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/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/font.cpp
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: font.cpp 66629 2011-01-07 17:46:54Z SC $
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/font.h"
#ifndef WX_PRECOMP
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/log.h"
#include "wx/msw/private.h"
#endif // WX_PRECOMP
#include "wx/encinfo.h"
#include "wx/fontutil.h"
#include "wx/fontmap.h"
#ifndef __WXWINCE__
#include "wx/sysopt.h"
#endif
#include "wx/scopeguard.h"
#include "wx/tokenzr.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
// ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFontRefData: public wxGDIRefData
{
public:
// constructors
wxFontRefData()
{
Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
wxFONTWEIGHT_NORMAL, false, wxEmptyString,
wxFONTENCODING_DEFAULT);
}
wxFontRefData(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
Init(size, pixelSize, sizeUsingPixels, family, style, weight,
underlined, faceName, encoding);
}
wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
{
Init(info, hFont);
}
wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
Init(data.m_nativeFontInfo);
}
virtual ~wxFontRefData();
// operations
bool Alloc();
void Free();
// all wxFont accessors
int GetPointSize() const
{
return m_nativeFontInfo.GetPointSize();
}
wxSize GetPixelSize() const
{
return m_nativeFontInfo.GetPixelSize();
}
bool IsUsingSizeInPixels() const
{
return m_sizeUsingPixels;
}
wxFontFamily GetFamily() const
{
return m_nativeFontInfo.GetFamily();
}
wxFontStyle GetStyle() const
{
return m_nativeFontInfo.GetStyle();
}
wxFontWeight GetWeight() const
{
return m_nativeFontInfo.GetWeight();
}
bool GetUnderlined() const
{
return m_nativeFontInfo.GetUnderlined();
}
wxString GetFaceName() const
{
wxString facename = m_nativeFontInfo.GetFaceName();
if ( facename.empty() )
{
facename = GetMSWFaceName();
if ( !facename.empty() )
{
// cache the face name, it shouldn't change unless the family
// does and wxNativeFontInfo::SetFamily() resets the face name
const_cast<wxFontRefData *>(this)->SetFaceName(facename);
}
}
return facename;
}
wxFontEncoding GetEncoding() const
{
return m_nativeFontInfo.GetEncoding();
}
WXHFONT GetHFONT() const
{
AllocIfNeeded();
return (WXHFONT)m_hFont;
}
bool HasHFONT() const
{
return m_hFont != 0;
}
// ... and setters: notice that all of them invalidate the currently
// allocated HFONT, if any, so that the next call to GetHFONT() recreates a
// new one
void SetPointSize(int pointSize)
{
Free();
m_nativeFontInfo.SetPointSize(pointSize);
m_sizeUsingPixels = false;
}
void SetPixelSize(const wxSize& pixelSize)
{
wxCHECK_RET( pixelSize.GetWidth() >= 0, "negative font width" );
wxCHECK_RET( pixelSize.GetHeight() != 0, "zero font height" );
Free();
m_nativeFontInfo.SetPixelSize(pixelSize);
m_sizeUsingPixels = true;
}
void SetFamily(wxFontFamily family)
{
Free();
m_nativeFontInfo.SetFamily(family);
}
void SetStyle(wxFontStyle style)
{
Free();
m_nativeFontInfo.SetStyle(style);
}
void SetWeight(wxFontWeight weight)
{
Free();
m_nativeFontInfo.SetWeight(weight);
}
bool SetFaceName(const wxString& faceName)
{
Free();
return m_nativeFontInfo.SetFaceName(faceName);
}
void SetUnderlined(bool underlined)
{
Free();
m_nativeFontInfo.SetUnderlined(underlined);
}
void SetEncoding(wxFontEncoding encoding)
{
Free();
m_nativeFontInfo.SetEncoding(encoding);
}
const wxNativeFontInfo& GetNativeFontInfo() const
{
// we need to create the font now to get the corresponding LOGFONT if
// it hadn't been done yet
AllocIfNeeded();
// ensure that we have a valid face name in our font information:
// GetFaceName() will try to retrieve it from our HFONT and save it if
// it was successful
(void)GetFaceName();
return m_nativeFontInfo;
}
void SetNativeFontInfo(const wxNativeFontInfo& nativeFontInfo)
{
Free();
m_nativeFontInfo = nativeFontInfo;
}
protected:
// common part of all ctors
void Init(int size,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding);
void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
void AllocIfNeeded() const
{
if ( !m_hFont )
const_cast<wxFontRefData *>(this)->Alloc();
}
// retrieve the face name really being used by the font: this is used to
// get the face name selected by the system when we don't specify it (but
// use just the family for example)
wxString GetMSWFaceName() const
{
ScreenHDC hdc;
SelectInHDC selectFont(hdc, m_hFont);
UINT otmSize = GetOutlineTextMetrics(hdc, 0, NULL);
if ( !otmSize )
{
wxLogLastError("GetOutlineTextMetrics(NULL)");
return wxString();
}
OUTLINETEXTMETRIC * const
otm = static_cast<OUTLINETEXTMETRIC *>(malloc(otmSize));
wxON_BLOCK_EXIT1( free, otm );
otm->otmSize = otmSize;
if ( !GetOutlineTextMetrics(hdc, otmSize, otm) )
{
wxLogLastError("GetOutlineTextMetrics()");
return wxString();
}
// in spite of its type, the otmpFamilyName field of OUTLINETEXTMETRIC
// gives an offset in _bytes_ of the face (not family!) name from the
// struct start while the name itself is an array of TCHARs
//
// FWIW otmpFaceName contains the same thing as otmpFamilyName followed
// by a possible " Italic" or " Bold" or something else suffix
return reinterpret_cast<wxChar *>(otm) +
wxPtrToUInt(otm->otmpFamilyName)/sizeof(wxChar);
}
// are we using m_nativeFontInfo.lf.lfHeight for point size or pixel size?
bool m_sizeUsingPixels;
// Windows font handle, created on demand in GetHFONT()
HFONT m_hFont;
// Native font info
wxNativeFontInfo m_nativeFontInfo;
};
#define M_FONTDATA ((wxFontRefData*)m_refData)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxFontRefData
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
m_hFont = NULL;
m_sizeUsingPixels = sizeUsingPixels;
if ( m_sizeUsingPixels )
SetPixelSize(pixelSize);
else
SetPointSize(pointSize);
SetStyle(style);
SetWeight(weight);
SetUnderlined(underlined);
// set the family/facename
SetFamily(family);
if ( !faceName.empty() )
SetFaceName(faceName);
// deal with encoding now (it may override the font family and facename
// so do it after setting them)
SetEncoding(encoding);
}
void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
{
// hFont may be zero, or it be passed in case we really want to
// use the exact font created in the underlying system
// (for example where we can't guarantee conversion from HFONT
// to LOGFONT back to HFONT)
m_hFont = (HFONT)hFont;
m_nativeFontInfo = info;
// TODO: m_sizeUsingPixels?
}
wxFontRefData::~wxFontRefData()
{
Free();
}
bool wxFontRefData::Alloc()
{
m_hFont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
if ( !m_hFont )
{
wxLogLastError(wxT("CreateFont"));
return false;
}
return true;
}
void wxFontRefData::Free()
{
if ( m_hFont )
{
if ( !::DeleteObject(m_hFont) )
{
wxLogLastError(wxT("DeleteObject(font)"));
}
m_hFont = 0;
}
}
// ----------------------------------------------------------------------------
// wxNativeFontInfo
// ----------------------------------------------------------------------------
void wxNativeFontInfo::Init()
{
wxZeroMemory(lf);
// we get better font quality if we use PROOF_QUALITY instead of
// DEFAULT_QUALITY but some fonts (e.g. "Terminal 6pt") are not available
// then so we allow to set a global option to choose between quality and
// wider font selection
#ifdef __WXWINCE__
lf.lfQuality = CLEARTYPE_QUALITY;
#else
lf.lfQuality = wxSystemOptions::GetOptionInt("msw.font.no-proof-quality")
? DEFAULT_QUALITY
: PROOF_QUALITY;
#endif
}
int wxNativeFontInfo::GetPointSize() const
{
// FIXME: using the screen here results in incorrect font size calculation
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
// BC++ 2007 doesn't provide abs(long) overload, hence the cast
return (int) (((72.0*abs((int)lf.lfHeight)) / (double) ppInch) + 0.5);
}
wxSize wxNativeFontInfo::GetPixelSize() const
{
wxSize ret;
ret.SetHeight(abs((int)lf.lfHeight));
ret.SetWidth(lf.lfWidth);
return ret;
}
wxFontStyle wxNativeFontInfo::GetStyle() const
{
return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
}
wxFontWeight wxNativeFontInfo::GetWeight() const
{
if ( lf.lfWeight <= 300 )
return wxFONTWEIGHT_LIGHT;
if ( lf.lfWeight >= 600 )
return wxFONTWEIGHT_BOLD;
return wxFONTWEIGHT_NORMAL;
}
bool wxNativeFontInfo::GetUnderlined() const
{
return lf.lfUnderline != 0;
}
wxString wxNativeFontInfo::GetFaceName() const
{
return lf.lfFaceName;
}
wxFontFamily wxNativeFontInfo::GetFamily() const
{
wxFontFamily family;
// extract family from pitch-and-family
switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
{
case 0:
family = wxFONTFAMILY_UNKNOWN;
break;
case FF_ROMAN:
family = wxFONTFAMILY_ROMAN;
break;
case FF_SWISS:
family = wxFONTFAMILY_SWISS;
break;
case FF_SCRIPT:
family = wxFONTFAMILY_SCRIPT;
break;
case FF_MODERN:
family = wxFONTFAMILY_MODERN;
break;
case FF_DECORATIVE:
family = wxFONTFAMILY_DECORATIVE;
break;
default:
wxFAIL_MSG( "unknown LOGFONT::lfFamily value" );
family = wxFONTFAMILY_UNKNOWN;
// just to avoid a warning
}
return family;
}
wxFontEncoding wxNativeFontInfo::GetEncoding() const
{
return wxGetFontEncFromCharSet(lf.lfCharSet);
}
void wxNativeFontInfo::SetPointSize(int pointsize)
{
// FIXME: using the screen here results in incorrect font size calculation
// for printing!
const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
}
void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
{
// MSW accepts both positive and negative heights here but they mean
// different things: positive specifies the cell height while negative
// specifies the character height. We used to just pass the value to MSW
// unchanged but changed the behaviour for positive values in 2.9.1 to
// match other ports and, more importantly, the expected behaviour. So now
// passing the negative height doesn't make sense at all any more but we
// still accept it for compatibility with the existing code which worked
// around the wrong interpretation of the height argument in older wxMSW
// versions by passing a negative value explicitly itself.
lf.lfHeight = -abs(pixelSize.GetHeight());
lf.lfWidth = pixelSize.GetWidth();
}
void wxNativeFontInfo::SetStyle(wxFontStyle style)
{
switch ( style )
{
default:
wxFAIL_MSG( "unknown font style" );
// fall through
case wxFONTSTYLE_NORMAL:
lf.lfItalic = FALSE;
break;
case wxFONTSTYLE_ITALIC:
case wxFONTSTYLE_SLANT:
lf.lfItalic = TRUE;
break;
}
}
void wxNativeFontInfo::SetWeight(wxFontWeight weight)
{
switch ( weight )
{
default:
wxFAIL_MSG( "unknown font weight" );
// fall through
case wxFONTWEIGHT_NORMAL:
lf.lfWeight = FW_NORMAL;
break;
case wxFONTWEIGHT_LIGHT:
lf.lfWeight = FW_LIGHT;
break;
case wxFONTWEIGHT_BOLD:
lf.lfWeight = FW_BOLD;
break;
}
}
void wxNativeFontInfo::SetUnderlined(bool underlined)
{
lf.lfUnderline = underlined;
}
bool wxNativeFontInfo::SetFaceName(const wxString& facename)
{
wxStrlcpy(lf.lfFaceName, facename.c_str(), WXSIZEOF(lf.lfFaceName));
return true;
}
void wxNativeFontInfo::SetFamily(wxFontFamily family)
{
BYTE ff_family = FF_DONTCARE;
switch ( family )
{
case wxFONTFAMILY_SCRIPT:
ff_family = FF_SCRIPT;
break;
case wxFONTFAMILY_DECORATIVE:
ff_family = FF_DECORATIVE;
break;
case wxFONTFAMILY_ROMAN:
ff_family = FF_ROMAN;
break;
case wxFONTFAMILY_TELETYPE:
case wxFONTFAMILY_MODERN:
ff_family = FF_MODERN;
break;
case wxFONTFAMILY_SWISS:
case wxFONTFAMILY_DEFAULT:
ff_family = FF_SWISS;
break;
case wxFONTFAMILY_UNKNOWN:
wxFAIL_MSG( "invalid font family" );
return;
}
wxCHECK_RET( ff_family != FF_DONTCARE, "unknown wxFontFamily" );
lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
// reset the facename so that CreateFontIndirect() will automatically choose a
// face name based only on the font family.
lf.lfFaceName[0] = '\0';
}
void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
{
wxNativeEncodingInfo info;
if ( !wxGetNativeFontEncoding(encoding, &info) )
{
#if wxUSE_FONTMAP
if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
{
if ( !info.facename.empty() )
{
// if we have this encoding only in some particular facename, use
// the facename - it is better to show the correct characters in a
// wrong facename than unreadable text in a correct one
SetFaceName(info.facename);
}
}
else
#endif // wxUSE_FONTMAP
{
// unsupported encoding, replace with the default
info.charset = DEFAULT_CHARSET;
}
}
lf.lfCharSet = (BYTE)info.charset;
}
bool wxNativeFontInfo::FromString(const wxString& s)
{
long l;
wxStringTokenizer tokenizer(s, wxS(";"), wxTOKEN_RET_EMPTY_ALL);
// first the version
wxString token = tokenizer.GetNextToken();
if ( token != wxS('0') )
return false;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfHeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfWidth = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfEscapement = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfOrientation = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfWeight = l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfItalic = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfUnderline = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfStrikeOut = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfCharSet = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfOutPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfClipPrecision = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfQuality = (BYTE)l;
token = tokenizer.GetNextToken();
if ( !token.ToLong(&l) )
return false;
lf.lfPitchAndFamily = (BYTE)l;
if ( !tokenizer.HasMoreTokens() )
return false;
// the face name may be empty
SetFaceName(tokenizer.GetNextToken());
return true;
}
wxString wxNativeFontInfo::ToString() const
{
wxString s;
s.Printf(wxS("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
0, // version, in case we want to change the format later
lf.lfHeight,
lf.lfWidth,
lf.lfEscapement,
lf.lfOrientation,
lf.lfWeight,
lf.lfItalic,
lf.lfUnderline,
lf.lfStrikeOut,
lf.lfCharSet,
lf.lfOutPrecision,
lf.lfClipPrecision,
lf.lfQuality,
lf.lfPitchAndFamily,
lf.lfFaceName);
return s;
}
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
wxFont::wxFont(const wxString& fontdesc)
{
wxNativeFontInfo info;
if ( info.FromString(fontdesc) )
(void)Create(info);
}
bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
{
UnRef();
m_refData = new wxFontRefData(info, hFont);
return RealizeResource();
}
bool wxFont::DoCreate(int pointSize,
const wxSize& pixelSize,
bool sizeUsingPixels,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
UnRef();
// wxDEFAULT is a valid value for the font size too so we must treat it
// specially here (otherwise the size would be 70 == wxDEFAULT value)
if ( pointSize == wxDEFAULT )
{
pointSize = wxNORMAL_FONT->GetPointSize();
}
m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
family, style, weight,
underlined, faceName, encoding);
return RealizeResource();
}
wxFont::~wxFont()
{
}
// ----------------------------------------------------------------------------
// real implementation
// ----------------------------------------------------------------------------
wxGDIRefData *wxFont::CreateGDIRefData() const
{
return new wxFontRefData();
}
wxGDIRefData *wxFont::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxFontRefData(*static_cast<const wxFontRefData *>(data));
}
bool wxFont::RealizeResource()
{
// NOTE: the GetHFONT() call automatically triggers a reallocation of
// the HFONT if necessary (will do nothing if we already have the resource);
// it returns NULL only if there is a failure in wxFontRefData::Alloc()...
return GetHFONT() != NULL;
}
bool wxFont::FreeResource(bool WXUNUSED(force))
{
if ( !M_FONTDATA )
return false;
M_FONTDATA->Free();
return true;
}
WXHANDLE wxFont::GetResourceHandle() const
{
return (WXHANDLE)GetHFONT();
}
WXHFONT wxFont::GetHFONT() const
{
// NOTE: wxFontRefData::GetHFONT() will automatically call
// wxFontRefData::Alloc() if necessary
return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0;
}
bool wxFont::IsFree() const
{
return M_FONTDATA && !M_FONTDATA->HasHFONT();
}
// ----------------------------------------------------------------------------
// change font attribute: we recreate font when doing it
// ----------------------------------------------------------------------------
void wxFont::SetPointSize(int pointSize)
{
AllocExclusive();
M_FONTDATA->Free();
M_FONTDATA->SetPointSize(pointSize);
}
void wxFont::SetPixelSize(const wxSize& pixelSize)
{
AllocExclusive();
M_FONTDATA->SetPixelSize(pixelSize);
}
void wxFont::SetFamily(wxFontFamily family)
{
AllocExclusive();
M_FONTDATA->SetFamily(family);
}
void wxFont::SetStyle(wxFontStyle style)
{
AllocExclusive();
M_FONTDATA->SetStyle(style);
}
void wxFont::SetWeight(wxFontWeight weight)
{
AllocExclusive();
M_FONTDATA->SetWeight(weight);
}
bool wxFont::SetFaceName(const wxString& faceName)
{
AllocExclusive();
if ( !M_FONTDATA->SetFaceName(faceName) )
return false;
// NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
// to retrieve a LOGFONT and then compare lf.lfFaceName
// with given facename is not reliable at all:
// Windows copies the facename given to ::CreateFontIndirect()
// without any validity check.
// Thus we use wxFontBase::SetFaceName to check if facename
// is valid...
return wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
{
AllocExclusive();
M_FONTDATA->SetUnderlined(underlined);
}
void wxFont::SetEncoding(wxFontEncoding encoding)
{
AllocExclusive();
M_FONTDATA->SetEncoding(encoding);
}
void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
{
AllocExclusive();
M_FONTDATA->SetNativeFontInfo(info);
}
// ----------------------------------------------------------------------------
// accessors
// ----------------------------------------------------------------------------
int wxFont::GetPointSize() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
return M_FONTDATA->GetPointSize();
}
wxSize wxFont::GetPixelSize() const
{
wxCHECK_MSG( IsOk(), wxDefaultSize, wxT("invalid font") );
return M_FONTDATA->GetPixelSize();
}
bool wxFont::IsUsingSizeInPixels() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
return M_FONTDATA->IsUsingSizeInPixels();
}
wxFontFamily wxFont::DoGetFamily() const
{
return M_FONTDATA->GetFamily();
}
wxFontStyle wxFont::GetStyle() const
{
wxCHECK_MSG( IsOk(), wxFONTSTYLE_MAX, wxT("invalid font") );
return M_FONTDATA->GetStyle();
}
wxFontWeight wxFont::GetWeight() const
{
wxCHECK_MSG( IsOk(), wxFONTWEIGHT_MAX, wxT("invalid font") );
return M_FONTDATA->GetWeight();
}
bool wxFont::GetUnderlined() const
{
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
return M_FONTDATA->GetUnderlined();
}
wxString wxFont::GetFaceName() const
{
wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
return M_FONTDATA->GetFaceName();
}
wxFontEncoding wxFont::GetEncoding() const
{
wxCHECK_MSG( IsOk(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
return M_FONTDATA->GetEncoding();
}
const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
return IsOk() ? &(M_FONTDATA->GetNativeFontInfo()) : NULL;
}
bool wxFont::IsFixedWidth() const
{
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
// LOGFONT doesn't contain the correct pitch information so we need to call
// GetTextMetrics() to get it
ScreenHDC hdc;
SelectInHDC selectFont(hdc, M_FONTDATA->GetHFONT());
TEXTMETRIC tm;
if ( !::GetTextMetrics(hdc, &tm) )
{
wxLogLastError(wxT("GetTextMetrics"));
return false;
}
// Quoting MSDN description of TMPF_FIXED_PITCH: "Note very carefully that
// those meanings are the opposite of what the constant name implies."
return !(tm.tmPitchAndFamily & TMPF_FIXED_PITCH);
}