aseprite/tests
David Capello 92edd5f700 Add Brush::clone() functions to fix/simplify some Brush-related code
This refactor includes:

- In Lua now we can clone a custom brush with Brush(Image) and the new
  brush doesn't share the image with the original one (added a new test
  for this).

- Avoid creating extra images when it's not needed using
  Brush::cloneWithExistingImages() (we can inject existing images in
  the brush itself).

- Delete Brush-copy contructor & assign operator to use
  Brush::clone() functions instead (which are more explicit).

- Some code from 12d8135264 (#4023)
  reverted to avoid recreating brushes on left-click or in the brush
  preview, i.e. moving the mouse (#4013 refers only to right-click, so
  only on right-click we have to adjust the custom brush).
2024-05-03 11:35:36 -03:00
..
cli [lua] Add native API to decode/encode JSON text (fix #3233) 2023-07-17 09:25:13 -03:00
scripts Add Brush::clone() functions to fix/simplify some Brush-related code 2024-05-03 11:35:36 -03:00
sprites Change userdata_codec.lua test to check pre-saved user data properties 2024-02-26 17:40:15 -03:00
LICENSE.txt [lua] Add short field names (fix #3815, fix #3816) 2023-04-19 13:48:15 -03:00
README.md Fix instructions/paths for CLI tests 2022-10-25 15:57:31 -03:00
run-tests.sh Merge remote-tracking branch 'tests/main' 2022-10-25 15:30:38 -03:00

Aseprite Tests

Test suite for Aseprite to avoid breaking backward compatibility.

This directory is cloned by the build.yml action to run several automated tests after Aseprite is compiled:

How to run tests?

You have to set the ASEPRITE environment variable pointing to the Aseprite executable and then run run-tests.sh from Bash:

export ASEPRITE=$HOME/your-aseprite-build/bin/aseprite
cd tests
bash run-tests.sh

You can filter some tests with a regex giving a parameter to run-tests.sh, for example:

run-tests.sh color

Should run all tests which have the color word in their name.