aseprite/tests
2024-02-26 17:44:56 -03:00
..
cli [lua] Add native API to decode/encode JSON text (fix #3233) 2023-07-17 09:25:13 -03:00
scripts Keep testing loading/saving properties as they are in userdata_codec.lua 2024-02-26 17:44:56 -03:00
sprites Change userdata_codec.lua test to check pre-saved user data properties 2024-02-26 17:40:15 -03:00
LICENSE.txt [lua] Add short field names (fix #3815, fix #3816) 2023-04-19 13:48:15 -03:00
README.md Fix instructions/paths for CLI tests 2022-10-25 15:57:31 -03:00
run-tests.sh

Aseprite Tests

Test suite for Aseprite to avoid breaking backward compatibility.

This directory is cloned by the build.yml action to run several automated tests after Aseprite is compiled:

How to run tests?

You have to set the ASEPRITE environment variable pointing to the Aseprite executable and then run run-tests.sh from Bash:

export ASEPRITE=$HOME/your-aseprite-build/bin/aseprite
cd tests
bash run-tests.sh

You can filter some tests with a regex giving a parameter to run-tests.sh, for example:

run-tests.sh color

Should run all tests which have the color word in their name.