spaces cleanup

This commit is contained in:
Rodolfo Bogado 2014-12-07 20:28:27 -03:00
parent c2de38c115
commit cf7512683c

View File

@ -42,7 +42,7 @@ void BBox::Init()
hr = D3D::device->CreateBuffer(&desc, nullptr, &s_bbox_staging_buffer);
CHECK(SUCCEEDED(hr), "Create BoundingBox Staging Buffer.");
D3D::SetDebugObjectName(s_bbox_staging_buffer, "BoundingBox Staging Buffer");
// UAV is required to allow concurrent access.
D3D11_UNORDERED_ACCESS_VIEW_DESC UAVdesc = {};
UAVdesc.Format = DXGI_FORMAT_R32_SINT;