David Capello 6c5b27db81 Fix crash/hang using WebSocket in a previously disconnected socket
This can happen using Pribambase extension when we close Aseprite in
some strange way (e.g. killing the process), and the connection is not
closed correctly. It looks like the Blender addon is in an invalid
state and the data cannot be sent any more, but without this patch
Aseprite just hangs/crashes if we retry sending data, but with this
fix we can receive/show that an error happened sending data.

Related to: https://github.com/machinezone/IXWebSocket/pull/481
2023-08-29 12:39:12 -03:00
2023-05-24 14:23:42 -03:00
2019-05-03 09:34:02 -03:00
2022-11-11 17:13:58 -03:00
2018-12-06 12:25:23 -03:00
2022-07-18 16:05:37 -03:00

Aseprite

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Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

A modified dark version of this theme introduced in v1.3-beta1 was created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.

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