Don't compile snes9x and vbam for PSP either

This commit is contained in:
twinaphex 2015-08-01 20:51:59 +02:00
parent 47b74cbc83
commit 30b4c7915b

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@ -213,11 +213,11 @@ build_default_cores() {
build_default_cores_libretro_gl
# (PS3/NGC/Wii) Excluded for performance reasons
if [ $platform != "psp1" ]; then
# (PS3/NGC/Wii/PSP) Excluded for performance reasons
libretro_build_core snes9x
libretro_build_core vbam
if [ $platform != "psp1" ]; then
# The only reason ScummVM won't be compiled in yet is
# 1) Wii/NGC/PSP - too big in binary size
# 2) PS3 - filesystem API issues