diff --git a/Source/Core/VideoBackends/D3D/BoundingBox.cpp b/Source/Core/VideoBackends/D3D/BoundingBox.cpp index ac85da5685..564a84a276 100644 --- a/Source/Core/VideoBackends/D3D/BoundingBox.cpp +++ b/Source/Core/VideoBackends/D3D/BoundingBox.cpp @@ -42,7 +42,7 @@ void BBox::Init() hr = D3D::device->CreateBuffer(&desc, nullptr, &s_bbox_staging_buffer); CHECK(SUCCEEDED(hr), "Create BoundingBox Staging Buffer."); D3D::SetDebugObjectName(s_bbox_staging_buffer, "BoundingBox Staging Buffer"); - + // UAV is required to allow concurrent access. D3D11_UNORDERED_ACCESS_VIEW_DESC UAVdesc = {}; UAVdesc.Format = DXGI_FORMAT_R32_SINT;