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https://github.com/libretro/libretro-super
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Cleanups
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d90ea5d4ea
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@ -88,11 +88,20 @@ echo "STRIP = $STRIP"
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. "$BASE_DIR/libretro-build-common.sh"
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# These are C++11 cores - not supported by these targets
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build_default_cores_cpp11() {
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libretro_build_core dinothawr
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libretro_build_core stonesoup
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libretro_build_core bsnes
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libretro_build_core bsnes_mercury
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libretro_build_core mame
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}
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# These build everywhere libretro-build.sh works
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# (They also use rules builds, which will help later)
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build_default_cores() {
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# These build everywhere libretro-build.sh works
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# (They also use rules builds, which will help later)
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libretro_build_core 2048
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libretro_build_core bluemsx
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libretro_build_core catsfc
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@ -117,9 +126,6 @@ build_default_cores() {
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libretro_build_core vecx
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libretro_build_core virtualjaguar
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# Nothing past here supports theos
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[ "$platform" = "theos_ios" ] && return
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libretro_build_core bsnes_cplusplus98
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libretro_build_core emux
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@ -170,13 +176,8 @@ build_default_cores() {
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libretro_build_core yabause
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fi
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if [ $platform != "qnx" && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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# These are C++11 cores - not supported by these targets
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libretro_build_core dinothawr
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libretro_build_core stonesoup
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libretro_build_core bsnes
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libretro_build_core bsnes_mercury
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libretro_build_core mame
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if [ $platform != "qnx" ] && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
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build_default_cores_cpp11
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fi
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if [ $platform != "win" ]; then
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@ -186,6 +187,7 @@ build_default_cores() {
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fi
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if [ $platform != "ios" ] && [ $platform != "qnx" ]; then
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# Would need ffmpeg libraries baked in
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libretro_build_core ffmpeg
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libretro_build_core ppsspp
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