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dolphin
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Core
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VideoBackends
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D3D
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Lioncash
36e299ca80
D3DTexture: Remove unused bindflags D3DTexture2D member variable
2017-09-03 13:12:26 -04:00
..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
D3D.vcxproj
D3D.vcxproj.filters
D3DBase.cpp
D3DBase: Use the correct version of CreateDXGIFactory.
2017-09-03 14:33:06 +02:00
D3DBase.h
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
D3DBlob.cpp
D3DBlob.h
D3DShader.cpp
D3DShader.h
D3DState.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
D3DState.h
D3DTexture.cpp
D3DTexture: in-class initialize class members where applicable
2017-09-03 13:08:06 -04:00
D3DTexture.h
D3DTexture: Remove unused bindflags D3DTexture2D member variable
2017-09-03 13:12:26 -04:00
D3DUtil.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
D3DUtil.h
DXTexture.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
DXTexture.h
FramebufferManager.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
FramebufferManager.h
GeometryShaderCache.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
GeometryShaderCache.h
main.cpp
D3DBase: Use the correct version of CreateDXGIFactory.
2017-09-03 14:33:06 +02:00
NativeVertexFormat.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
PerfQuery.cpp
PerfQuery.h
PixelShaderCache.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
PixelShaderCache.h
VideoBackends: Add the explicit keyword to WorkItem-derived class constructors
2017-09-02 17:35:20 -04:00
PSTextureEncoder.cpp
Remove non-integer IRs
2017-08-08 12:09:50 +02:00
PSTextureEncoder.h
Render.cpp
Render.h
Television.cpp
Television.h
TextureCache.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
TextureCache.h
VertexManager.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
VertexManager.h
VertexShaderCache.cpp
D3D: Eliminate redundant ID3D11DeviceChild* casts
2017-09-02 14:45:14 -04:00
VertexShaderCache.h
VideoBackends: Add the explicit keyword to WorkItem-derived class constructors
2017-09-02 17:35:20 -04:00
VideoBackend.h
XFBEncoder.cpp
XFBEncoder.h