libretro-super/libretro-build-ios.sh

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#!/bin/sh
set -e
CORES_DIR="$PWD/.."
ROOT_DIR=$CORES_DIR/libretro-super
RARCH_DIR=$CORES_DIR/RetroArch
RARCH_DIST_DIR=$RARCH_DIR/ios/modules
if [ ! -d "$RARCH_DIST_DIR" ]
then
echo "Can't find the RetroArch directory, quitting..."
exit 0
fi
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export IOSSDK=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/
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if [ $SKIPFETCH == "true" ] ; then
echo "Skipping fetch of emulator cores."
else
# clone/fetch the emulator core repos
cd $CORES_DIR
"$ROOT_DIR/libretro-fetch.sh"
fi
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MEDNAFEN_DIR_NAME=libretro-mednafen
build_libretro_mednafen()
{
cd $CORES_DIR
if [ -d "$MEDNAFEN_DIR_NAME" ]; then
echo "=== Building Mednafen ==="
cd $MEDNAFEN_DIR_NAME
make clean
make -f Makefile platform=ios
cp "mednafen_psx_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Mednafen not fetched, skipping ..."
fi
}
S9X_NEXT_DIR_NAME=libretro-s9x-next
build_libretro_s9x_next()
{
cd $CORES_DIR
if [ -d "$S9X_NEXT_DIR_NAME" ]; then
echo "=== Building SNES9x-Next ==="
cd $S9X_NEXT_DIR_NAME
make -f Makefile.libretro clean
make -f Makefile.libretro platform=ios
cp "snes9x_next_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "SNES9x-Next not fetched, skipping ..."
fi
}
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GENPLUS_DIR_NAME=libretro-genplus
build_libretro_genplus()
{
cd $CORES_DIR
if [ -d "$GENPLUS_DIR_NAME" ]; then
echo "=== Building Genplus GX ==="
cd $GENPLUS_DIR_NAME
make -f Makefile.libretro clean
make -f Makefile.libretro platform=ios
cp "genesis_plus_gx_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Genplus GX not fetched, skipping ..."
fi
}
FBA_DIR_NAME=libretro-fba
build_libretro_fba()
{
cd $CORES_DIR
if [ -d "$FBA_DIR_NAME" ]; then
echo "=== Building Final Burn Alpha ==="
cd $FBA_DIR_NAME/svn-current/trunk
make -f makefile.libretro clean
make -f makefile.libretro platform=ios
cp "fb_alpha_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Final Burn Alpha not fetched, skipping ..."
fi
}
# TODO: get ios into makefile
#
# VBA_NEXT_DIR_NAME=libretro-vba
# build_libretro_vba()
# {
# cd $CORES_DIR
# if [ -d "$VBA_NEXT_DIR_NAME" ]; then
# echo "=== Building VBA-Next ==="
# cd $VBA_NEXT_DIR_NAME
# make -f Makefile.libretro clean
# make -f Makefile.libretro platform=ios
#
#
# else
# echo "VBA-Next not fetched, skipping ..."
# fi
# }
# TODO: get ios into makefile
#
# FCEUMM_DIR_NAME=libretro-fceu
# build_libretro_fceu()
# {
# cd $CORES_DIR
# if [ -d "$FCEUMM_DIR_NAME" ]; then
# echo "=== Building FCEU ==="
# cd $FCEUMM_DIR_NAME
# make -f Makefile.libretro-fceux clean
# make -f Makefile.libretro-fceux platform=ios
#
# else
# echo "FCEU not fetched, skipping ..."
# fi
# }
GAMBATTE_DIR_NAME=libretro-gambatte
build_libretro_gambatte()
{
cd $CORES_DIR
if [ -d "$GAMBATTE_DIR_NAME" ]; then
echo "=== Building Gambatte ==="
cd $GAMBATTE_DIR_NAME/libgambatte
make -f Makefile.libretro clean
make -f Makefile.libretro platform=ios
cp "gambatte_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Gambatte not fetched, skipping ..."
fi
}
NXENGINE_DIR_NAME=libretro-nx
build_libretro_nx()
{
cd $CORES_DIR
if [ -d "$NXENGINE_DIR_NAME" ]; then
echo "=== Building NXEngine ==="
cd $NXENGINE_DIR_NAME
make -f Makefile clean
make -f Makefile platform=ios
cp "nxengine_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "NXEngine not fetched, skipping ..."
fi
}
PRBOOM_DIR_NAME=libretro-prboom
build_libretro_prboom()
{
cd $CORES_DIR
if [ -d "$PRBOOM_DIR_NAME" ]; then
echo "=== Building PRBoom ==="
cd $PRBOOM_DIR_NAME
make -f Makefile clean
make -f Makefile platform=ios
cp "prboom_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "PRBoom not fetched, skipping ..."
fi
}
STELLA_DIR_NAME=libretro-stella
build_libretro_stella()
{
cd $CORES_DIR
if [ -d "$STELLA_DIR_NAME" ]; then
echo "=== Building Stella ==="
cd $STELLA_DIR_NAME
make -f Makefile clean
make -f Makefile platform=ios
cp "stella_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Stella not fetched, skipping ..."
fi
}
DESMUME_DIR_NAME=libretro-desmume
build_libretro_desmume()
{
cd $CORES_DIR
if [ -d "$DESMUME_DIR_NAME" ]; then
echo "=== Building Desmume ==="
cd $DESMUME_DIR_NAME
make -f Makefile.libretro clean
make -f Makefile.libretro platform=ios
cp "libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Desmume not fetched, skipping ..."
fi
}
# TODO: get ios into makefile
#
# QUICKNES_DIR_NAME=libretro-quicknes
# build_libretro_quicknes()
# {
# cd $CORES_DIR
# if [ -d "$QUICKNES_DIR_NAME" ]; then
# echo "=== Building QuickNES ==="
# cd $QUICKNES_DIR_NAME
# make -f Makefile clean
# make -f Makefile platform=ios
#
# # cp "quicknes_libretro.dylib" "$RARCH_DIST_DIR"
# else
# echo "QuickNES not fetched, skipping ..."
# fi
# }
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NESTOPIA_DIR_NAME=libretro-nestopia/libretro
build_libretro_nestopia()
{
cd $CORES_DIR
if [ -d "$NESTOPIA_DIR_NAME" ]; then
echo "=== Building Nestopia ==="
cd $NESTOPIA_DIR_NAME
make clean
make -f Makefile platform=ios
cp "nestopia_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "Nestopia not fetched, skipping ..."
fi
}
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TYRQUAKE_DIR_NAME=libretro-tyrquake
build_libretro_tyrquake()
{
cd $CORES_DIR
if [ -d "$TYRQUAKE_DIR_NAME" ]; then
echo "=== Building TyrQuake ==="
cd $TYRQUAKE_DIR_NAME
make -f Makefile.libretro clean
make -f Makefile.libretro platform=ios
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cp "tyrquake_libretro.dylib" "$RARCH_DIST_DIR"
else
echo "TyrQuake not fetched, skipping ..."
fi
}
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build_libretro_mednafen
build_libretro_s9x_next
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build_libretro_genplus
build_libretro_fba
# build_libretro_vba
# build_libretro_fceu
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build_libretro_gambatte
build_libretro_nx
build_libretro_prboom
build_libretro_stella
build_libretro_desmume
# build_libretro_quicknes
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build_libretro_nestopia
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build_libretro_tyrquake
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