mirror of
https://github.com/aseprite/aseprite.git
synced 2024-12-27 03:16:58 +00:00
3ebb708000
Changes: - Merged app::cmd::ObjectIO into doc::SubObjectsIO - Changed app::cmd::SetCelImage with app::cmd::SetCelData - Added Cel::createCopy/Link() to avoid confunsion with Cel copy ctor - Renamed Sprite::getImage() -> getImageRef() - Added Sprite::getDataCelRef() - Added doc::CelsRange helper to iterate cels - Added Sprite::cels()/uniqueCels() member functions (removed Sprite::getCels()) - Added DocumentRange::convertToCels()
98 lines
4.5 KiB
Markdown
98 lines
4.5 KiB
Markdown
# Hard to reproduce bugs
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* add PRINTFs to observers, there is something wrong with save as
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* sometimes, when the background layer is in a strange state:
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* two layers, hide background, the extra cel/brush preview isn't visible in the mini-editor
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* timeline: can move background
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* does lock alpha work correctly?
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* does onscrollchange notification calls onscrollchange notification?
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* random clicks on toolbar crashes the program
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* click Desktop item in file selector crashes the program
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# Tasks
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* onion-skin-bug.ase: See frame 2 with onion skin, there is a bug
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* update copyright year of source files (automate this in with a script)
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* Remove Image::getPixelAddress(), it shouldn't be public and almost
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everywhere we should use iterators for images. Also get/put_pixel_fast
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and ImageImpl::address() are dangerous.
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* Warning icon when selecting RGB/HSB color in indexed image.
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* Warning message when we open a file that is already opened
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(show an option to create a second view, or maybe this should
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be forbidden).
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* New sprite with palette of the clipboard
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* Ctrl+Shift selection should copy and snap axis
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* "Duplicate sprite" should copy the "Background" layer as Background.
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* Fix problem applyToTarget() can throw (it's called from other thread)
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* After flatten show the background if it is hidden.
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* Alpha when pasting.
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* Shade drawing mode.
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* Improve status bar indicators (show origin of selection in floating state).
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* Export to sprite sheet: if the file we're using is .ase, select .png by default
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(and then the latest used extension).
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* Fix problem with export sprite sheet when the cel has negative pos
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* Add a warning when exporting RGB sprite to GIF, hinting at the quantize function.
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* MovingPixelsState: Add undo information in each transformation step.
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* Add IntEntry class in src/ui/ with spin-buttons.
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* Add feedback to "Shift+S" shortcut to switch "snap to grid".
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* Add color swatches bar.
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* Sort palette entries.
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* Add "Remap" button to palette editor after a palette entry is modified:
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This button should apply a color curve to the whole sprite to remap
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old indexes to the new positions.
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# Refactoring
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* Replace get_unique_cels() with CelsRange
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* Make one level of layers (folders should modify only timeline/UI)
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* Convert doc::PixelFormat to a enum class
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* Add doc::Spec with width/height/channels/ColorMode/ncolors
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* Convert doc::LayerIndex -> typedef int doc::layer_t;
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* Replace doc::Palette::getEntry() with doc::Palette::entry()
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* Remove LayerFolder, replace it with an array of layers
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* Add new "level" into Layer class
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* Refactor src/file/ in several layers.
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* Use streams instead of FILEs and create load/save tests with streams.
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* Destroy modules/gui.h.
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* Convert update_screen_for_document in an event from contexts or
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something similar.
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* Use a class to wrap calls load_window_pos/save_window_pos.
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* Command::loadParams() should be called one time when the command
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params is read from the XML file, not each time the command is
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executed. For this all commands must be got from the CommandsList,
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then cloned, and finally filled with params.
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* About Signals/Slots: Add some field in slots to avoid disconnecting
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them from dead signals.
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* editors_ -> MultiEditors class widget
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* all member functions should be named verbNoun instead of verb_noun or noun_verb.
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# Old issues
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* fix bilinear: when getpixel have alpha = 0 get a neighbor color.
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* fix sliders in Tools Configuration, they are too big
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for small resolutions.
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* rewrite palette-editor to edit multiple-palettes.
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* fix quantize (one palette for all frames, one palette per frame)
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* pal-operations (sort, quantize, gamma by color-curves, etc.);
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* complete palette operations, and palette editor (it needs a slider
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or something to move between palette changes)
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* drag & drop colors.
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* if the Tools Configuration dialog box is activated, Shift+G and
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Shift+S keys should update it.
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* add two DrawClick2:
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* DrawClick2FreeHand
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* DrawClick2Shape
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* see the new Allegro's load_font
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* review ICO files support.
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* add "size" to GUI font (for TTF fonts);
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* layer movement between sets in animation-editor;
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* add all the "set" stuff again;
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* fix algo_ellipsefill;
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* view_tiled() should support animation playback (partial support:
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with left and right keys).
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* fix the fli reader (both Allegro and Gfli): when a frame hasn't
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chunks means that it's looks like the last frame;
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* talk with Elias Pschernig, his "do_ellipse_diameter" (algo_ellipse)
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has a bug with ellipses of some dimensions (I made a test, and a
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various sizes have errors).
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