aseprite/README.html
2010-03-27 16:21:41 -03:00

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<title>ASE | Allegro Sprite Editor</title>
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<span style="color:#f00">A</span><span style="color:#0a0">S</span><span style="color:#00f">E</span>
<span style="color:#aca">| Allegro Sprite Editor</span>
</div>
<div id="subtitle">Copyright &copy; 2001-2010 David Capello</div>
<div id="warning">
THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY<br/>
See <a href="#license">license</a> section for more information.
</div>
<h1>TABLE OF CONTENTS</h1>
<p id="tableofcontent">
<a href="#introduction">Introduction</a><br/>
<a href="#features">Features</a><br/>
<a href="#configuration_files">Configuration Files</a><br/>
<a href="#developers">Developers</a><br/>
<a style="margin-left:32px;" href="#compilation">Compilation</a><br/>
<a style="margin-left:32px;" href="#installation">Installation</a><br/>
<a style="margin-left:32px;" href="#uninstallation">Uninstallation</a><br/>
<a style="margin-left:32px;" href="#sourcecode">Source Code</a><br/>
<a href="#contact_information">Contact Information</a><br/>
<a href="#license">License</a><br/>
<a style="margin-left:32px;" href="#legal_issues">Legal Issues</a><br/>
<a href="#authors">Authors</a><br/>
<a style="margin-left:32px;" href="#thankfulness">Thankfulness</a><br/>
</p>
<a name="introduction"></a><h1>INTRODUCTION</h1>
<p>
<b>ASE</b> is an open source program to create animated
sprites. Sprites are little images that can be used in your website
or in a video game. You can draw characters with movement, intros,
textures, patterns, backgrounds, logos, color palettes, isometric
levels, etc.
</p>
<p>
What makes ASE different? It focuses on pixel editing, to do
pixel-art. Indeed, it isn't a photo retouching tool or a vector
graphics editor. Mainly it is a tool to create tiny animations
pixel-by-pixel.
</p>
<a name="features"></a><h1>FEATURES</h1>
<p>
The biggest features of ASE are:
</p>
<p>
<ul>
<li>
Sprites are composed by <b>layers and frames</b>. These two concept are separated.
You have layers in one side and frames on the other side. You can imagine this as a
matrix, where each row is a layer and each column is a frame.
</li>
<li>
Supported color modes: <b>RGBA</b>, Grayscale and <b>Indexed images</b> (palettes up to 256 colors).
</li>
<li>
Supported image formats (load/save): <b>PNG</b>, <b>GIF</b>, JPG, FLC, FLI, BMP, PCX, TGA, and ASE (special format).
</li>
<li>
Load and save animations in a <b>sequence of bitmaps</b> (e.g. frame1.png, frame2.png, etc.).
</li>
<li>
Tiled drawing mode, useful to draw patterns and textures.
</li>
<li>
<b>Undo/Redo</b> for every operation.
</li>
<li>
Special tools like Blur, Jumble, Convolution Matrices.
</li>
<li>
<b>Multiple editors</b> support. You can split an editor horizontally or vertically multiple times
to edit and view the same sprite with different zooms, or different sprites.
</li>
<li>
<b>Onion skinning</b>.
</li>
</ul>
</p>
<a name="configuration_files"></a><h1>CONFIGURATION FILES</h1>
<p>
In Windows 98/2K/XP/Vista the main configuration file is
<em>aseprite.cfg</em> which is saved in the same folder of
<em>aseprite.exe</em>
executable file (in this way ASE is a portable
application, i.e. you can transport a copy of the program
in your USB drive).
</p>
<p>
The following is a list of all configuration files that you could
modify (it is not recommended to do so, but is useful if you want to
<em>super</em>-customize ASE):
<p>
<p>
<pre>aseprite.cfg Program configuration
data/gui.xml Menus, shortcuts, and tools
data/convmatr.def Convolutions matrices
data/fonts/*.pcx Fonts to be used in the GUI
data/jids/*.jid XML files with dialogs
data/skins/*.* ASE skins</pre>
</p>
<p>
In GNU/Linux, the configuration file is ~/.asepriterc, and
the data/ files are searched in these locations (in priority
order):
</p>
<p>
<pre>$HOME/.aseprite/
/usr/local/share/aseprite/
data/</pre>
</p>
<a name="developers"></a><h1>DEVELOPERS</h1>
<a name="compilation"></a><h2>COMPILATION</h2>
<p>
Before compile, you have to configure how to compile ASE, what
libraries are available, release-debug-profile mode, etc. You can
run the "fix.sh" script, answer some questions and done: the main
makefile is created, just do
</p>
<p>
<pre>make</pre>
</p>
<p>
Or you could edit the "makefile.cfg", uncomment CONFIGURED=1 and
uncomment the necessary options, and then run
</p>
<p>
<pre>makefile -f makefile.lnx</pre>
</p>
<p>
For MinGW, edit the "makefile.cfg" file, and then
</p>
<p>
<pre>makefile -f makefile.mgw</pre>
</p>
<a name="installation"></a><h2>INSTALLATION</h2>
<p>
After compilation, you have two options:
</p>
<p>
<ol>
<li>
<p>
Running ASE from its source directory.
</p>
</li>
<li>
<p>
Install ASE in the directory that you specified in the "fix.sh" question:
"Where do you want install ASE by default?" (generally "/usr/local")
(in the "makefile.cfg", it's the DEFAULT_PREFIX variable)
</p>
<p>
Run "make install" (it only works in Unix like systems)
</p>
</li>
</ol>
</p>
<a name="uninstallation"></a><h2>UNINSTALLATION</h2>
<p>
Run "make uninstall".
</p>
<a name="sourcecode"></a><h2>SOURCE CODE</h2>
<p>
If you downloaded ASE from Git repository, after
updating I recommend you to do:
</p>
<p>
<pre>~/aseprite-src/$ make clean
~/aseprite-src/$ ./fix.sh
~/aseprite-src/$ make</pre>
</p>
<p>
Also, you can make dependencies of the files (if you are trying to
hack the ASE source code):
</p>
<p>
<pre>~/aseprite-src/$ sh misc/deps.sh</pre>
</p>
<a name="contact_information"></a><h1>CONTACT INFORMATION</h1>
<p>We recommend you to use the SourceForge tracker to do specific reporting of issues:</p>
<p>
<ul>
<li><a href="http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add">Bugs</a></li>
<li><a href="http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add">Request features</a></li>
<li><a href="http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add">Patches</a></li>
<li><a href="http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add">Support request</a></li>
</ul>
</p>
<p>
For more information, visit the official page of the project:
</p>
<p>
<a href="http://www.aseprite.org/">http://www.aseprite.org/</a>
</p>
<a name="license"></a><h1>LICENSE</h1>
<p>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
</p>
<p>
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
</p>
<p>
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
<p>
<a name="legal_issues"></a><h2>LEGAL ISSUES</h2>
<p>
<ul>
<li>ASE is distributed under <a href="http://www.opensource.org/licenses/gpl-2.0.php">GPL license</a>.</li>
<li>Jinete and Vaca are under <a href="http://www.opensource.org/licenses/bsd-license.php">BSD license</a>.</li>
<li>Allegro is giftware license (similar to <a href="http://www.opensource.org/licenses/mit-license.html">MIT license</a>).</li>
<li>ALFONT is under <a href="http://www.opensource.org/licenses/lgpl-2.1.php">LGPL license</a>.</li>
<li>quantize.c is copyright by Ben Davis (you need his authorization to use his code in your own program).</li>
<li>quantize2.c is distributed under the <a href="http://www.opensource.org/licenses/mit-license.html">MIT license</a></li>
<li>Lua-5.0 is distributed under the <a href="http://www.opensource.org/licenses/mit-license.html">MIT license</a></li>
<li>GIMP is distributed under <a href="http://www.opensource.org/licenses/gpl-2.0.php">GPL license</a></li>
<li>GLib and GTK+ are distributed under <a href="http://www.opensource.org/licenses/lgpl-2.1.php">LGPL license</a>.</li>
<li>GFLI-1.3 is distributed under <a href="http://www.opensource.org/licenses/gpl-2.0.php">GPL license</a>.</li>
<li>Libart 2.3.3 is distributed under <a href="http://www.opensource.org/licenses/lgpl-2.1.php">LGPL license</a>.</li>
<li>Libintl is distributed under <a href="http://www.opensource.org/licenses/lgpl-2.1.php">LGPL license</a>.</li>
<li>The FreeType Project is distributed under <a href="http://freetype.sourceforge.net/FTL.TXT">FTL license</a>.</li>
<li>zlib & Libpng are under the <a href="http://www.opensource.org/licenses/zlib-license.php">ZLIB license</a>.</li>
</ul>
</p>
<a name="authors"></a><h1>AUTHORS</h1>
<div class="author">David Capello &lt;<a href="mailto:davidcapello@gmail.com">davidcapello@gmail.com</a>&gt;</div>
<div class="details">Programmer, designer, and maintainer.</div>
<div class="author">Ilija Melentijevic</div>
<div class="details">
New GUI skin (from ASE 0.8). A lot of good ideas for ASE 0.8.
<a href="http://ilkke.blogspot.com/">http://ilkke.blogspot.com/</a>
<a href="http://www.pixeljoint.com/p/9270.htm">http://www.pixeljoint.com/p/9270.htm</a>
</div>
<div class="author">Trent Gamblin</div>
<div class="details">Mac OS X packager.</div>
<p>
Thanks for ideas, patches, bugs report and contributions to:
</p>
<div class="ideas">
Alex&nbsp;Winter,
&Aacute;lvaro&nbsp;"Kronoman&nbsp;X"&nbsp;Gonz&aacute;lez,
Angelo&nbsp;Mottola,
Ben&nbsp;"entheh"&nbsp;Davis,
Carl&nbsp;Olsson,
Christer&nbsp;Sandberg,
Clayton&nbsp;Enga,
David&nbsp;Campo,
Elias&nbsp;"networm"&nbsp;Pschernig,
Elio&nbsp;Cuevas&nbsp;G&oacute;mez,
Emmanuel&nbsp;"God_Cells"&nbsp;Rousseau,
Hern&aacute;n&nbsp;Echegoyemberry,
Ilija&nbsp;"iLKke"&nbsp;Melentijevic,
Jon&nbsp;"kazzmir"&nbsp;Rafkind,
Jonathan&nbsp;Taylor,
Jorge&nbsp;Ram&iacute;rez&nbsp;Flores,
Juraj&nbsp;Michalek,
Manuel&nbsp;De&nbsp;Miguel&nbsp;Moreno,
Manuel&nbsp;"manuq"&nbsp;Qui&ntilde;ones,
Mateusz&nbsp;Czaplinski,
Nathan&nbsp;"whitedoor"&nbsp;Smith,
Nora&nbsp;Amendez,
Peter&nbsp;"tjaden"&nbsp;Wang,
Philippe&nbsp;Michael&nbsp;Groarke,
Robert&nbsp;"Bob"&nbsp;J&nbsp;Ohannessian,
Scott&nbsp;Wilson,
Trent&nbsp;"trentg"&nbsp;Gamblin.
</div>
<a name="thankfulness"></a><h2>THANKFULNESS</h2>
<p>
Some people didn't contribute to the project in a direct way,
but their work was indispensable to make it real:
</p>
<div class="author">&Aacute;lvaro Gonz&aacute;lez</div>
<div class="details">
For the other routine to generate
optimized palettes (used in old versions of ASE).
</div>
<div class="author">Angelo Mottola</div>
<div class="details">
For the routines to load/save JPEG files with JPGalleg
(alternative use instead of libjpeg).
</div>
<div class="author">Ben Davis</div>
<div class="details">
For his optimized palette generation routine.
</div>
<div class="author">Billy Biggs and Lauris Kaplinski</div>
<div class="details">
For the help with the alpha blending routines.
</div>
<div class="author">Csaba Biegl</div>
<div class="details">
For his ellipse routine in the GRX library (used in old versions
of ASE).
</div>
<div class="author">David Turner, Robert Wilhelm, and Werner Lemberg</div>
<div class="details">
For the FreeType project.
<a href="http://www.freetype.org/">http://www.freetype.org/</a>
</div>
<div class="author">Derek Liauw Kie Fa and Robert J Ohannessian</div>
<div class="details">
for 2xSaI.
</div>
<div class="author">DJ Delorie</div>
<div class="details">
For the DJGPP port to DOS of the GNU software.
<a href="http://www.delorie.com/djgpp/">http://www.delorie.com/djgpp/</a>
</div>
<div class="author">Elias Pschernig</div>
<div class="details">
For his excelent bresenham ellipse algorithm and to report some
nasty keyboard bugs. And his patch to load/save GIF files.
</div>
<div class="author">Elver Loho</div>
<div class="details">
For port ASE to BeOS.
</div>
<div class="author">Frank J. T. Wojcik, Guy Eric Schalnat, Andreas Dilger, Glenn
Randers-Pehrson</div>
<div class="details">
For libpng.
</div>
<div class="author">Gary Oberbrunner</div>
<div class="details">
For his code to quantize RGB images with ordered dither method.
</div>
<div class="author">Javier Gonzalez</div>
<div class="details">
For his AllegroFont wrapper.
</div>
<div class="author">Jean-loup Gailly and Mark Adler</div>
<div class="details">
For zlib
</div>
<div class="author">Jens Ch. Restemeier</div>
<div class="details">
For GFLI, his code to save FLI files is just "amazing".
</div>
<div class="author">Jerry Coffin and HenkJan Wolthuis</div>
<div class="details">
For the hash table routines.
</div>
<div class="author">Johan Halmén and Anders "Trezker" Andersson</div>
<div class="details">
for mapgen (included in old ASE versions).
<a href="http://edu.loviisa.fi/~lg/jh/mapgen/">http://edu.loviisa.fi/~lg/jh/mapgen/</a>
<a href="http://www.angelfire.com/art/dumlesoft/Projects.html">http://www.angelfire.com/art/dumlesoft/Projects.html</a>
</div>
<div class="author">Jordan Russell and Martijn Laan</div>
<div class="details">
For Inno Setup.
<a href="http://www.innosetup.com/">http://www.innosetup.com/</a>
</div>
<div class="author">Jose Luis Torres Pantoja</div>
<div class="details">
For his gift, the book "Digital Image Processing, Gonzalez and
Woods, Addison-Wesley, 2002"
</div>
<div class="author">Juraj Michalek</div>
<div class="details">
For the support to ASE in his portal.
<a href="http://games.linux.sk/">http://games.linux.sk/</a>
</div>
<div class="author">Lee Thomason</div>
<div class="details">
For tinyxml library.
<a href="http://www.sourceforge.net/projects/tinyxml">http://www.sourceforge.net/projects/tinyxml</a>
</div>
<div class="author">Matthieu Haller and Kirsten Schulz</div>
<div class="details">
For filled polygon algorithm of GD library.
<a href="http://www.libgd.org/">http://www.libgd.org/</a>
</div>
<div class="author">Matthew Leverton</div>
<div class="details">
For his Allegro portal.
<a href="http://www.allegro.cc/">http://www.allegro.cc/</a>
</div>
<div class="author">Max Maischein</div>
<div class="details">
For the documents about various file formats of the Animator and
Animator Pro.
</div>
<div class="author">Mike Haaland</div>
<div class="details">
For his documentation about the FLI/FLC, COL, PIC, and MSK files
format.
</div>
<div class="author">Paúl Andrés "Ceniza" Jiménez</div>
<div class="details">
For his help in the translation of FULL-SCREEN.txt document.
</div>
<div class="author">Peter Wang</div>
<div class="details">
For his Red Pixel II game, it was very helpful for the scripting
routines. Also for loadpng library.
<a href="http://redpixel.sourceforge.net/">http://redpixel.sourceforge.net/</a>
<a href="http://tjaden.strangesoft.net/">http://tjaden.strangesoft.net/</a>
</div>
<div class="author">Raph Levien</div>
<div class="details">
For his excelent work with the libart library.
<a href="http://www.levien.com/divbart/">http://www.levien.com/divbart/</a>
</div>
<div class="author">Richard M. Stallman</div>
<div class="details">
For the Free Software Foundation, GNU and Emacs, and everyone
who contributed with free software.
<a href="http://www.fsf.org/">http://www.fsf.org/</a>
<a href="http://www.gnu.org/">http://www.gnu.org/</a>
<a href="http://www.emacs.org/">http://www.emacs.org/</a>
</div>
<div class="author">Robert Höhne</div>
<div class="details">
For the RHIDE enviroment.
<a href="http://www.lanet.lv/~pavenis/rhide.html">http://www.lanet.lv/~pavenis/rhide.html</a>
</div>
<div class="author">Salvador Eduardo Tropea</div>
<div class="details">
For the SETEdit editor (although I don't use it anymore, the
first months in Linux without it would have been impossibles)
<a href="http://setedit.sourceforge.net/">http://setedit.sourceforge.net/</a>
</div>
<div class="author">Shawn Hargreaves</div>
<div class="details">
And hundreds of people who helped in the Allegro library.
<a href="http://alleg.sourceforge.net/">http://alleg.sourceforge.net/</a>
</div>
<div class="author">Spencer Kimball and Peter Mattis</div>
<div class="details">
And a lot of people who contributed with The GIMP and GTK+. I
personally "borrow" source code for differents task in the
program.
<a href="http://www.gimp.org/">http://www.gimp.org/</a>
<a href="http://www.gtk.org/">http://www.gtk.org/</a>
</div>
<div class="author">The Independent JPEG Group</div>
<div class="details">
For the JPEG library to load/save Jpeg files.
<a href="ftp://ftp.uu.net/graphics/jpeg/">ftp://ftp.uu.net/graphics/jpeg/</a>
</div>
<div class="author">The Open Group</div>
<div class="details">
For XFree86.
<a href="http://www.x.org/">http://www.x.org/</a>
</div>
<div class="author">Waldemar Celes, Roberto Ierusalimschy, and Luiz Henrique de Figueiredo</div>
<div class="details">
For their excelent work with Lua.
<a href="http://www.lua.org/">http://www.lua.org/</a>
</div>
<div id="footer">Copyright &copy; 2001-2010 David Capello</div>
</div>
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