Hardware Information
|
|
manufacturer = "Nintendo"
|
|
systemname = "Nintendo 64"
|
|
systemid = "nintendo_64"
|
|
|
|
# Libretro Features
|
|
supports_no_game = "false"
|
|
database = "Nintendo - Nintendo 64"
|
|
hw_render = "true"
|
|
required_hw_api = "OpenGL Core >= 3.3 | OpenGL ES >= 2.0"
|
|
savestate = "true"
|
|
savestate_features = "serialized"
|
|
cheats = "true"
|
|
input_descriptors = "true"
|
|
memory_descriptors = "true"
|
|
libretro_saves = "true"
|
|
core_options = "true"
|
|
load_subsystem = "true"
|
|
needs_fullpath = "false"
|
|
disk_control = "false"
|
|
is_experimental = "true"
|
|
|
|
description = "An up-to-date port of the Mupen64Plus N64 emulator, ported to libretro. It uses up-to-date GLideN64 plugin as its default graphics plug, though the high-accuracy Angrylion and ParaLLEl-RDP plugins are also available. This core is a good first choice for most users and should generally work better than the ParaLLEl-N64 core, which is mainly useful for its support for legacy graphics plugins that can run on older/low-power devices that are too weak for the modern plugins. This core is intended for development/testing purposes, so users who just want to play games should use the non-develop version instead."
|