Modify build rules

This commit is contained in:
twinaphex 2015-07-31 05:05:01 +02:00
parent 9c348b1ff4
commit d90ea5d4ea

View File

@ -94,29 +94,23 @@ build_default_cores() {
# (They also use rules builds, which will help later)
libretro_build_core 2048
libretro_build_core 3dengine
libretro_build_core 4do
libretro_build_core bluemsx
libretro_build_core catsfc
libretro_build_core desmume
libretro_build_core dosbox
libretro_build_core fb_alpha
libretro_build_core fceumm
libretro_build_core fmsx
libretro_build_core gambatte
libretro_build_core gpsp
libretro_build_core handy
libretro_build_core meteor
libretro_build_core nestopia
libretro_build_core nxengine
libretro_build_core o2em
libretro_build_core prboom
libretro_build_core prosystem
libretro_build_core quicknes
libretro_build_core snes9x
libretro_build_core snes9x_next
libretro_build_core stella
libretro_build_core tgbdual
libretro_build_core tyrquake
libretro_build_core vba_next
libretro_build_core vbam
@ -126,17 +120,13 @@ build_default_cores() {
# Nothing past here supports theos
[ "$platform" = "theos_ios" ] && return
libretro_build_core bsnes
libretro_build_core bsnes_cplusplus98
libretro_build_core bsnes_mercury
libretro_build_core emux
libretro_build_core fuse
libretro_build_core genesis_plus_gx
libretro_build_core gw
libretro_build_core hatari
libretro_build_core lutro
libretro_build_core mame
libretro_build_core mame078
libretro_build_core mednafen_gba
libretro_build_core mednafen_lynx
@ -148,18 +138,50 @@ build_default_cores() {
libretro_build_core mednafen_supergrafx
libretro_build_core mednafen_vb
libretro_build_core mednafen_wswan
libretro_build_core mupen64plus
libretro_build_core picodrive
libretro_build_core scummvm
libretro_build_core yabause
if [ $platform != "qnx" ]; then
# C++11 cores - not supported yet for these targets
libretro_build_core gw
fi
if [ $platform != "ps3" ] && [ $platform != "sncps3" ] && [ $platform != "wii" ] && [ $platform != "ngc" ]; then
# These cores might not yet be big-endian compatible
libretro_build_core picodrive
libretro_build_core tgbdual
libretro_build_core gpsp
libretro_build_core o2em
libretro_build_core 4do
libretro_build_core desmume
# Reasons for not compiling this yet on these targets (other than endianness issues)
# 1) Wii/NGC - no PPC dynarec, no usable graphics plugins that work with GX
# 2) PS3 - no PPC dynarec, PSGL is GLES 1.0 while graphics plugins right now require GL 2.0+/GLES2
libretro_build_core mupen64plus
# Graphics require GLES 2/GL 2.0
libretro_build_core 3dengine
# The only reason this won't be compiled in yet for PS3/Wii is
# 1) Wii/NGC - too big in binary size
# 2) PS3 - filesystem API issues
libretro_build_core scummvm
# Could work on PS3/Wii right now but way too slow right now,
# and messed up big-endian colors
libretro_build_core yabause
fi
if [ $platform != "qnx" && [ $platform != "ps3" ] && [ $platform != "sncps3" ]; then
# These are C++11 cores - not supported by these targets
libretro_build_core dinothawr
libretro_build_core stonesoup
libretro_build_core bsnes
libretro_build_core bsnes_mercury
libretro_build_core mame
fi
if [ $platform != "win" ]; then
# Reasons for not compiling this on Windows yet -
# (Windows) - Doesn't work properly
libretro_build_core pcsx_rearmed
fi