aseprite/src
David Capello 43dbeb02b8 Some fixes to the FileSelector
* Enter pad should behave like the regular Enter key
* Added navigation with Ctrl (or Cmd) + arrow keys
2014-09-09 23:42:47 -03:00
..
allegro Mac OS X: Avoid Cocoa error beep when a Cmd+key is used 2014-08-28 09:50:32 -03:00
app Some fixes to the FileSelector 2014-09-09 23:42:47 -03:00
base We don't have std::bind() available in Mac OS X SDK 10.4u 2014-09-04 09:07:23 -03:00
css Fix tests compilation in clang 2014-08-17 20:40:10 -03:00
doc Use enum class for doc::ColorMode 2014-08-18 01:13:24 -03:00
filters Remove ji_screen and ji_clock global variables 2014-08-31 14:17:49 -03:00
gen Add "Size" options in CanvasSizeCommand to specify width/height 2014-09-08 02:27:41 -03:00
gfx Fix uninitialize variable warning 2014-08-17 20:42:12 -03:00
iff Add dummy src/iff/ directory, this will be the module to load/save docs 2014-03-16 21:58:12 -03:00
main Update version to 1.0.5-dev 2014-09-09 08:52:22 -03:00
net Add #pragma once 2014-03-29 19:40:17 -03:00
raster Fix undo problem with paint bucket tool: don't paint outside visible bounds 2014-09-08 23:18:04 -03:00
scripting Add #pragma once 2014-03-29 19:40:17 -03:00
she FIX None macro from X11 colliding with Event::None and others 2014-09-09 21:56:21 -03:00
tests Fix tests/test.h 2014-06-28 10:49:47 -03:00
ui Bring back infinite scroll in sprite editor 2014-09-09 21:51:47 -03:00
undo Remove unused variables/code 2014-08-17 20:37:12 -03:00
updater Fix updater: now getMacOSXVersion() is in a .mm file (ObjC++) 2014-08-15 00:59:29 -03:00
webserver Remove base/override.h (use override keyword directly) 2014-08-14 23:07:47 -03:00
CMakeLists.txt Compile subprojects with C++11 flags 2014-08-15 00:26:27 -03:00
config.h Update version to 1.0.5-dev 2014-09-09 08:52:22 -03:00
README.md Refactor: Create doc::Context and move some logic from app::Document to doc::Document 2014-07-29 00:53:24 -03:00

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • css: Pseudo-style sheet library.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • scripting: JavaScript engine (V8).
  • undo: Generic library to manage undo history of undoable actions.

Level 1

  • cfg (base, allegro): Library to handle configuration/settings/user preferences.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • net (base): Networking library to send HTTP requests.
  • raster (base, gfx): Library to handle graphics entities like sprites, images, frames.
  • she (base, gfx, allegro): A wrapper for the Allegro library.
  • webserver (base): HTTP web server (based on mongoose)

Level 2

  • doc (raster, base, gfx): Document model library.
  • filters (base, gfx, raster): FX for raster images.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 3

  • iff (base, doc): Image File Formats library (load/save documents).

Level 4

  • app (allegro, base, doc, filters, gfx, iff, raster, scripting, she, ui, undo, updater, webserver)

Level 5

  • main (app, base, she, ui)