We don't have std::bind() available in Mac OS X SDK 10.4u

This commit is contained in:
David Capello 2014-09-04 09:07:23 -03:00
parent 1d4202d593
commit c38c784772
2 changed files with 143 additions and 7 deletions

View File

@ -462,7 +462,7 @@ class BindAdapter3_mem<void, T, B1, B2, B3, X1, X2, X3>
X3 x3;
public:
template<typename T2>
BindAdapter3_mem(void (T::*m)(B1, B2, B3), T2* t, X1 x1, X2 x2) : m(m), t(t), x1(x1), x2(x2) { }
BindAdapter3_mem(void (T::*m)(B1, B2, B3), T2* t, X1 x1, X2 x2, X3 x3) : m(m), t(t), x1(x1), x2(x2), x3(x3) { }
void operator()() { (t->*m)(x1, x2, x3); }
@ -483,9 +483,145 @@ template<typename R, typename T, typename T2,
typename B1, typename B2, typename B3,
typename X1, typename X2, typename X3>
BindAdapter3_mem<R, T, B1, B2, B3, X1, X2, X3>
Bind(R (T::*m)(B1, B2, B3), T2* t, X1 x1, X2 x2)
Bind(R (T::*m)(B1, B2, B3), T2* t, X1 x1, X2 x2, X3 x3)
{
return BindAdapter3_mem<R, T, B1, B2, B3, X1, X2, X3>(m, t, x1, x2);
return BindAdapter3_mem<R, T, B1, B2, B3, X1, X2, X3>(m, t, x1, x2, x3);
}
// BindAdapter4_fun
template<typename R, typename F,
typename X1, typename X2, typename X3, typename X4>
class BindAdapter4_fun
{
F f;
X1 x1;
X2 x2;
X3 x3;
X4 x4;
public:
BindAdapter4_fun(const F& f, X1 x1, X2 x2, X3 x3, X4 x4) : f(f), x1(x1), x2(x2), x3(x3), x4(x4) { }
R operator()() { return f(x1, x2, x3, x4); }
template<typename A1>
R operator()(const A1& a1) { return f(x1, x2, x3, x4); }
template<typename A1, typename A2>
R operator()(const A1& a1, const A2& a2) { return f(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3>
R operator()(const A1& a1, const A2& a2, const A3& a3) { return f(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3, typename A4>
R operator()(const A1& a1, const A2& a2, const A3& a3, const A4& a4) { return f(x1, x2, x3, x4); }
};
template<typename F,
typename X1, typename X2, typename X3, typename X4>
class BindAdapter4_fun<void, F, X1, X2, X3, X4>
{
F f;
X1 x1;
X2 x2;
X3 x3;
X4 x4;
public:
BindAdapter4_fun(const F& f, X1 x1, X2 x2, X3 x3, X4 x4) : f(f), x1(x1), x2(x2), x3(x3), x4(x4) { }
void operator()() { f(x1, x2, x3, x4); }
template<typename A1>
void operator()(const A1& a1) { f(x1, x2, x3, x4); }
template<typename A1, typename A2>
void operator()(const A1& a1, const A2& a2) { f(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3>
void operator()(const A1& a1, const A2& a2, const A3& a3) { f(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3, typename A4>
void operator()(const A1& a1, const A2& a2, const A3& a3, const A4& a4) { f(x1, x2, x3, x4); }
};
template<typename R, typename F,
typename X1, typename X2, typename X3, typename X4>
BindAdapter4_fun<R, F, X1, X2, X3, X4>
Bind(const F& f, X1 x1, X2 x2, X3 x3, X4 x4)
{
return BindAdapter4_fun<R, F, X1, X2, X3, X4>(f, x1, x2, x3, x4);
}
// BindAdapter4_mem
template<typename R, typename T,
typename B1, typename B2, typename B3, typename B4,
typename X1, typename X2, typename X3, typename X4>
class BindAdapter4_mem
{
R (T::*m)(B1, B2, B3, B4);
T* t;
X1 x1;
X2 x2;
X3 x3;
X4 x4;
public:
template<typename T2>
BindAdapter4_mem(R (T::*m)(B1, B2, B3, B4), T2* t, X1 x1, X2 x2, X3 x3, X4 x4)
: m(m), t(t), x1(x1), x2(x2), x3(x3), x4(x4) { }
R operator()() { return (t->*m)(x1, x2, x3, x4); }
template<typename A1>
R operator()(const A1& a1) { return (t->*m)(x1, x2, x3, x4); }
template<typename A1, typename A2>
R operator()(const A1& a1, const A2& a2) { return (t->*m)(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3>
R operator()(const A1& a1, const A2& a2, const A3& a3) { return (t->*m)(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3, typename A4>
R operator()(const A1& a1, const A2& a2, const A3& a3, const A4& a4) { return (t->*m)(x1, x2, x3, x4); }
};
template<typename T,
typename B1, typename B2, typename B3, typename B4,
typename X1, typename X2, typename X3, typename X4>
class BindAdapter4_mem<void, T, B1, B2, B3, B4, X1, X2, X3, X4>
{
void (T::*m)(B1, B2, B3, B4);
T* t;
X1 x1;
X2 x2;
X3 x3;
X4 x4;
public:
template<typename T2>
BindAdapter4_mem(void (T::*m)(B1, B2, B3), T2* t, X1 x1, X2 x2, X3 x3, X4 x4)
: m(m), t(t), x1(x1), x2(x2), x3(x3), x4(x4) { }
void operator()() { (t->*m)(x1, x2, x3, x4); }
template<typename A1>
void operator()(const A1& a1) { (t->*m)(x1, x2, x3, x4); }
template<typename A1, typename A2>
void operator()(const A1& a1, const A2& a2) { (t->*m)(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3>
void operator()(const A1& a1, const A2& a2, const A3& a3) { (t->*m)(x1, x2, x3, x4); }
template<typename A1, typename A2, typename A3, typename A4>
void operator()(const A1& a1, const A2& a2, const A3& a3, const A4& a4) { (t->*m)(x1, x2, x3, x4); }
};
template<typename R, typename T, typename T2,
typename B1, typename B2, typename B3, typename B4,
typename X1, typename X2, typename X3, typename X4>
BindAdapter4_mem<R, T, B1, B2, B3, B4, X1, X2, X3, X4>
Bind(R (T::*m)(B1, B2, B3, B4), T2* t, X1 x1, X2 x2, X3 x3, X4 x4)
{
return BindAdapter4_mem<R, T, B1, B2, B3, B4, X1, X2, X3, X4>(m, t, x1, x2, x3, x4);
}
// Helper class to holds references as pointers (to avoid copying the

View File

@ -10,6 +10,7 @@
#include "ui/entry.h"
#include "base/bind.h"
#include "base/string.h"
#include "she/font.h"
#include "ui/clipboard.h"
@ -24,7 +25,6 @@
#include <cctype>
#include <cstdarg>
#include <cstdio>
#include <functional>
namespace ui {
@ -729,9 +729,9 @@ void Entry::showEditPopupMenu(const gfx::Point& pt)
menu.addChild(&cut);
menu.addChild(&copy);
menu.addChild(&paste);
cut.Click.connect(std::bind(&Entry::executeCmd, this, EntryCmd::Cut, 0, false));
copy.Click.connect(std::bind(&Entry::executeCmd, this, EntryCmd::Copy, 0, false));
paste.Click.connect(std::bind(&Entry::executeCmd, this, EntryCmd::Paste, 0, false));
cut.Click.connect(Bind(&Entry::executeCmd, this, EntryCmd::Cut, 0, false));
copy.Click.connect(Bind(&Entry::executeCmd, this, EntryCmd::Copy, 0, false));
paste.Click.connect(Bind(&Entry::executeCmd, this, EntryCmd::Paste, 0, false));
if (isReadOnly()) {
cut.setEnabled(false);