Ryan Houdek
ca3b3adb50
Merge pull request #1849 from Sonicadvance1/AArch64_Emitter_Improvements
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[AArch64] Emitter Improvements and additions.
2015-01-11 07:08:02 -06:00
Markus Wick
763f073bf6
Merge pull request #1871 from FioraAeterna/fixlocale
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StringUtils: use C locale instead of .1252
2015-01-11 13:30:26 +01:00
Fiora
5b825e9091
StringUtils: use C locale instead of .1252
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Fixes regression on Linux.
2015-01-11 00:15:57 -08:00
Pierre Bourdon
394257f33b
Merge pull request #1798 from FioraAeterna/overclock
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Support overclocking and underclocking the Gamecube CPU
2015-01-11 06:12:27 +01:00
skidau
a36fe1dd1d
Merge pull request #1850 from adamdmoss/vidmodep
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Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-11 13:43:02 +11:00
Dolphin Bot
33047c9536
Merge pull request #1830 from FioraAeterna/gqropts
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JIT: optimize for the common case of unquantized psq_l/st
2015-01-11 02:01:45 +01:00
Markus Wick
6c46f27709
Merge pull request #1501 from degasus/texture_creation
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D3D: remove load texture on creation optimization
2015-01-11 01:01:18 +01:00
Markus Wick
5dd93fd62b
Merge pull request #1866 from mimimi085181/master
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Fix a small efb2ram bug
2015-01-10 23:53:26 +01:00
Fiora
8237004448
JIT: optimize for the common case of unquantized psq_l/st
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Optimistically assume used GQRs are 0 in blocks that only use one GQR, and
bail at the start of the block and recompile if that assumption fails.
Many games use almost entirely unquantized stores (e.g. Rebel Strike, Sonic
Colors), so this will likely be a big performance improvement across the board
for games with heavy use of paired singles.
2015-01-10 14:14:43 -08:00
Fiora
c2c950108d
Support overclocking and underclocking the Gamecube CPU
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Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
mimimi085181
56e93f8fdd
Update size_in_bytes of texture cache entries when copying efb to ram
2015-01-10 13:47:52 +01:00
degasus
38f42da55a
TexCache: remove expanded_width
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This variable isn't use any more.
2015-01-10 12:22:03 +01:00
degasus
614d058db1
TexCache: don't load tex level 0 on creation
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This reverts an optimization which isn't worth imo. Every texture uploads have to alloc vram and a staging buffer, so there is no need to do both in the same call.
2015-01-10 12:21:33 +01:00
degasus
8bdbe37c91
TexCache: Wipe pal hash
2015-01-10 11:55:16 +01:00
comex
e32d63c43d
Merge pull request #1865 from magumagu/getpointer-break
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Add missing "break" in Memory::GetPointer.
2015-01-10 02:46:42 -05:00
Ryan Houdek
3caab54d91
Merge pull request #1864 from rmmh/master
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WiimoteReal/Linux: log connect failures at WARNING level
2015-01-10 00:54:26 -06:00
magumagu
5bd3123b2a
Add missing "break" in Memory::GetPointer.
2015-01-09 22:47:45 -08:00
Ryan Hitchman
1bd01469c2
WiimoteReal/Linux: log connect failures at WARNING level
2015-01-09 22:45:03 -08:00
Pierre Bourdon
98a189de9a
Merge pull request #1862 from rmmh/master
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WiimoteReal: improve Linux Bluetooth connectivity.
2015-01-10 07:42:55 +01:00
Ryan Hitchman
09f71b25b4
WiimoteReal: retry failed connections quickly
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Retry a failed connection after a short delay -- hardware sometimes needs some
time to settle, or other Bluetooth programs are attempting to query the
device as well (e.g. blueman-manager).
2015-01-09 22:38:16 -08:00
Ryan Hitchman
c1b391d08b
WiimoteReal: fix Linux Bluetooth connectivity on Linux >= 3.5
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An uninitialized struct member "l2_bdaddr_type" was making most connect calls
fail with "Invalid argument". The connection could succeed if the unitialized
memory happened to have a zero byte in the appropriate location.
2015-01-09 22:38:11 -08:00
skidau
1e39fd825d
Merge pull request #1860 from JosJuice/volumedirectory-regression
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Fix 4.0-4901 VolumeDirectory stack overflow
2015-01-10 12:17:15 +11:00
skidau
27300d5d59
Merge pull request #1848 from skidau/si-devices-id
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Fixed the GC Steering Wheel and Dance Mat identification.
2015-01-10 12:16:36 +11:00
skidau
f7f70f9039
Merge pull request #1847 from adamdmoss/openal-floatfix
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OpenAL: Fix volume of sample conversion
2015-01-10 12:16:05 +11:00
skidau
c1962ac9a6
Merge pull request #1842 from magumagu/hle-crash
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OSREPORT: Fix out-of-bounds string access.
2015-01-10 12:15:57 +11:00
Ryan Houdek
9cada14ebc
Merge pull request #1859 from FioraAeterna/fixinterpreterslw
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Interpreter: fix slwx
2015-01-09 18:51:06 -06:00
JosJuice
358183e34a
Fix 4.0-4901 VolumeDirectory stack overflow
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I actually fixed this once, but then I broke it in a
failed attempt to optimize. VolumeHandler::IsWii calls
CVolumeDirectory::Read(0x18, 4, &MagicWord, false);
2015-01-09 22:50:07 +01:00
Fiora
55b509b739
Interpreter: fix slwx
2015-01-09 11:39:41 -08:00
Markus Wick
cdf15bbe0a
Merge pull request #1858 from Armada651/patch-1
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FramebufferManager: Remove unnecessary sampler declaration.
2015-01-09 14:56:28 +01:00
Jules Blok
031096c8d4
FramebufferManager: Remove unnecessary sampler declaration.
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It's not needed and invalid when declared for the geometry shader.
2015-01-09 14:53:56 +01:00
Ryan Houdek
c511ee763a
[AArch64] Add the float emitter.
2015-01-08 19:55:31 -06:00
Ryan Houdek
6bc274a968
Merge pull request #1844 from Tilka/sse_mov
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x64Emitter: fix MOVLPD/MOVHPD
2015-01-08 19:04:14 -06:00
skidau
feba284b6d
Merge pull request #1841 from Bracket-/DSPSpy
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DSPSpy: Fix build failures
2015-01-09 11:59:50 +11:00
skidau
530f894d87
Merge pull request #1845 from adamdmoss/lfe1
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Audio: Fix subwoofer output in software 5.1 decoding
2015-01-09 11:59:29 +11:00
skidau
ac33423db5
Merge pull request #1835 from adamdmoss/master
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Pulseaudio: Support 5-channel surround, optional in UI
2015-01-09 11:59:02 +11:00
Markus Wick
f0f8384639
Merge pull request #1785 from degasus/custom_texture
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VideoCommon: Custom texture handling
2015-01-08 13:29:45 +01:00
Adam Moss
95c912310d
PulseAudio: Support 5.1 surround, optional in UI
2015-01-08 11:10:34 +00:00
Adam Moss
b1c9f56acd
Audio: Fix warning in DPL2 subwoofer change
2015-01-08 10:48:30 +00:00
skidau
25c6f6e6a1
Merge pull request #1782 from FL-dolphinemu/master
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Issue 7968: Added keybinds for increasing, decreasing, and muting audio.
2015-01-08 14:09:18 +11:00
Markus Wick
660e0476c7
Merge pull request #1851 from Tilka/indentation
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Fix indentation
2015-01-07 22:50:02 +01:00
Tillmann Karras
4d1face540
Fix indentation
2015-01-07 21:51:47 +01:00
Adam Moss
917f6683f4
Video: Remove more debug spew in XRANDR mode code
2015-01-07 20:23:09 +00:00
Adam Moss
5fab29df81
Video: Remove debug spew in XRANDR mode code
2015-01-07 20:22:29 +00:00
Adam Moss
ee1941769b
Video: Distinguish between interlace and non-interlace X11 XRANDR modes
2015-01-07 20:20:14 +00:00
Ryan Houdek
5a0133c478
[AArch64] Add a few more VFP register helpers.
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Renames Is128Bit to IsQuad to line up more with the other helpers.
2015-01-07 13:05:55 -06:00
Ryan Houdek
2b4f1aed40
[AArch64] Minor shifted register adjustment.
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If we have a shift amount that is the full length of the source register then we have an invalid instruction.
This can happen when dealing with a couple of PowerPC instructions.
This same adjustment is already in the ARMv7 emitter.
2015-01-07 13:03:51 -06:00
Ryan Houdek
0a23ca9461
[AArch64] Add MUL/MNEG instruction aliases to the emitter.
2015-01-07 13:03:01 -06:00
Ryan Houdek
d2eaba5cb7
[AArch64] Minor MOVI2R improvement.
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Use the ZR for both input arguments in the case the immediate is the maximum immediate value.
This allows it to be aliased to MVN when disassembling.
2015-01-07 13:00:39 -06:00
Ryan Houdek
8dba84dd7c
[AArch64] Fix 8 & 16 bit loadstore indexes.
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I wasn't bit shifting correctly for 8 and 16bit loadstores.
2015-01-07 12:58:37 -06:00
Ryan Houdek
f4f59ea71e
[AArch64] Fix ADDS/SUBS emitter functions.
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These weren't emitting the flag bit. So they were regular ADD and SUB emitters.
2015-01-07 12:56:45 -06:00