// Aseprite UI Library // Copyright (C) 2001-2013, 2015 David Capello // // This file is released under the terms of the MIT license. // Read LICENSE.txt for more information. #ifndef UI_HIT_TEST_EVENT_H_INCLUDED #define UI_HIT_TEST_EVENT_H_INCLUDED #pragma once #include "ui/event.h" namespace ui { enum HitTest { HitTestNowhere, HitTestCaption, HitTestClient, HitTestBorderNW, HitTestBorderN, HitTestBorderNE, HitTestBorderE, HitTestBorderSE, HitTestBorderS, HitTestBorderSW, HitTestBorderW, }; class HitTestEvent : public Event { public: HitTestEvent(Component* source, const gfx::Point& point, HitTest hit) : Event(source) , m_point(point) , m_hit(hit) { } gfx::Point point() const { return m_point; } HitTest hit() const { return m_hit; } void setHit(HitTest hit) { m_hit = hit; } private: gfx::Point m_point; HitTest m_hit; }; } // namespace ui #endif // UI_HIT_TEST_EVENT_H_INCLUDED