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105 lines
2.6 KiB
C++
105 lines
2.6 KiB
C++
/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001-2010 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "jinete/jalert.h"
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#include "commands/command.h"
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#include "commands/params.h"
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#include "dialogs/filesel.h"
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#include "modules/gui.h"
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#include "raster/mask.h"
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#include "raster/sprite.h"
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#include "raster/undo.h"
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#include "sprite_wrappers.h"
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#include "util/msk_file.h"
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class LoadMaskCommand : public Command
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{
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std::string m_filename;
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public:
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LoadMaskCommand();
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Command* clone() const { return new LoadMaskCommand(*this); }
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protected:
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void load_params(Params* params);
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bool enabled(Context* context);
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void execute(Context* context);
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};
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LoadMaskCommand::LoadMaskCommand()
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: Command("load_mask",
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"LoadMask",
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CmdRecordableFlag)
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{
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m_filename = "";
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}
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void LoadMaskCommand::load_params(Params* params)
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{
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m_filename = params->get("filename");
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}
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bool LoadMaskCommand::enabled(Context* context)
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{
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const CurrentSpriteReader sprite(context);
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return sprite != NULL;
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}
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void LoadMaskCommand::execute(Context* context)
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{
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CurrentSpriteWriter sprite(context);
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jstring filename = m_filename;
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if (context->is_ui_available()) {
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filename = ase_file_selector(_("Load .msk File"), filename, "msk");
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if (filename.empty())
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return;
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m_filename = filename;
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}
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Mask *mask = load_msk_file(m_filename.c_str());
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if (!mask)
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throw ase_exception("Error loading .msk file: " + m_filename);
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// undo
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if (undo_is_enabled(sprite->undo)) {
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undo_set_label(sprite->undo, "Mask Load");
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undo_set_mask(sprite->undo, sprite);
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}
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sprite_set_mask(sprite, mask);
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mask_free(mask);
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sprite_generate_mask_boundaries(sprite);
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update_screen_for_sprite(sprite);
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}
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//////////////////////////////////////////////////////////////////////
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// CommandFactory
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Command* CommandFactory::create_load_mask_command()
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{
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return new LoadMaskCommand;
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}
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