aseprite/src/raster
2012-08-23 21:32:55 -03:00
..
algorithm
algo_polygon.cpp
algo.cpp
algo.h
algofill.cpp
blend.cpp
blend.h
cel_io.cpp Add FrameNumber type. 2012-07-08 21:09:09 -03:00
cel_io.h
cel.cpp Add FrameNumber type. 2012-07-08 21:09:09 -03:00
cel.h Add FrameNumber type. 2012-07-08 21:09:09 -03:00
color_histogram.h
dirty_io.cpp
dirty_io.h
dirty.cpp
dirty.h
dithering_method.h
frame_number.h Add FrameNumber type. 2012-07-08 21:09:09 -03:00
gfxobj.cpp
gfxobj.h
image_impl.h
image_io.cpp
image_io.h
image_traits.h
image.cpp Fix issue #106 - Trim is not working for certain images. 2012-05-19 15:52:55 -03:00
image.h Fix issue #106 - Trim is not working for certain images. 2012-05-19 15:52:55 -03:00
images_collector.cpp Add FrameNumber type. 2012-07-08 21:09:09 -03:00
images_collector.h
layer_index.h Add LayerIndex and SpritePosition types. 2012-08-23 21:32:55 -03:00
layer_io.cpp Rename Layer::add/remove/move_layer member functions to add/remove/stackLayer. 2012-08-18 22:21:42 -03:00
layer_io.h
layer.cpp Rename Layer::add/remove/move_layer member functions to add/remove/stackLayer. 2012-08-18 22:21:42 -03:00
layer.h Rename Layer::add/remove/move_layer member functions to add/remove/stackLayer. 2012-08-18 22:21:42 -03:00
mask_io.cpp
mask_io.h
mask.cpp
mask.h
median_cut.h Minor changes. 2012-03-23 11:44:10 -03:00
palette_io.cpp Add FrameNumber type. 2012-07-08 21:09:09 -03:00
palette_io.h
palette.cpp Add FrameNumber type. 2012-07-08 21:09:09 -03:00
palette.h Add FrameNumber type. 2012-07-08 21:09:09 -03:00
path.cpp Don't compile raster/path.cpp so libart header files are not required. 2012-03-22 19:01:05 -03:00
path.h Don't compile raster/path.cpp so libart header files are not required. 2012-03-22 19:01:05 -03:00
pen_type.h
pen.cpp
pen.h
pixel_format.h
quantization.cpp Add FrameNumber type. 2012-07-08 21:09:09 -03:00
quantization.h
raster.h Add FrameNumber type. 2012-07-08 21:09:09 -03:00
rgbmap.cpp
rgbmap.h
rotate.cpp
rotate.h
sprite_position.h Add LayerIndex and SpritePosition types. 2012-08-23 21:32:55 -03:00
sprite.cpp Add LayerIndex and SpritePosition types. 2012-08-23 21:32:55 -03:00
sprite.h Add LayerIndex and SpritePosition types. 2012-08-23 21:32:55 -03:00
stock.cpp
stock.h