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Change userdata_codec.lua test to check pre-saved user data properties
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@ -1,4 +1,4 @@
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-- Copyright (C) 2023 Igara Studio S.A.
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-- Copyright (C) 2023-2024 Igara Studio S.A.
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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@ -8,7 +8,11 @@
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--
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dofile('./test_utils.lua')
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do
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-- You can use this code to fill file-tests-props.aseprite properties,
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-- but we did this just one time in the past, now we want to check
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-- that we can read the properties correctly from the file, e.g. to
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-- check the correct endianness of the platform.
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if false then
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local spr = Sprite{ fromFile="sprites/file-tests-props.aseprite" }
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-- Set sprite custom properties
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@ -16,6 +20,7 @@ do
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spr.properties.b = 1
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spr.properties.c = "hi"
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spr.properties.d = 2.3
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spr.properties.e = 8.123456e-12
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spr.properties("ext").a = {"one", "two", "three"}
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-- Set layer custom properties
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spr.layers[2].properties.a = "i'm the layer 3"
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@ -24,11 +29,11 @@ do
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spr.layers[1].tileset.properties.a = "i'm a tilemap"
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spr.layers[1].tileset.properties.b = 11
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spr.layers[1].tileset.properties("ext").a = "text from extension"
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-- Create some tiles with properties
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local tile = spr:newTile(spr.layers[1].tileset, 1)
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-- Set tiles custom properties
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local tile = spr.layers[1].tileset:tile(1)
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tile.properties.a = 320
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tile.properties.b = 330
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tile = spr:newTile(spr.layers[1].tileset, 2)
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tile = spr.layers[1].tileset:tile(2)
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tile.properties.a = 640
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tile.properties.b = 650
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-- Set tags custom properties
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@ -42,19 +47,19 @@ do
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spr.slices[1].properties = {a=Point(3,4), b=Size(10,20)}
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spr.slices[1].properties("ext", {a=Rectangle(10,20,30,40)})
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spr:saveAs("_test_userdata_codec_1.aseprite")
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spr:saveAs("sprites/file-tests-props.aseprite")
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spr:close()
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end
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local origSpr = Sprite{ fromFile="sprites/file-tests-props.aseprite" }
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spr = Sprite{ fromFile="_test_userdata_codec_1.aseprite" }
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assert_sprites_eq(origSpr, spr)
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origSpr:close()
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assert(#spr.properties == 4)
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do
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local spr = Sprite{ fromFile="sprites/file-tests-props.aseprite" }
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assert(#spr.properties == 5)
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assert(#spr.properties("ext") == 1)
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assert(spr.properties.a == true)
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assert(spr.properties.b == 1)
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assert(spr.properties.c == "hi")
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assert(spr.properties.d == 2.3)
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assert(spr.properties.e == 8.123456e-12)
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assert(spr.properties("ext").a[1] == "one")
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assert(spr.properties("ext").a[2] == "two")
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assert(spr.properties("ext").a[3] == "three")
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@ -28,10 +28,11 @@
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* `4f-index-4x4.aseprite`: Indexed, 4 frames, 1 layer, mask color set
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to index 0.
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* `file-tests-props.aseprite`: Indexed, 64x64, 6 frames, 4 layers (one
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of them is a tilemap), 13 cels, 1 tag.
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of them is a tilemap), 13 cels, 1 tag, pre-defined user data
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properties of all kinds in several sprite elements.
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* `slices.aseprite`: Indexed, 4x4, background layer, 2 slices.
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* `slices-moving.aseprite`: Indexed, 4x4, 1 linked cel in 4 frames,
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background layer, 1 slice with 4 keyframes (each keyframe with a
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different position/size).
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* `2x2tilemap2x2tile.aseprite`: RGB, 6x6, 2x2 tilemap layer, 5 tiles tileset,
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2x2 tile size, 1 frame.
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2x2 tile size, 1 frame.
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