aseprite/src/commands/cmd_load_mask.cpp
2010-02-01 21:25:40 +00:00

105 lines
2.6 KiB
C++

/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2010 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "jinete/jalert.h"
#include "commands/command.h"
#include "commands/params.h"
#include "dialogs/filesel.h"
#include "modules/gui.h"
#include "raster/mask.h"
#include "raster/sprite.h"
#include "raster/undo.h"
#include "sprite_wrappers.h"
#include "util/msk_file.h"
class LoadMaskCommand : public Command
{
std::string m_filename;
public:
LoadMaskCommand();
Command* clone() const { return new LoadMaskCommand(*this); }
protected:
void load_params(Params* params);
bool enabled(Context* context);
void execute(Context* context);
};
LoadMaskCommand::LoadMaskCommand()
: Command("load_mask",
"LoadMask",
CmdRecordableFlag)
{
m_filename = "";
}
void LoadMaskCommand::load_params(Params* params)
{
m_filename = params->get("filename");
}
bool LoadMaskCommand::enabled(Context* context)
{
const CurrentSpriteReader sprite(context);
return sprite != NULL;
}
void LoadMaskCommand::execute(Context* context)
{
CurrentSpriteWriter sprite(context);
jstring filename = m_filename;
if (context->is_ui_available()) {
filename = ase_file_selector(_("Load .msk File"), filename, "msk");
if (filename.empty())
return;
m_filename = filename;
}
Mask *mask = load_msk_file(m_filename.c_str());
if (!mask)
throw ase_exception("Error loading .msk file: " + m_filename);
// undo
if (undo_is_enabled(sprite->undo)) {
undo_set_label(sprite->undo, "Mask Load");
undo_set_mask(sprite->undo, sprite);
}
sprite_set_mask(sprite, mask);
mask_free(mask);
sprite_generate_mask_boundaries(sprite);
update_screen_for_sprite(sprite);
}
//////////////////////////////////////////////////////////////////////
// CommandFactory
Command* CommandFactory::create_load_mask_command()
{
return new LoadMaskCommand;
}