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Add target_override_protection
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parent
cba1fc8f61
commit
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@ -29,6 +29,12 @@ static int mp_pick_kill_type();
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static char kYes[] = "YES";
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static char kNo[] = "NO";
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// 0x53DAFC
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static char default_proto_builder_name[36] = "EVERTS SCOTTY";
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// 0x559924
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char* proto_builder_name = default_proto_builder_name;
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// 0x559B94
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static const char* wall_light_strs[] = {
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"North/South",
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@ -3,6 +3,7 @@
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namespace fallout {
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extern char* proto_builder_name;
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extern bool can_modify_protos;
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void init_mapper_protos();
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@ -5,6 +5,7 @@
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#include "art.h"
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#include "game.h"
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#include "map.h"
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#include "mapper/mp_proto.h"
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#include "proto.h"
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#include "window_manager_private.h"
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@ -22,7 +23,17 @@ static bool tgt_overriden = false;
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// 0x49B2F0
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void target_override_protection()
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{
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// TODO: Incomplete.
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char* name;
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tgt_overriden = true;
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name = getenv("MAIL_NAME");
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if (name != NULL) {
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// NOTE: Unsafe, backing buffer is 32 byte max.
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strcpy(proto_builder_name, strupr(name));
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} else {
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strcpy(proto_builder_name, "UNKNOWN");
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}
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}
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// 0x49B2F0
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