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1.5 KiB
1.5 KiB
Code Style Guidelines
Basics
Basic statements:
void global_function(int arg1, int arg2,
int arg3, ...)
{
int value;
const int constValue = 0;
if (condition) {
...
}
for (int i=0; i<10; ++i) {
...
}
while (condition) {
...
}
do {
...
} while (condition);
switch (condition) {
case 1:
...
break;
case 2: {
int varInsideCase;
...
break;
}
default:
break;
}
}
Namespaces
Define namespaces with lower case:
namespace app {
...
} // namespace app
Classes
Define classes with CapitalCase
and member functions with camelCase
:
class ClassName {
public:
ClassName();
virtual ~ClassName();
int memberVar() const { return m_memberVar; }
void setMemberVar();
protected:
void protectedMember();
private:
int m_memberVar;
};
C++11
We are using some C++11 features, mainly:
- Use
nullptr
instead ofNULL
macro - Use
auto
for complex types, iterators, or when it's variable type obvious (e.g.auto s = new Sprite;
) - Use range-based for loops (
for (const auto& item : values) { ... }
) - Use template alias (
template<typename T> alias = orig<T>;
) - Use non-generic lambda functions
- Use
std::shared_ptr
andstd::unique_ptr
(currently we're usingbase::SharedPtr
andbase::UniquePtr
but you should use the STL ones now) - You can use
<atomic>
,<thread>
,<mutex>
, and<condition_variable>