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https://github.com/dolphin-emu/dolphin.git
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long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
1037 lines
26 KiB
C++
1037 lines
26 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/font.cpp
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id: font.cpp 66629 2011-01-07 17:46:54Z SC $
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/font.h"
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#ifndef WX_PRECOMP
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#include "wx/list.h"
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#include "wx/utils.h"
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#include "wx/app.h"
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#include "wx/log.h"
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#include "wx/msw/private.h"
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#endif // WX_PRECOMP
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#include "wx/encinfo.h"
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#include "wx/fontutil.h"
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#include "wx/fontmap.h"
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#ifndef __WXWINCE__
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#include "wx/sysopt.h"
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#endif
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#include "wx/scopeguard.h"
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#include "wx/tokenzr.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
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static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
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// ----------------------------------------------------------------------------
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// wxFontRefData - the internal description of the font
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxFontRefData: public wxGDIRefData
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{
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public:
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// constructors
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wxFontRefData()
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{
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Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
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wxFONTWEIGHT_NORMAL, false, wxEmptyString,
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wxFONTENCODING_DEFAULT);
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}
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wxFontRefData(int size,
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const wxSize& pixelSize,
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bool sizeUsingPixels,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined,
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const wxString& faceName,
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wxFontEncoding encoding)
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{
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Init(size, pixelSize, sizeUsingPixels, family, style, weight,
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underlined, faceName, encoding);
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}
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wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
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{
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Init(info, hFont);
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}
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wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
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{
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Init(data.m_nativeFontInfo);
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}
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virtual ~wxFontRefData();
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// operations
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bool Alloc();
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void Free();
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// all wxFont accessors
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int GetPointSize() const
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{
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return m_nativeFontInfo.GetPointSize();
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}
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wxSize GetPixelSize() const
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{
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return m_nativeFontInfo.GetPixelSize();
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}
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bool IsUsingSizeInPixels() const
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{
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return m_sizeUsingPixels;
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}
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wxFontFamily GetFamily() const
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{
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return m_nativeFontInfo.GetFamily();
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}
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wxFontStyle GetStyle() const
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{
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return m_nativeFontInfo.GetStyle();
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}
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wxFontWeight GetWeight() const
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{
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return m_nativeFontInfo.GetWeight();
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}
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bool GetUnderlined() const
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{
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return m_nativeFontInfo.GetUnderlined();
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}
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wxString GetFaceName() const
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{
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wxString facename = m_nativeFontInfo.GetFaceName();
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if ( facename.empty() )
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{
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facename = GetMSWFaceName();
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if ( !facename.empty() )
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{
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// cache the face name, it shouldn't change unless the family
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// does and wxNativeFontInfo::SetFamily() resets the face name
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const_cast<wxFontRefData *>(this)->SetFaceName(facename);
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}
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}
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return facename;
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}
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wxFontEncoding GetEncoding() const
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{
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return m_nativeFontInfo.GetEncoding();
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}
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WXHFONT GetHFONT() const
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{
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AllocIfNeeded();
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return (WXHFONT)m_hFont;
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}
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bool HasHFONT() const
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{
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return m_hFont != 0;
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}
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// ... and setters: notice that all of them invalidate the currently
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// allocated HFONT, if any, so that the next call to GetHFONT() recreates a
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// new one
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void SetPointSize(int pointSize)
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{
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Free();
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m_nativeFontInfo.SetPointSize(pointSize);
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m_sizeUsingPixels = false;
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}
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void SetPixelSize(const wxSize& pixelSize)
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{
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wxCHECK_RET( pixelSize.GetWidth() >= 0, "negative font width" );
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wxCHECK_RET( pixelSize.GetHeight() != 0, "zero font height" );
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Free();
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m_nativeFontInfo.SetPixelSize(pixelSize);
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m_sizeUsingPixels = true;
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}
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void SetFamily(wxFontFamily family)
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{
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Free();
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m_nativeFontInfo.SetFamily(family);
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}
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void SetStyle(wxFontStyle style)
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{
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Free();
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m_nativeFontInfo.SetStyle(style);
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}
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void SetWeight(wxFontWeight weight)
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{
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Free();
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m_nativeFontInfo.SetWeight(weight);
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}
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bool SetFaceName(const wxString& faceName)
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{
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Free();
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return m_nativeFontInfo.SetFaceName(faceName);
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}
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void SetUnderlined(bool underlined)
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{
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Free();
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m_nativeFontInfo.SetUnderlined(underlined);
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}
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void SetEncoding(wxFontEncoding encoding)
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{
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Free();
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m_nativeFontInfo.SetEncoding(encoding);
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}
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const wxNativeFontInfo& GetNativeFontInfo() const
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{
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// we need to create the font now to get the corresponding LOGFONT if
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// it hadn't been done yet
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AllocIfNeeded();
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// ensure that we have a valid face name in our font information:
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// GetFaceName() will try to retrieve it from our HFONT and save it if
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// it was successful
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(void)GetFaceName();
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return m_nativeFontInfo;
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}
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void SetNativeFontInfo(const wxNativeFontInfo& nativeFontInfo)
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{
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Free();
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m_nativeFontInfo = nativeFontInfo;
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}
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protected:
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// common part of all ctors
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void Init(int size,
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const wxSize& pixelSize,
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bool sizeUsingPixels,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined,
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const wxString& faceName,
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wxFontEncoding encoding);
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void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
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void AllocIfNeeded() const
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{
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if ( !m_hFont )
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const_cast<wxFontRefData *>(this)->Alloc();
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}
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// retrieve the face name really being used by the font: this is used to
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// get the face name selected by the system when we don't specify it (but
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// use just the family for example)
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wxString GetMSWFaceName() const
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{
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ScreenHDC hdc;
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SelectInHDC selectFont(hdc, m_hFont);
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UINT otmSize = GetOutlineTextMetrics(hdc, 0, NULL);
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if ( !otmSize )
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{
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wxLogLastError("GetOutlineTextMetrics(NULL)");
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return wxString();
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}
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OUTLINETEXTMETRIC * const
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otm = static_cast<OUTLINETEXTMETRIC *>(malloc(otmSize));
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wxON_BLOCK_EXIT1( free, otm );
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otm->otmSize = otmSize;
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if ( !GetOutlineTextMetrics(hdc, otmSize, otm) )
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{
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wxLogLastError("GetOutlineTextMetrics()");
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return wxString();
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}
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// in spite of its type, the otmpFamilyName field of OUTLINETEXTMETRIC
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// gives an offset in _bytes_ of the face (not family!) name from the
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// struct start while the name itself is an array of TCHARs
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//
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// FWIW otmpFaceName contains the same thing as otmpFamilyName followed
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// by a possible " Italic" or " Bold" or something else suffix
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return reinterpret_cast<wxChar *>(otm) +
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wxPtrToUInt(otm->otmpFamilyName)/sizeof(wxChar);
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}
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// are we using m_nativeFontInfo.lf.lfHeight for point size or pixel size?
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bool m_sizeUsingPixels;
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// Windows font handle, created on demand in GetHFONT()
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HFONT m_hFont;
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// Native font info
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wxNativeFontInfo m_nativeFontInfo;
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};
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#define M_FONTDATA ((wxFontRefData*)m_refData)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxFontRefData
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// ----------------------------------------------------------------------------
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void wxFontRefData::Init(int pointSize,
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const wxSize& pixelSize,
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bool sizeUsingPixels,
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wxFontFamily family,
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wxFontStyle style,
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wxFontWeight weight,
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bool underlined,
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const wxString& faceName,
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wxFontEncoding encoding)
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{
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m_hFont = NULL;
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m_sizeUsingPixels = sizeUsingPixels;
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if ( m_sizeUsingPixels )
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SetPixelSize(pixelSize);
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else
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SetPointSize(pointSize);
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SetStyle(style);
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SetWeight(weight);
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SetUnderlined(underlined);
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// set the family/facename
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SetFamily(family);
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if ( !faceName.empty() )
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SetFaceName(faceName);
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// deal with encoding now (it may override the font family and facename
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// so do it after setting them)
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SetEncoding(encoding);
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}
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void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
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{
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// hFont may be zero, or it be passed in case we really want to
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// use the exact font created in the underlying system
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// (for example where we can't guarantee conversion from HFONT
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// to LOGFONT back to HFONT)
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m_hFont = (HFONT)hFont;
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m_nativeFontInfo = info;
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// TODO: m_sizeUsingPixels?
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}
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wxFontRefData::~wxFontRefData()
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{
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Free();
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}
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bool wxFontRefData::Alloc()
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{
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m_hFont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
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if ( !m_hFont )
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{
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wxLogLastError(wxT("CreateFont"));
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return false;
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}
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return true;
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}
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void wxFontRefData::Free()
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{
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if ( m_hFont )
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{
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if ( !::DeleteObject(m_hFont) )
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{
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wxLogLastError(wxT("DeleteObject(font)"));
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}
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m_hFont = 0;
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}
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}
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// ----------------------------------------------------------------------------
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// wxNativeFontInfo
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// ----------------------------------------------------------------------------
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void wxNativeFontInfo::Init()
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{
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wxZeroMemory(lf);
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// we get better font quality if we use PROOF_QUALITY instead of
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// DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available
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// then so we allow to set a global option to choose between quality and
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// wider font selection
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#ifdef __WXWINCE__
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lf.lfQuality = CLEARTYPE_QUALITY;
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#else
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lf.lfQuality = wxSystemOptions::GetOptionInt("msw.font.no-proof-quality")
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? DEFAULT_QUALITY
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: PROOF_QUALITY;
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#endif
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}
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int wxNativeFontInfo::GetPointSize() const
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{
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// FIXME: using the screen here results in incorrect font size calculation
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// for printing!
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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// BC++ 2007 doesn't provide abs(long) overload, hence the cast
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return (int) (((72.0*abs((int)lf.lfHeight)) / (double) ppInch) + 0.5);
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}
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wxSize wxNativeFontInfo::GetPixelSize() const
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{
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wxSize ret;
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ret.SetHeight(abs((int)lf.lfHeight));
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ret.SetWidth(lf.lfWidth);
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return ret;
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}
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wxFontStyle wxNativeFontInfo::GetStyle() const
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{
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return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
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}
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wxFontWeight wxNativeFontInfo::GetWeight() const
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{
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if ( lf.lfWeight <= 300 )
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return wxFONTWEIGHT_LIGHT;
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if ( lf.lfWeight >= 600 )
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return wxFONTWEIGHT_BOLD;
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return wxFONTWEIGHT_NORMAL;
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}
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bool wxNativeFontInfo::GetUnderlined() const
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{
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return lf.lfUnderline != 0;
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}
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wxString wxNativeFontInfo::GetFaceName() const
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{
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return lf.lfFaceName;
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}
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wxFontFamily wxNativeFontInfo::GetFamily() const
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{
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wxFontFamily family;
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// extract family from pitch-and-family
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switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
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{
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case 0:
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family = wxFONTFAMILY_UNKNOWN;
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break;
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case FF_ROMAN:
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family = wxFONTFAMILY_ROMAN;
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break;
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case FF_SWISS:
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family = wxFONTFAMILY_SWISS;
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break;
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case FF_SCRIPT:
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family = wxFONTFAMILY_SCRIPT;
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break;
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case FF_MODERN:
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family = wxFONTFAMILY_MODERN;
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break;
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case FF_DECORATIVE:
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family = wxFONTFAMILY_DECORATIVE;
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break;
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default:
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wxFAIL_MSG( "unknown LOGFONT::lfFamily value" );
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family = wxFONTFAMILY_UNKNOWN;
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// just to avoid a warning
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}
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return family;
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}
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wxFontEncoding wxNativeFontInfo::GetEncoding() const
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{
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return wxGetFontEncFromCharSet(lf.lfCharSet);
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}
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void wxNativeFontInfo::SetPointSize(int pointsize)
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{
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// FIXME: using the screen here results in incorrect font size calculation
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// for printing!
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const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
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lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
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}
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void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
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{
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// MSW accepts both positive and negative heights here but they mean
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// different things: positive specifies the cell height while negative
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// specifies the character height. We used to just pass the value to MSW
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// unchanged but changed the behaviour for positive values in 2.9.1 to
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// match other ports and, more importantly, the expected behaviour. So now
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// passing the negative height doesn't make sense at all any more but we
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// still accept it for compatibility with the existing code which worked
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// around the wrong interpretation of the height argument in older wxMSW
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// versions by passing a negative value explicitly itself.
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lf.lfHeight = -abs(pixelSize.GetHeight());
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lf.lfWidth = pixelSize.GetWidth();
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}
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void wxNativeFontInfo::SetStyle(wxFontStyle style)
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{
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switch ( style )
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{
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default:
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wxFAIL_MSG( "unknown font style" );
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// fall through
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case wxFONTSTYLE_NORMAL:
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lf.lfItalic = FALSE;
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break;
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case wxFONTSTYLE_ITALIC:
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case wxFONTSTYLE_SLANT:
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lf.lfItalic = TRUE;
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break;
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}
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}
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void wxNativeFontInfo::SetWeight(wxFontWeight weight)
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{
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switch ( weight )
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{
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default:
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wxFAIL_MSG( "unknown font weight" );
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// fall through
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case wxFONTWEIGHT_NORMAL:
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lf.lfWeight = FW_NORMAL;
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break;
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case wxFONTWEIGHT_LIGHT:
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lf.lfWeight = FW_LIGHT;
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break;
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case wxFONTWEIGHT_BOLD:
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lf.lfWeight = FW_BOLD;
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break;
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}
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}
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void wxNativeFontInfo::SetUnderlined(bool underlined)
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{
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lf.lfUnderline = underlined;
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}
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bool wxNativeFontInfo::SetFaceName(const wxString& facename)
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{
|
|
wxStrlcpy(lf.lfFaceName, facename.c_str(), WXSIZEOF(lf.lfFaceName));
|
|
return true;
|
|
}
|
|
|
|
void wxNativeFontInfo::SetFamily(wxFontFamily family)
|
|
{
|
|
BYTE ff_family = FF_DONTCARE;
|
|
|
|
switch ( family )
|
|
{
|
|
case wxFONTFAMILY_SCRIPT:
|
|
ff_family = FF_SCRIPT;
|
|
break;
|
|
|
|
case wxFONTFAMILY_DECORATIVE:
|
|
ff_family = FF_DECORATIVE;
|
|
break;
|
|
|
|
case wxFONTFAMILY_ROMAN:
|
|
ff_family = FF_ROMAN;
|
|
break;
|
|
|
|
case wxFONTFAMILY_TELETYPE:
|
|
case wxFONTFAMILY_MODERN:
|
|
ff_family = FF_MODERN;
|
|
break;
|
|
|
|
case wxFONTFAMILY_SWISS:
|
|
case wxFONTFAMILY_DEFAULT:
|
|
ff_family = FF_SWISS;
|
|
break;
|
|
|
|
case wxFONTFAMILY_UNKNOWN:
|
|
wxFAIL_MSG( "invalid font family" );
|
|
return;
|
|
}
|
|
|
|
wxCHECK_RET( ff_family != FF_DONTCARE, "unknown wxFontFamily" );
|
|
|
|
lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
|
|
|
|
// reset the facename so that CreateFontIndirect() will automatically choose a
|
|
// face name based only on the font family.
|
|
lf.lfFaceName[0] = '\0';
|
|
}
|
|
|
|
void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
|
|
{
|
|
wxNativeEncodingInfo info;
|
|
if ( !wxGetNativeFontEncoding(encoding, &info) )
|
|
{
|
|
#if wxUSE_FONTMAP
|
|
if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
|
|
{
|
|
if ( !info.facename.empty() )
|
|
{
|
|
// if we have this encoding only in some particular facename, use
|
|
// the facename - it is better to show the correct characters in a
|
|
// wrong facename than unreadable text in a correct one
|
|
SetFaceName(info.facename);
|
|
}
|
|
}
|
|
else
|
|
#endif // wxUSE_FONTMAP
|
|
{
|
|
// unsupported encoding, replace with the default
|
|
info.charset = DEFAULT_CHARSET;
|
|
}
|
|
}
|
|
|
|
lf.lfCharSet = (BYTE)info.charset;
|
|
}
|
|
|
|
bool wxNativeFontInfo::FromString(const wxString& s)
|
|
{
|
|
long l;
|
|
|
|
wxStringTokenizer tokenizer(s, wxS(";"), wxTOKEN_RET_EMPTY_ALL);
|
|
|
|
// first the version
|
|
wxString token = tokenizer.GetNextToken();
|
|
if ( token != wxS('0') )
|
|
return false;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfHeight = l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfWidth = l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfEscapement = l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfOrientation = l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfWeight = l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfItalic = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfUnderline = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfStrikeOut = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfCharSet = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfOutPrecision = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfClipPrecision = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfQuality = (BYTE)l;
|
|
|
|
token = tokenizer.GetNextToken();
|
|
if ( !token.ToLong(&l) )
|
|
return false;
|
|
lf.lfPitchAndFamily = (BYTE)l;
|
|
|
|
if ( !tokenizer.HasMoreTokens() )
|
|
return false;
|
|
|
|
// the face name may be empty
|
|
SetFaceName(tokenizer.GetNextToken());
|
|
|
|
return true;
|
|
}
|
|
|
|
wxString wxNativeFontInfo::ToString() const
|
|
{
|
|
wxString s;
|
|
|
|
s.Printf(wxS("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
|
|
0, // version, in case we want to change the format later
|
|
lf.lfHeight,
|
|
lf.lfWidth,
|
|
lf.lfEscapement,
|
|
lf.lfOrientation,
|
|
lf.lfWeight,
|
|
lf.lfItalic,
|
|
lf.lfUnderline,
|
|
lf.lfStrikeOut,
|
|
lf.lfCharSet,
|
|
lf.lfOutPrecision,
|
|
lf.lfClipPrecision,
|
|
lf.lfQuality,
|
|
lf.lfPitchAndFamily,
|
|
lf.lfFaceName);
|
|
|
|
return s;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxFont
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxFont::wxFont(const wxString& fontdesc)
|
|
{
|
|
wxNativeFontInfo info;
|
|
if ( info.FromString(fontdesc) )
|
|
(void)Create(info);
|
|
}
|
|
|
|
bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
|
|
{
|
|
UnRef();
|
|
|
|
m_refData = new wxFontRefData(info, hFont);
|
|
|
|
return RealizeResource();
|
|
}
|
|
|
|
bool wxFont::DoCreate(int pointSize,
|
|
const wxSize& pixelSize,
|
|
bool sizeUsingPixels,
|
|
wxFontFamily family,
|
|
wxFontStyle style,
|
|
wxFontWeight weight,
|
|
bool underlined,
|
|
const wxString& faceName,
|
|
wxFontEncoding encoding)
|
|
{
|
|
UnRef();
|
|
|
|
// wxDEFAULT is a valid value for the font size too so we must treat it
|
|
// specially here (otherwise the size would be 70 == wxDEFAULT value)
|
|
if ( pointSize == wxDEFAULT )
|
|
{
|
|
pointSize = wxNORMAL_FONT->GetPointSize();
|
|
}
|
|
|
|
m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
|
|
family, style, weight,
|
|
underlined, faceName, encoding);
|
|
|
|
return RealizeResource();
|
|
}
|
|
|
|
wxFont::~wxFont()
|
|
{
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// real implementation
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxGDIRefData *wxFont::CreateGDIRefData() const
|
|
{
|
|
return new wxFontRefData();
|
|
}
|
|
|
|
wxGDIRefData *wxFont::CloneGDIRefData(const wxGDIRefData *data) const
|
|
{
|
|
return new wxFontRefData(*static_cast<const wxFontRefData *>(data));
|
|
}
|
|
|
|
bool wxFont::RealizeResource()
|
|
{
|
|
// NOTE: the GetHFONT() call automatically triggers a reallocation of
|
|
// the HFONT if necessary (will do nothing if we already have the resource);
|
|
// it returns NULL only if there is a failure in wxFontRefData::Alloc()...
|
|
return GetHFONT() != NULL;
|
|
}
|
|
|
|
bool wxFont::FreeResource(bool WXUNUSED(force))
|
|
{
|
|
if ( !M_FONTDATA )
|
|
return false;
|
|
|
|
M_FONTDATA->Free();
|
|
|
|
return true;
|
|
}
|
|
|
|
WXHANDLE wxFont::GetResourceHandle() const
|
|
{
|
|
return (WXHANDLE)GetHFONT();
|
|
}
|
|
|
|
WXHFONT wxFont::GetHFONT() const
|
|
{
|
|
// NOTE: wxFontRefData::GetHFONT() will automatically call
|
|
// wxFontRefData::Alloc() if necessary
|
|
return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0;
|
|
}
|
|
|
|
bool wxFont::IsFree() const
|
|
{
|
|
return M_FONTDATA && !M_FONTDATA->HasHFONT();
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// change font attribute: we recreate font when doing it
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxFont::SetPointSize(int pointSize)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->Free();
|
|
M_FONTDATA->SetPointSize(pointSize);
|
|
}
|
|
|
|
void wxFont::SetPixelSize(const wxSize& pixelSize)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetPixelSize(pixelSize);
|
|
}
|
|
|
|
void wxFont::SetFamily(wxFontFamily family)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetFamily(family);
|
|
}
|
|
|
|
void wxFont::SetStyle(wxFontStyle style)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetStyle(style);
|
|
}
|
|
|
|
void wxFont::SetWeight(wxFontWeight weight)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetWeight(weight);
|
|
}
|
|
|
|
bool wxFont::SetFaceName(const wxString& faceName)
|
|
{
|
|
AllocExclusive();
|
|
|
|
if ( !M_FONTDATA->SetFaceName(faceName) )
|
|
return false;
|
|
|
|
// NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
|
|
// to retrieve a LOGFONT and then compare lf.lfFaceName
|
|
// with given facename is not reliable at all:
|
|
// Windows copies the facename given to ::CreateFontIndirect()
|
|
// without any validity check.
|
|
// Thus we use wxFontBase::SetFaceName to check if facename
|
|
// is valid...
|
|
return wxFontBase::SetFaceName(faceName);
|
|
}
|
|
|
|
void wxFont::SetUnderlined(bool underlined)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetUnderlined(underlined);
|
|
}
|
|
|
|
void wxFont::SetEncoding(wxFontEncoding encoding)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetEncoding(encoding);
|
|
}
|
|
|
|
void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
|
|
{
|
|
AllocExclusive();
|
|
|
|
M_FONTDATA->SetNativeFontInfo(info);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// accessors
|
|
// ----------------------------------------------------------------------------
|
|
|
|
int wxFont::GetPointSize() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetPointSize();
|
|
}
|
|
|
|
wxSize wxFont::GetPixelSize() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), wxDefaultSize, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetPixelSize();
|
|
}
|
|
|
|
bool wxFont::IsUsingSizeInPixels() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->IsUsingSizeInPixels();
|
|
}
|
|
|
|
wxFontFamily wxFont::DoGetFamily() const
|
|
{
|
|
return M_FONTDATA->GetFamily();
|
|
}
|
|
|
|
wxFontStyle wxFont::GetStyle() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), wxFONTSTYLE_MAX, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetStyle();
|
|
}
|
|
|
|
wxFontWeight wxFont::GetWeight() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), wxFONTWEIGHT_MAX, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetWeight();
|
|
}
|
|
|
|
bool wxFont::GetUnderlined() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetUnderlined();
|
|
}
|
|
|
|
wxString wxFont::GetFaceName() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetFaceName();
|
|
}
|
|
|
|
wxFontEncoding wxFont::GetEncoding() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
|
|
|
|
return M_FONTDATA->GetEncoding();
|
|
}
|
|
|
|
const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
|
|
{
|
|
return IsOk() ? &(M_FONTDATA->GetNativeFontInfo()) : NULL;
|
|
}
|
|
|
|
bool wxFont::IsFixedWidth() const
|
|
{
|
|
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
|
|
|
|
// LOGFONT doesn't contain the correct pitch information so we need to call
|
|
// GetTextMetrics() to get it
|
|
ScreenHDC hdc;
|
|
SelectInHDC selectFont(hdc, M_FONTDATA->GetHFONT());
|
|
|
|
TEXTMETRIC tm;
|
|
if ( !::GetTextMetrics(hdc, &tm) )
|
|
{
|
|
wxLogLastError(wxT("GetTextMetrics"));
|
|
return false;
|
|
}
|
|
|
|
// Quoting MSDN description of TMPF_FIXED_PITCH: "Note very carefully that
|
|
// those meanings are the opposite of what the constant name implies."
|
|
return !(tm.tmPitchAndFamily & TMPF_FIXED_PITCH);
|
|
}
|