#!/bin/sh set -e CORES_DIR="$PWD/.." ROOT_DIR=$CORES_DIR/libretro-super RARCH_DIR=$CORES_DIR/RetroArch RARCH_DIST_DIR=$RARCH_DIR/ios/modules if [ ! -d "$RARCH_DIST_DIR" ] then echo "Can't find the RetroArch directory, quitting..." exit 0 fi export IOSSDK=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.1.sdk/ if [ $SKIPFETCH == "true" ] ; then echo "Skipping fetch of emulator cores." else # clone/fetch the emulator core repos cd $CORES_DIR "$ROOT_DIR/libretro-fetch.sh" fi MEDNAFEN_DIR_NAME=libretro-mednafen build_libretro_mednafen() { cd $CORES_DIR if [ -d "$MEDNAFEN_DIR_NAME" ]; then echo "=== Building Mednafen ===" cd $MEDNAFEN_DIR_NAME make clean make -f Makefile platform=ios cp "mednafen_psx_libretro.dylib" "$RARCH_DIST_DIR" else echo "Mednafen not fetched, skipping ..." fi } S9X_NEXT_DIR_NAME=libretro-s9x-next build_libretro_s9x_next() { cd $CORES_DIR if [ -d "$S9X_NEXT_DIR_NAME" ]; then echo "=== Building SNES9x-Next ===" cd $S9X_NEXT_DIR_NAME make -f Makefile.libretro clean make -f Makefile.libretro platform=ios cp "snes9x_next_libretro.dylib" "$RARCH_DIST_DIR" else echo "SNES9x-Next not fetched, skipping ..." fi } GENPLUS_DIR_NAME=libretro-genplus build_libretro_genplus() { cd $CORES_DIR if [ -d "$GENPLUS_DIR_NAME" ]; then echo "=== Building Genplus GX ===" cd $GENPLUS_DIR_NAME make -f Makefile.libretro clean make -f Makefile.libretro platform=ios cp "genesis_plus_gx_libretro.dylib" "$RARCH_DIST_DIR" else echo "Genplus GX not fetched, skipping ..." fi } FBA_DIR_NAME=libretro-fba build_libretro_fba() { cd $CORES_DIR if [ -d "$FBA_DIR_NAME" ]; then echo "=== Building Final Burn Alpha ===" cd $FBA_DIR_NAME/svn-current/trunk make -f makefile.libretro clean make -f makefile.libretro platform=ios cp "fb_alpha_libretro.dylib" "$RARCH_DIST_DIR" else echo "Final Burn Alpha not fetched, skipping ..." fi } # TODO: get ios into makefile # # VBA_NEXT_DIR_NAME=libretro-vba # build_libretro_vba() # { # cd $CORES_DIR # if [ -d "$VBA_NEXT_DIR_NAME" ]; then # echo "=== Building VBA-Next ===" # cd $VBA_NEXT_DIR_NAME # make -f Makefile.libretro clean # make -f Makefile.libretro platform=ios # # # else # echo "VBA-Next not fetched, skipping ..." # fi # } # TODO: get ios into makefile # # FCEUMM_DIR_NAME=libretro-fceu # build_libretro_fceu() # { # cd $CORES_DIR # if [ -d "$FCEUMM_DIR_NAME" ]; then # echo "=== Building FCEU ===" # cd $FCEUMM_DIR_NAME # make -f Makefile.libretro-fceux clean # make -f Makefile.libretro-fceux platform=ios # # else # echo "FCEU not fetched, skipping ..." # fi # } GAMBATTE_DIR_NAME=libretro-gambatte build_libretro_gambatte() { cd $CORES_DIR if [ -d "$GAMBATTE_DIR_NAME" ]; then echo "=== Building Gambatte ===" cd $GAMBATTE_DIR_NAME/libgambatte make -f Makefile.libretro clean make -f Makefile.libretro platform=ios cp "gambatte_libretro.dylib" "$RARCH_DIST_DIR" else echo "Gambatte not fetched, skipping ..." fi } NXENGINE_DIR_NAME=libretro-nx build_libretro_nx() { cd $CORES_DIR if [ -d "$NXENGINE_DIR_NAME" ]; then echo "=== Building NXEngine ===" cd $NXENGINE_DIR_NAME make -f Makefile clean make -f Makefile platform=ios cp "nxengine_libretro.dylib" "$RARCH_DIST_DIR" else echo "NXEngine not fetched, skipping ..." fi } PRBOOM_DIR_NAME=libretro-prboom build_libretro_prboom() { cd $CORES_DIR if [ -d "$PRBOOM_DIR_NAME" ]; then echo "=== Building PRBoom ===" cd $PRBOOM_DIR_NAME make -f Makefile clean make -f Makefile platform=ios cp "prboom_libretro.dylib" "$RARCH_DIST_DIR" else echo "PRBoom not fetched, skipping ..." fi } STELLA_DIR_NAME=libretro-stella build_libretro_stella() { cd $CORES_DIR if [ -d "$STELLA_DIR_NAME" ]; then echo "=== Building Stella ===" cd $STELLA_DIR_NAME make -f Makefile clean make -f Makefile platform=ios cp "stella_libretro.dylib" "$RARCH_DIST_DIR" else echo "Stella not fetched, skipping ..." fi } DESMUME_DIR_NAME=libretro-desmume build_libretro_desmume() { cd $CORES_DIR if [ -d "$DESMUME_DIR_NAME" ]; then echo "=== Building Desmume ===" cd $DESMUME_DIR_NAME make -f Makefile.libretro clean make -f Makefile.libretro platform=ios cp "libretro.dylib" "$RARCH_DIST_DIR" else echo "Desmume not fetched, skipping ..." fi } # TODO: get ios into makefile # # QUICKNES_DIR_NAME=libretro-quicknes # build_libretro_quicknes() # { # cd $CORES_DIR # if [ -d "$QUICKNES_DIR_NAME" ]; then # echo "=== Building QuickNES ===" # cd $QUICKNES_DIR_NAME # make -f Makefile clean # make -f Makefile platform=ios # # # cp "quicknes_libretro.dylib" "$RARCH_DIST_DIR" # else # echo "QuickNES not fetched, skipping ..." # fi # } NESTOPIA_DIR_NAME=libretro-nestopia/libretro build_libretro_nestopia() { cd $CORES_DIR if [ -d "$NESTOPIA_DIR_NAME" ]; then echo "=== Building Nestopia ===" cd $NESTOPIA_DIR_NAME make clean make -f Makefile platform=ios cp "nestopia_libretro.dylib" "$RARCH_DIST_DIR" else echo "Nestopia not fetched, skipping ..." fi } TYRQUAKE_DIR_NAME=libretro-tyrquake build_libretro_tyrquake() { cd $CORES_DIR if [ -d "$TYRQUAKE_DIR_NAME" ]; then echo "=== Building TyrQuake ===" cd $TYRQUAKE_DIR_NAME make -f Makefile.libretro clean make -f Makefile.libretro platform=ios cp "tyrquake_libretro.dylib" "$RARCH_DIST_DIR" else echo "TyrQuake not fetched, skipping ..." fi } build_libretro_mednafen build_libretro_s9x_next build_libretro_genplus build_libretro_fba # build_libretro_vba # build_libretro_fceu build_libretro_gambatte build_libretro_nx build_libretro_prboom build_libretro_stella build_libretro_desmume # build_libretro_quicknes build_libretro_nestopia build_libretro_tyrquake