aseprite/src/ui/hit_test_event.h
David Capello 1aaeacc460 Refactor several "getNoun()" getters to "noun()"
This is a work-in-progress to create a consistent API and finally
separate the whole Aseprite base/gfx/ui libs into a reusable C++ library.

Classes:
app::IFileItem, app::AppMenuItem, app::skin::SkinPart,
gfx::Rect, gfx::Border, she::FileDialog,
ui::IButtonIcon, ui::Graphics, ui::Overlay, ui::Widget,
ui::ScrollableViewDelegate, and UI events
2015-12-04 14:39:04 -03:00

49 lines
1000 B
C++

// Aseprite UI Library
// Copyright (C) 2001-2013, 2015 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef UI_HIT_TEST_EVENT_H_INCLUDED
#define UI_HIT_TEST_EVENT_H_INCLUDED
#pragma once
#include "ui/event.h"
namespace ui {
enum HitTest {
HitTestNowhere,
HitTestCaption,
HitTestClient,
HitTestBorderNW,
HitTestBorderN,
HitTestBorderNE,
HitTestBorderE,
HitTestBorderSE,
HitTestBorderS,
HitTestBorderSW,
HitTestBorderW,
};
class HitTestEvent : public Event {
public:
HitTestEvent(Component* source, const gfx::Point& point, HitTest hit)
: Event(source)
, m_point(point)
, m_hit(hit) { }
gfx::Point point() const { return m_point; }
HitTest hit() const { return m_hit; }
void setHit(HitTest hit) { m_hit = hit; }
private:
gfx::Point m_point;
HitTest m_hit;
};
} // namespace ui
#endif // UI_HIT_TEST_EVENT_H_INCLUDED