aseprite/src/main.cpp
David Capello 6b4591c5fd Add shell mode to execute scripts interactively.
- Added Shell class.
- Added base::SystemConsole to adjust stdin/stdout on Windows platform.
2012-09-08 20:10:48 -03:00

106 lines
2.4 KiB
C++

/* ASEPRITE
* Copyright (C) 2001-2012 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "app.h"
#include "base/exception.h"
#include "base/memory.h"
#include "base/memory_dump.h"
#include "console.h"
#include "resource_finder.h"
#include "she/she.h"
#include "ui/base.h"
#include <cstdlib>
#include <ctime>
#include <iostream>
#ifdef WIN32
#include <windows.h>
#endif
//////////////////////////////////////////////////////////////////////
// Information for "ident".
const char aseprite_ident[] =
"$" PACKAGE ": " VERSION " " COPYRIGHT " $\n"
"$Website: " WEBSITE " $\n";
//////////////////////////////////////////////////////////////////////
// Memory leak detector wrapper
class MemLeak
{
public:
MemLeak() {
#ifdef MEMLEAK
base_memleak_init();
#endif
}
~MemLeak() {
#ifdef MEMLEAK
base_memleak_exit();
#endif
}
};
static bool get_memory_dump_filename(std::string& filename)
{
#ifdef WIN32
ResourceFinder rf;
rf.findInBinDir("aseprite-memory.dmp");
filename = rf.first();
return true;
#else
return false;
#endif
}
// ASEPRITE entry point. (Called from she library.)
int app_main(int argc, char* argv[])
{
// Initialize the random seed.
std::srand(static_cast<unsigned int>(std::time(NULL)));
#ifdef WIN32
CoInitialize(NULL);
#endif
try {
base::MemoryDump memoryDump;
she::ScopedHandle<she::System> system(she::CreateSystem());
MemLeak memleak;
ui::GuiSystem guiSystem;
App app(argc, const_cast<const char**>(argv));
// Change the name of the memory dump file
{
std::string filename;
if (get_memory_dump_filename(filename))
memoryDump.setFileName(filename);
}
return app.run();
}
catch (std::exception& e) {
std::cerr << e.what() << '\n';
return 1;
}
}