aseprite/tests/scripts/slices.lua

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-- Copyright (C) 2022 Igara Studio S.A.
-- Copyright (C) 2018 David Capello
--
-- This file is released under the terms of the MIT license.
-- Read LICENSE.txt for more information.
do
local s = Sprite(32, 32)
local a = s:newSlice()
local b = s:newSlice(0, 2, 8, 10)
local c = s:newSlice{ x=0, y=0, width=32, height=32 }
assert(a.bounds == nil)
assert(b.bounds == Rectangle(0, 2, 8, 10))
assert(c.bounds == Rectangle(0, 0, 32, 32))
local bounds = { nil, Rectangle(0, 2, 8, 10), Rectangle(0, 0, 32, 32) }
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local i = 1
for k,v in ipairs(s.slices) do
assert(i == k)
assert(v == s.slices[k])
assert(bounds[i] == s.slices[k].bounds)
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i = i+1
end
s:deleteSlice(b)
assert(a == s.slices[1])
assert(c == s.slices[2])
assert(2 == #s.slices)
app.undo()
assert(3 == #s.slices)
app.undo()
assert(2 == #s.slices)
app.undo()
assert(1 == #s.slices)
app.undo()
assert(0 == #s.slices)
end