Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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David Capello aeeef8e255 Add suppor for doc::Image row stride size > width size
This patch solves several problems introducing the possibility to
specify a row stride bigger than the width (visible pixels) on each
image row. Useful in case that we want to align the initial pixel
address of each row (if DOC_USE_ALIGNED_PIXELS is defined).

This allows us to use some SIMD intrinsics (e.g. SSE2) for some image
functions in the future (right now implemented only in the new
is_same_image_simd_templ() for is_same_image()).

Anyway to avoid breaking some existing code, by default we'll still
keep the old behavior: row stride bytes = width bytes (so
DOC_USE_ALIGNED_PIXELS is undefined).
2023-08-07 15:27:39 -03:00
.github Update actions to use new node16 as GitHub is deprecating node12 2023-08-02 18:46:52 -03:00
cmake Rename src/tests/test.h -> src/tests/app_test.h to avoid confusion with observable tests/test.h 2021-12-23 21:38:17 -03:00
data Fix font issues w/some Cyrillic script chars (fix #3797, fix #3975) 2023-07-24 17:43:55 -03:00
docs Reword notes about compressed data in .aseprite specs (fix #3897) 2023-06-01 11:38:03 -03:00
laf@c182b50ac2 Update laf module 2023-08-03 13:51:40 -03:00
src Add suppor for doc::Image row stride size > width size 2023-08-07 15:27:39 -03:00
tests Add suppor for doc::Image row stride size > width size 2023-08-07 15:27:39 -03:00
third_party Add suppor for doc::Image row stride size > width size 2023-08-07 15:27:39 -03:00
.clang-format Update clang-format file 2023-05-24 14:23:42 -03:00
.clang-tidy Add ENABLE_CLANG_TIDY option 2019-05-03 09:34:02 -03:00
.gitignore Ignore all generated files when we run CLI tests 2022-12-19 17:23:01 -03:00
.gitmodules [lua] Add native API to decode/encode JSON text (fix #3233) 2023-07-17 09:25:13 -03:00
CMakeLists.txt Add native file dialog for Linux using zenity (fix #1953, fix #2354) 2023-06-27 14:28:32 -03:00
CODE_OF_CONDUCT.md Update code of conduct to v1.2.0 2015-09-21 18:44:13 -03:00
CODEOWNERS Add CODEOWNERS file to assign PRs automatically 2019-02-17 23:09:53 -03:00
CONTRIBUTING.md Update CLA signing process 2022-11-11 17:13:58 -03:00
EULA.txt Update EULA 2018-12-06 12:25:23 -03:00
INSTALL.md Update INSTALL instructions to install clang on Ubuntu (fix #3650) 2023-01-09 09:47:28 -03:00
README.md Merge branch 'main' into beta 2022-07-18 16:05:37 -03:00

Aseprite

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Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

A modified dark version of this theme introduced in v1.3-beta1 was created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.