GHA build tweaks (#28)

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Wipe 2022-06-08 21:36:39 +02:00 committed by GitHub
parent 0c7245fa09
commit 624a36ad75
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3 changed files with 183 additions and 31 deletions

1
.gitattributes vendored
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@ -1,6 +1,7 @@
# Force LF # Force LF
*.c text eol=lf *.c text eol=lf
*.cc text eol=lf *.cc text eol=lf
*.cmake text eol=lf
*.h text eol=lf *.h text eol=lf
*.md text eol=lf *.md text eol=lf
*.json text eol=lf *.json text eol=lf

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@ -7,12 +7,14 @@ on:
- 'src/**.cc' - 'src/**.cc'
- 'src/**.h' - 'src/**.h'
- '**/CMakeLists.txt' - '**/CMakeLists.txt'
- '**/*.cmake'
pull_request: pull_request:
paths: paths:
- '.github/workflows/Build.yml' - '.github/workflows/Build.yml'
- 'src/**.cc' - 'src/**.cc'
- 'src/**.h' - 'src/**.h'
- '**/CMakeLists.txt' - '**/CMakeLists.txt'
- '**/*.cmake'
defaults: defaults:
run: run:
@ -20,50 +22,195 @@ defaults:
jobs: jobs:
build-windows: StaticAnalysis:
runs-on: windows-latest name: Static analysis
runs-on: ubuntu-latest
steps: steps:
- name: Clone - name: Install
uses: actions/checkout@v2
- name: Prepare
run: cmake -B build/x86-windows -A Win32
- name: Release build
run: cmake --build build/x86-windows --config Release
- name: Artifact
uses: actions/upload-artifact@v3
with:
name: x86-windows-fallout2-ce
path: |
build/x86-windows/Release/fallout2-ce.exe
retention-days: 7
build-linux32:
runs-on: ubuntu-22.04
steps:
- name: Clone
uses: actions/checkout@v2
- name: Install dependencies
run: | run: |
sudo dpkg --add-architecture i386 :
sudo apt update echo ::group::apt update
sudo apt install g++-multilib libsdl2-dev:i386 zlib1g-dev:i386 sudo apt update 2>&1
echo ::endgroup::
sudo apt install cppcheck
- name: Clone
uses: actions/checkout@v3
- name: cppcheck
run: cppcheck --std=c++17 src/
Build:
name: ${{ matrix.cfg.name }} x${{ matrix.cfg.arch }}
runs-on: ${{ matrix.cfg.os }}
needs: [StaticAnalysis]
strategy:
fail-fast: false
matrix:
cfg:
#
# name .......... overrides job name in GitHub UI
# os ............ defines system image; passed to job.<id>.runs-on
# cc ............ defines C compiler; passed to CMake configuration step (as `CC` environment variable)
# cxx ........... defines C++ compiler; passed to CMake configuration step (as `CXX` environment variable)
# ver ........... defines optional suffix to package name when installing compiler with apt, and whenever compiler version is important for build process
# cc: gcc, cxx: g++, ver: null --becomes--> sudo apt install gcc g++
# cc: gcc, cxx: g++, ver: 10 --becomes--> sudo apt install gcc-10 g++-10
# arch .......... defines if building 32bit or 64bit application; used in multiple places to prepare build environment
# also used as job name suffix (" x32" or " x64")
# generator ..... passed to CMake configuration step (as `-G` switch)
# can-fail ...... defines if job status should be set to success even if compilation fails
# applies *only* to compilation step; errors in any other steps (installation, preparing build directory, etc.) still mark job as failed
# artifact ...... path to compiled application; use "NO" if given job run should not generate any artifacts (case sensitive)
# artifact-os ... defines artifact name suffix
#
- { name: Linux GCC, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: null, arch: 32, generator: "Unix Makefiles", can-fail: false, artifact: Build/fallout2-ce, artifact-os: linux }
# { name: Linux GCC, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: Build/fallout2-ce, artifact-os: linux }
- { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 32, generator: "Unix Makefiles", can-fail: false, artifact: NO, artifact-os: linux }
# { name: Linux GCC 10, os: ubuntu-22.04, cc: gcc, cxx: g++, ver: 10, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: linux }
# { name: MacOS 11 CLang, os: macOS-11, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
# { name: MacOS 12 CLang, os: macOS-12, cc: clang, cxx: clang++, ver: null, arch: 64, generator: "Unix Makefiles", can-fail: true, artifact: NO, artifact-os: mac }
- { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 32, generator: "Visual Studio 16 2019", can-fail: false, artifact: NO, artifact-os: windows }
# { name: Windows VS2019, os: windows-2019, cc: cl, cxx: cl, ver: null, arch: 64, generator: "Visual Studio 16 2019", can-fail: true, artifact: NO, artifact-os: windows }
- { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 32, generator: "Visual Studio 17 2022", can-fail: false, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
# { name: Windows VS2022, os: windows-2022, cc: cl, cxx, cl, ver: null, arch: 64, generator: "Visual Studio 17 2022", can-fail: true, artifact: Build/Release/fallout2-ce.exe, artifact-os: windows }
steps:
- name: Configure
run: |
: Here be dragons :
#set -x
arch=${{ matrix.cfg.arch }}
ver="${{ matrix.cfg.ver }}"
cc="${{ matrix.cfg.cc }}"
cxx="${{ matrix.cfg.cxx }}"
# Variables exported for other steps:
#
# GHA_PM .................. packages manager executable (might include `sudo`); if not exported, `Install` step is skipped
# GHA_PM_COMPILER ......... compiler package(s), including version (if set in matrix)
# GHA_PM_COMPILER_EXTRA ... extra compiler packages
# GHA_PM_LIBS ............. required libraries packages
# GHA_CC .................. C compiler executable, including version (if set in matrix)
# GHA_CXX ................. C++ compiler executable, including version (if set in matrix)
# GHA_PLATFORM ............ CMake -A ... switch, for configure step
# GHA_TOOLCHAIN ........... CMake -DCMAKE_TOOLCHAIN_FILE=... switch, for configure step
# Compiler executables names
[[ "$ver" != "" ]] && verCMAKE="-$ver"
echo GHA_CC="$cc$verCMAKE" >> $GITHUB_ENV
echo GHA_CXX="$cxx$verCMAKE" >> $GITHUB_ENV
if [[ $arch -ne 32 ]] && [[ $arch -ne 64 ]]; then
echo "[ERROR] matrix.cfg.arch must be set to 32 or 64"
exit 1
elif [[ "$ver" != "" ]] && ! [[ "$ver" =~ [0-9]+ ]]; then
echo "[ERROR] matrix.cfg.ver must be null or number"
exit 1
elif [[ $RUNNER_OS == "Linux" ]]; then
[[ "$ver" != "" ]] && verPM="-$ver"
echo GHA_PM="sudo apt" >> $GITHUB_ENV
apt="amd64"
if [[ "$cc" == "clang" ]] && [[ "$cxx" == "clang++" ]]; then
echo GHA_PM_COMPILER="$cc$verPM" >> $GITHUB_ENV
else
echo GHA_PM_COMPILER="$cc$verPM $cxx$verPM" >> $GITHUB_ENV
fi
# Handle building 32bit executable on 64bit host
if [[ $arch -eq 32 ]]; then
apt="i386"
sudo dpkg --add-architecture $apt
# Extra packages
echo GHA_PM_COMPILER_EXTRA="gcc${verPM}-multilib g++${verPM}-multilib" >> $GITHUB_ENV
# Toolchain file; without proper 32@64 toolchain setup CMake can't find OpenGL libraries
echo GHA_TOOLCHAIN="-DCMAKE_TOOLCHAIN_FILE=cmake/toolchain/Linux32.cmake" >> $GITHUB_ENV
fi
echo GHA_PM_LIBS="libsdl2-dev:$apt zlib1g-dev:$apt" >> $GITHUB_ENV
elif [[ $RUNNER_OS == "macOS" ]]; then
[[ "$ver" != "" ]] && verPM="@$ver"
echo GHA_PM="brew" >> $GITHUB_ENV
if [[ "$cc" == "gcc" ]] && [[ "$cxx" == "g++" ]]; then
echo GHA_PM_COMPILER="$cc$verPM" >> $GITHUB_ENV
elif [[ "$cc" == "clang" ]] && [[ "$cxx" == "clang++" ]]; then
echo GHA_PM_COMPILER="llvm$verPM" >> $GITHUB_ENV
fi
echo GHA_PM_LIBS="sdl2" >> $GITHUB_ENV
elif [[ $RUNNER_OS == "Windows" ]]; then
# VisualStudio; '-A' switch is used to compile 32bit targets on 64bit hosts
if [[ "${{ matrix.cfg.generator }}" =~ ^Visual ]]; then
if [[ $arch -eq 32 ]]; then
echo GHA_PLATFORM="-A Win32" >> $GITHUB_ENV
else
echo GHA_PLATFORM="-A x64" >> $GITHUB_ENV
fi
fi
fi
- name: Install
if: env.GHA_PM != ''
run: |
:
#set -x
echo ::group::Update package manager
$GHA_PM update 2>&1
echo ::endgroup::
if [[ ${{ matrix.cfg.arch }} -eq 32 ]] && ([[ "$ImageOS" == "ubuntu20" ]] || [[ "${{ matrix.cfg.os }}" == "ubuntu-20.04" ]]); then
echo ::group::Fix Ubuntu 20
$GHA_PM install --allow-downgrades libpcre2-8-0=10.34-7
echo ::endgroup::
fi
if [[ "$GHA_PM_COMPILER" != "" ]] || [[ "$GHA_PM_COMPILER_EXTRA" ]]; then
echo ::group::Compiler
$GHA_PM install $GHA_PM_COMPILER $GHA_PM_COMPILER_EXTRA
echo ::endgroup::
fi
if [[ "$GHA_PM_LIBS" != "" ]]; then
echo ::group::Libraries
$GHA_PM install $GHA_PM_LIBS
echo :endgroup::
fi
- name: Clone
uses: actions/checkout@v3
# Using ${{ env.NAME }} here (instead of usual $NAME) to make full command line clearly displayed, without need to check step environment first
- name: Prepare - name: Prepare
run: cmake -DCMAKE_C_FLAGS="-m32" -DCMAKE_CXX_FLAGS="-m32" -B build/x86-linux run: cmake -B Build -G "${{ matrix.cfg.generator }}" ${{ env.GHA_PLATFORM }} ${{ env.GHA_TOOLCHAIN }} 2>&1
env:
CC: ${{ env.GHA_CC }}
CXX: ${{ env.GHA_CXX }}
- name: Release build - name: Build
run: cmake --build build/x86-linux --config Release run: cmake --build Build --config Release && echo BUILD_OK=1 >> $GITHUB_ENV
continue-on-error: ${{ matrix.cfg.can-fail }}
- name: Artifact - name: Artifact prepare
if: matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
run: |
:
echo BUILD_OK=0 >> $GITHUB_ENV
dir="${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
mkdir -p "$dir"
cp "${{ matrix.cfg.artifact }}" "$dir"
echo BUILD_OK=1 >> $GITHUB_ENV
- name: Artifact upload
if: matrix.cfg.artifact != 'NO' && env.BUILD_OK == 1
uses: actions/upload-artifact@v3 uses: actions/upload-artifact@v3
with: with:
name: x86-linux-fallout2-ce name: fallout2-ce-${{ matrix.cfg.artifact-os }}
path: | path: "${{ matrix.cfg.artifact-os }}/x${{ matrix.cfg.arch }}"
build/x86-linux/fallout2-ce
retention-days: 7 retention-days: 7

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@ -0,0 +1,4 @@
set( CMAKE_SYSTEM_NAME "Linux" )
set( CMAKE_SYSTEM_PROCESSOR "i386" )
set( CMAKE_C_FLAGS "-m32" )
set( CMAKE_CXX_FLAGS "-m32" )