Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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David Capello dd2ce20e25 Win32: Add support to convert mouse messages (WM_) to ui::Messages (using she::Events)
On Windows, instead of polling Allegro mouse position/buttons we can use
the mouse messages (WM_*) directly to generate she::Events. Those events
are received by the ui::Manager and converted to ui::Messages.
Maybe this is a possible fix for issue #133 (Wacom tablets don't work
properly).

Changes:
- Don't use jmouse_z() directly (new ui::MouseMessage::wheelDelta() member)
- Add ui::_internal_set_mouse_position() to change the jmouse_x/y(0)
  from the new mouse position received in she::Events. The same for
  ui::_internal_set_mouse_buttons().
- Modify the ui::Manager to generate mouse events in any case: using old
  Allegro 4 polling method, or from she::Events.
2014-04-17 22:23:12 -03:00
cmake Add missing FindV8.cmake to use find_package(V8) 2012-09-05 21:22:47 -03:00
data Remove hardcoded value from main_window.xml for the color bar splitter 2014-04-17 16:23:09 -03:00
docs Remove quickref.odt file 2014-03-29 15:54:21 -03:00
scripts Update config.h location in create_dmg.sh script 2014-02-24 10:06:45 -03:00
src Win32: Add support to convert mouse messages (WM_) to ui::Messages (using she::Events) 2014-04-17 22:23:12 -03:00
third_party Fix warnings using Win32 Unicode functions instead of ANSI functions in curl lib 2013-11-10 12:36:26 -03:00
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CMakeLists.txt Win32: Add support to convert mouse messages (WM_) to ui::Messages (using she::Events) 2014-04-17 22:23:12 -03:00
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Aseprite

Copyright (C) 2001-2014 David Capello

THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY
See the license section for more information.

Introduction

Aseprite is an open source program to create animated sprites. Its main features are:

  • Sprites are composed by layers & frames (as separated concepts).
  • Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
  • Load/save sequence of PNG files and GIF animations (also FLC, FLI, JPG, BMP, PCX, TGA).
  • Export/import animations to/from Sprite Sheets.
  • Tiled drawing mode, useful to draw patterns and textures.
  • Undo/Redo for every operation.
  • Mini-editor with real-time animation preview.
  • Multiple editors support.
  • Pixel art specific tools like filled Contour & Polygon.
  • Onion skinning

Issues

There are a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug, or you have a new idea/feature for the program, you can report them using the following links:

Support

You can ask for help in:

License

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

Authors

Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing Aseprite.

Credits

Aseprite uses libraries or parts of the original source code of the following projects created by third-parties:

Other parts of code by:

  • Gary Oberbrunner
    Code to quantize RGB images with ordered dither method.