aseprite/src/gui_xml.cpp
David Capello 45855b88d3 Move "AseException" to "base::Exception" class.
+ Created XmlException for tinyxml parsing errors.
+ Moved functionality of AseException::show() to Console::showException().
2011-01-20 23:33:57 -03:00

68 lines
1.8 KiB
C++

/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2011 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <allegro/file.h>
#include "gui_xml.h"
#include "resource_finder.h"
#include "xml_exception.h"
// static
GuiXml* GuiXml::instance()
{
static GuiXml* singleton = 0;
if (!singleton)
singleton = new GuiXml();
return singleton;
}
GuiXml::GuiXml()
{
PRINTF("Loading gui.xml file...");
ResourceFinder rf;
rf.findInDataDir("gui.xml");
while (const char* path = rf.next()) {
PRINTF("Trying to load GUI definitions from \"%s\"...\n", path);
// If the file does not exist, just ignore this location (it was
// suggested by the ResourceFinder class).
if (!exists(path))
continue;
PRINTF(" - \"%s\" found\n", path);
// Try to load the XML file
if (!m_doc.LoadFile(path))
throw XmlException(&m_doc);
// Done, we load the file successfully.
return;
}
throw base::Exception("gui.xml was not found");
}
TiXmlDocument& GuiXml::doc()
{
return m_doc;
}