mirror of
https://github.com/aseprite/aseprite.git
synced 2024-12-27 21:19:18 +00:00
41 lines
939 B
Lua
41 lines
939 B
Lua
-- Copyright (C) 2022 Igara Studio S.A.
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-- Copyright (C) 2018 David Capello
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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do
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local s = Sprite(32, 32)
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local a = s:newSlice()
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local b = s:newSlice(0, 2, 8, 10)
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local c = s:newSlice{ x=0, y=0, width=32, height=32 }
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assert(a.bounds == nil)
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assert(b.bounds == Rectangle(0, 2, 8, 10))
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assert(c.bounds == Rectangle(0, 0, 32, 32))
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local bounds = { nil, Rectangle(0, 2, 8, 10), Rectangle(0, 0, 32, 32) }
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local i = 1
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for k,v in ipairs(s.slices) do
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assert(i == k)
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assert(v == s.slices[k])
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assert(bounds[i] == s.slices[k].bounds)
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i = i+1
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end
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s:deleteSlice(b)
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assert(a == s.slices[1])
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assert(c == s.slices[2])
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assert(2 == #s.slices)
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app.undo()
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assert(3 == #s.slices)
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app.undo()
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assert(2 == #s.slices)
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app.undo()
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assert(1 == #s.slices)
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app.undo()
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assert(0 == #s.slices)
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end
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