..
app_active.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
app_command.lua
Fix border padding on the right and bottom sides not being placed ( fix #3993 )
2023-09-22 16:33:19 -03:00
app_fs.lua
app_pixel_color.lua
app_preferences.lua
app_transaction.lua
brush.lua
cel.lua
Add z-index property to cels ( fix aseprite/Attachment-System#88 )
2023-04-10 19:23:16 -03:00
cels.lua
color_convert.lua
color_quantization.lua
color_space.lua
color.lua
compare_sprite_sheets.lua
[lua] Add native API to decode/encode JSON text ( fix #3233 )
2023-07-17 09:25:13 -03:00
console_assert.lua
console_print.lua
constants.lua
drawing.lua
events.lua
frames.lua
image_iterator.lua
image_spec.lua
image.lua
Remove ';' chars from lua tests
2023-11-02 14:30:36 -03:00
import_sprite_sheet_command.lua
Remove ';' chars from lua tests
2023-11-02 14:30:36 -03:00
inks.lua
Fix pattern Fill does not "Align to Destination" ( fix #2528 )
2023-09-20 09:56:01 -03:00
json.lua
[lua] Add native API to decode/encode JSON text ( fix #3233 )
2023-07-17 09:25:13 -03:00
layer.lua
layers.lua
Prevent executing the logic for showing an alert when removing all sprite's layers and the UI is unavailable
2023-06-27 15:26:11 -03:00
math.lua
merge_down_bugs.lua
os.lua
paint_bucket.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
palette.lua
Remove ';' chars from lua tests
2023-11-02 14:30:36 -03:00
pixel_perfect.lua
point.lua
print_on_gc.lua
range.lua
rectangle.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
require_module.lua
[lua] Add require() function ( fix aseprite/api#10 )
2023-04-18 19:41:01 -03:00
require.lua
[lua] Add require() function ( fix aseprite/api#10 )
2023-04-18 19:41:01 -03:00
save_file_command.lua
Fix exporting selection to gif/fli/webp files ( fix #3827 )
2023-07-11 13:33:45 -03:00
selection_tools.lua
selection.lua
size.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
slice.lua
slices.lua
sprite_modified.lua
sprite.lua
Add property to disable the standard tilemap UI
2023-02-15 18:55:21 -03:00
string.lua
tag.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
tags.lua
test_utils.lua
Remove ';' chars from lua tests
2023-11-02 14:30:36 -03:00
tiledata.lua
[lua] Add Tileset:tile(tileIndex) API to get tile image/data/properties ( fix #3653 )
2023-01-06 19:50:04 -03:00
tilemap.lua
[lua] Add test about saving/loading/modifying tilemap w/flags
2023-11-09 16:44:46 -03:00
tileset.lua
[lua] Sprite:newTileset() uses sprite grid size by default ( fix #4116 )
2023-10-30 13:45:11 -03:00
tools.lua
Fix 8 Connected Fill escapes grid with "Stop At Grid" checked ( fix #3564 )
2023-03-28 13:45:33 -03:00
userdata_codec.lua
Add test to save UUID properties on .aseprite files
2023-05-08 17:13:44 -03:00
userdata.lua
Add nullptr_t to doc::UserData::Variant to fix bug when undoing an previously unexistent property
2023-01-06 14:36:51 -03:00
uuid.lua
[lua] Add Uuid tests
2023-04-18 07:41:32 -03:00
version.lua