Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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<!DOCTYPE html>
<head> 
  <meta content="text/html; charset=utf-8" http-equiv="Content-Type"/> 
  <title>ASEPRITE</title> 
  <style text="text/css">
	body { font-family:sans-serif; font-size:11pt; }
    a { text-decoration:none; }
    a:hover { text-decoration:underline; }
	#page { width:600px; margin-left:auto; margin-right:auto; }
	#title { font-size:20pt; color:#51b6cf; }
	#subtitle { font-size:12pt; color:#aaf; }
	#warning { font-size:12pt; color:#f77; background-color:#fee; border:1px solid #f77; padding:8px; margin:8px auto; width:80%; }
	#footer { font-size:10pt; color:#aaa; border-top:1px solid #aaa; }
	h1 { font-size:14pt; font-weight:bold; color:#080; }
	h2 { font-size:12pt; font-weight:bold; color:#0a0; }
	p { margin-left:8px; }
	.author { margin-left:8px; }
	.details { margin-left:16px; margin-bottom:8px; color:#aaa; }
	.details a { display:block; }
	.library { margin:8px; background-color:#7ddbf3; border:4px solid #7ddbf3; border-radius:4px; }
	.library-license { margin-left:16px; margin-bottom:8px; color:#aaa; display:none; }
    pre { background-color:#e0f0e0; padding:8px; margin-left:32px; }
  </style>
</head>
<body>
<div id="page">

<div id="title">ASEPRITE</div>
<div id="subtitle">Copyright &copy; 2001-2011 David Capello</div>
<div id="warning">
  THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY<br/>
  See <a href="#license">license</a> section for more information.
</div>

<h1>TABLE OF CONTENTS</h1>
<p id="tableofcontent">
  <a href="#introduction">Introduction</a><br/>
  <a href="#features">Features</a><br/>
  <a href="#configuration_files">Configuration Files</a><br/>
  <a href="#contact_information">Contact Information</a><br/>
  <a href="#license">License</a><br/>
  <a href="#authors">Authors</a><br/>
</p>

<a name="introduction"></a><h1>INTRODUCTION</h1>
<p>
  <b>ASEPRITE</b> is an open source program to create animated
  sprites. Sprites are little images that can be used in your website
  or in a video game. You can draw characters with movement, intros,
  textures, patterns, backgrounds, logos, color palettes, isometric
  levels, etc.
</p>
<p>
  What makes ASEPRITE different? It focuses on pixel editing, to do
  pixel-art. Indeed, it isn't a photo retouching tool or a vector
  graphics editor. Mainly it is a tool to create tiny animations
  pixel-by-pixel.
</p>

<a name="features"></a><h1>FEATURES</h1>
<p>
  The biggest features of ASEPRITE are:
</p>
<p>
<ul>
  <li>
	Sprites are composed by <b>layers and frames</b>. These two concept are separated.
	You have layers in one side and frames on the other side. You can imagine this as a
	matrix, where each row is a layer and each column is a frame.
  </li>
  <li>
	Supported color modes: <b>RGBA</b>, Grayscale and <b>Indexed images</b> (palettes up to 256 colors).
  </li>
  <li>
	Supported image formats (load/save): <b>PNG</b>, <b>GIF</b>, JPG, FLC, FLI, BMP, PCX, TGA, and ASE (special format).
  </li>
  <li>
	Load and save animations in a <b>sequence of bitmaps</b> (e.g. frame1.png, frame2.png, etc.).
  </li>
  <li>
	Tiled drawing mode, useful to draw patterns and textures.
  </li>
  <li>
	<b>Undo/Redo</b> for every operation.
  </li>
  <li>
	Special tools like Blur, Jumble, Convolution Matrices.
  </li>
  <li>
	<b>Multiple editors</b> support. You can split an editor horizontally or vertically multiple times
	to edit and view the same sprite with different zooms, or different sprites.
  </li>
  <li>
	<b>Onion skinning</b>.
  </li>
</ul>
</p>

<a name="configuration_files"></a><h1>CONFIGURATION FILES</h1>
<p>
  In Windows 98/2K/XP/Vista the main configuration file is
  <em>aseprite.ini</em> which is saved in the same folder of
  <em>aseprite.exe</em>
  executable file (in this way ASEPRITE is a portable
  application, i.e. you can transport a copy of the program
  in your USB drive).
</p>
<p>
  The following is a list of all configuration files that you could
  modify (it is not recommended to do so, but is useful if you want to
  <em>super</em>-customize ASEPRITE):
<p>
<p>
  <pre>aseprite.ini          Program configuration
data/gui.xml          Menus, shortcuts, and tools
data/convmatr.def     Convolutions matrices
data/skins/*.*        ASEPRITE skins
data/widgets/*.xml    XML files with dialogs</pre>
</p>
<p>
  In GNU/Linux, the configuration file is ~/.asepriterc, and
  the data/ files are searched in these locations (in priority
  order):
</p>
<p>
  <pre>$HOME/.aseprite/
../share/aseprite/
./data/</pre>
</p>

<a name="contact_information"></a><h1>CONTACT INFORMATION</h1>
<p>We recommend you to use the SourceForge tracker to do specific reporting of issues:</p>
<p>
<ul>
  <li><a href="http://code.google.com/p/aseprite/issues/entry">Bugs</a></li>
  <li><a href="http://code.google.com/p/aseprite/issues/entry?template=New%20feature">Request features</a></li>
  <li><a href="http://groups.google.com/group/aseprite-discuss">ASEPRITE Group</a> (<a href="mailto:aseprite-discuss+subscribe@googlegroups.com">subscribe</a>)</li>
</ul>
</p>
<p>
  For more information, visit the official page of the project:
</p>
<p>
  <a href="http://www.aseprite.org/">http://www.aseprite.org/</a>
</p>

<a name="license"></a><h1>LICENSE</h1>
<p>
  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.
</p>
<p>
  This program is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  General Public License for more details.
</p>
<p>
  You should have received a copy of the <a href="docs/licenses/GPL.txt">GNU General Public License</a>
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
  USA
<p>

<a name="authors"></a><h1>AUTHORS</h1>
<div class="author">David Capello &lt;<a href="mailto:davidcapello@gmail.com">davidcapello@gmail.com</a>&gt;</div>
<div class="details">
  Programmer, designer, and maintainer.
  <a href="http://dacap.com.ar/">http://dacap.com.ar/</a>
</div>
<div class="author">Ilija Melentijevic</div>
<div class="details">
  New GUI skin (from ASEPRITE 0.8). A lot of good ideas.
  <a href="http://ilkke.blogspot.com/">http://ilkke.blogspot.com/</a>
  <a href="http://www.pixeljoint.com/p/9270.htm">http://www.pixeljoint.com/p/9270.htm</a>
</div>
<div class="author">Trent Gamblin</div>
<div class="details">Mac OS X packager.</div>
<p>
  Thanks to all the people who have contributed ideas, patches, bugs
  report, feature requests, donations, and help me developing
  ASEPRITE.
</p>
<a name="thankfulness"></a><h2>CREDITS</h2>
<p>
  ASEPRITE uses libraries or parts of the original source code
  of the following projects created by third-parties:
</p>
<div class="library">
  Allegro 4
  | <a href="http://alleg.sourceforge.net/">homepage</a>
  | <a href="docs/licenses/allegro4-LICENSE.txt">license</a>
</div>
<div class="library">
  curl
  | <a href="http://curl.haxx.se/">homepage</a>
  | <a href="docs/licenses/curl-LICENSE.txt">license</a>
</div>
<div class="library">
  FreeType
  | <a href="http://www.freetype.org/">homepage</a>
  | <a href="docs/licenses/FTL.txt">license</a>
</div>
<div class="library">
  giflib
  | <a href="http://sourceforge.net/projects/giflib/">homepage</a>
  | <a href="docs/licenses/giflib-LICENSE.txt">license</a>
</div>
<div class="library">
  GIMP
  | <a href="http://www.gimp.org/">homepage</a>
  | <a href="docs/licenses/GPL.txt">license</a>
</div>
<div class="library">
  GTK+
  | <a href="http://www.gtk.org/">homepage</a>
  | <a href="docs/licenses/LGPL-2.1.txt">license</a>
</div>
<div class="library">
  Google Test
  | <a href="http://code.google.com/p/googletest/">homepage</a>
  | <a href="docs/licenses/gtest-LICENSE.txt">license</a>
</div>
<div class="library">
  libart
  | <a href="http://www.levien.com/libart/">homepage</a>
  | <a href="docs/licenses/LGPL-2.0.txt">license</a>
</div>
<div class="library">
  libjpeg
  | <a href="http://www.ijg.org/">homepage</a>
  | <a href="docs/licenses/libjpeg-LICENSE.txt">license</a>
</div>
<div class="library">
  libpng
  | <a href="http://www.libpng.org/pub/png/">homepage</a>
  | <a href="docs/licenses/libpng-LICENSE.txt">license</a>
</div>
<div class="library">
  loadpng
  | <a href="http://tjaden.strangesoft.net/loadpng/">homepage</a>
  | <a href="http://en.wikipedia.org/wiki/Public_domain">license</a>
</div>
<div class="library">
  tinyxml
  | <a href="http://www.sourceforge.net/projects/tinyxml">homepage</a>
  | <a href="docs/licenses/ZLIB.txt">license</a>
</div>
<div class="library">
  XFree86
  | <a href="http://www.x.org/">homepage</a>
  | <a href="docs/licenses/XFree86-LICENSE.txt">license</a>
</div>
<div class="library">
  zlib
  | <a href="http://www.gzip.org/zlib/">homepage</a>
  | <a href="docs/licenses/ZLIB.txt">license</a>
</div>

<div style="margin:16px 0px;">
Other parts of code by:
</div>

<div class="author">Gary Oberbrunner</div>
<div class="details">
  Code to quantize RGB images with ordered dither method.
</div>

<div class="author">Javier Gonzalez</div>
<div class="details">
  AllegroFont wrapper.
</div>

<div id="footer">Copyright &copy; 2001-2011 David Capello</div>
</div>
</body> 
</html>