mirror of
https://github.com/aseprite/aseprite.git
synced 2025-03-25 10:43:46 +00:00
1309 lines
33 KiB
C++
1309 lines
33 KiB
C++
// Aseprite
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// Copyright (C) 2018-2020 Igara Studio S.A.
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// Copyright (C) 2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/color.h"
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#include "app/color_utils.h"
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#include "app/file_selector.h"
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#include "app/script/engine.h"
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#include "app/script/luacpp.h"
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#include "app/ui/color_button.h"
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#include "app/ui/color_shades.h"
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#include "app/ui/expr_entry.h"
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#include "app/ui/filename_field.h"
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#include "app/ui/main_window.h"
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#include "base/paths.h"
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#include "base/remove_from_container.h"
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#include "ui/box.h"
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#include "ui/button.h"
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#include "ui/combobox.h"
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#include "ui/display.h"
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#include "ui/entry.h"
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#include "ui/grid.h"
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#include "ui/label.h"
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#include "ui/manager.h"
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#include "ui/separator.h"
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#include "ui/slider.h"
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#include "ui/window.h"
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#include <map>
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#include <string>
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#include <vector>
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#ifdef ENABLE_UI
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#define TRACE_DIALOG(...) // TRACEARGS(__VA_ARGS__)
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namespace app {
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namespace script {
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using namespace ui;
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namespace {
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struct Dialog;
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std::vector<Dialog*> all_dialogs;
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struct Dialog {
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ui::Window window;
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ui::VBox vbox;
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ui::Grid grid;
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ui::HBox* hbox = nullptr;
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bool autoNewRow = false;
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std::map<std::string, ui::Widget*> dataWidgets;
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std::map<std::string, ui::Widget*> labelWidgets;
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int currentRadioGroup = 0;
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// Used to create a new row when a different kind of widget is added
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// in the dialog.
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ui::WidgetType lastWidgetType = ui::kGenericWidget;
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// Used to keep a reference to the last onclick button pressed, so
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// then Dialog.data returns true for the button that closed the
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// dialog.
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ui::Widget* lastButton = nullptr;
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// Reference used to keep the dialog alive (so it's not garbage
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// collected) when it's visible.
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int showRef = LUA_REFNIL;
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lua_State* L = nullptr;
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Dialog()
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: window(ui::Window::WithTitleBar, "Script"),
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grid(2, false) {
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window.addChild(&grid);
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all_dialogs.push_back(this);
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}
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~Dialog() {
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base::remove_from_container(all_dialogs, this);
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}
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void unrefShowOnClose() {
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window.Close.connect([this](ui::CloseEvent&){ unrefShow(); });
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}
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// When we show the dialog, we reference it from the registry to
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// keep the dialog alive in case that the user declared it as a
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// "local" variable but called Dialog:show{wait=false}
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void refShow(lua_State* L) {
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if (showRef == LUA_REFNIL) {
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this->L = L;
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lua_pushvalue(L, 1);
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showRef = luaL_ref(L, LUA_REGISTRYINDEX);
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}
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}
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// When the dialog is closed, we unreference it from the registry so
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// now the dialog can be GC'd if there are no other references to it
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// (all references to the dialog itself from callbacks are stored in
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// the same dialog uservalue, so when the dialog+callbacks are not
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// used anymore they are GC'd as a group)
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void unrefShow() {
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if (showRef != LUA_REFNIL) {
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luaL_unref(this->L, LUA_REGISTRYINDEX, showRef);
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showRef = LUA_REFNIL;
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L = nullptr;
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}
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}
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Widget* findDataWidgetById(const char* id) {
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auto it = dataWidgets.find(id);
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if (it != dataWidgets.end())
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return it->second;
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else
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return nullptr;
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}
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void setLabelVisibility(const char* id, bool visible) {
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auto it = labelWidgets.find(id);
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if (it != labelWidgets.end())
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it->second->setVisible(visible);
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}
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void setLabelText(const char* id, const char* text) {
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auto it = labelWidgets.find(id);
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if (it != labelWidgets.end())
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it->second->setText(text);
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}
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gfx::Rect getWindowBounds() const {
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gfx::Rect bounds = window.bounds();
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// Bounds in scripts will be relative to the the main window
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// origin/scale.
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if (window.ownDisplay()) {
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const auto mainWindow = App::instance()->mainWindow();
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const int scale = mainWindow->display()->scale();
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const gfx::Point dialogOrigin = window.display()->nativeWindow()->contentRect().origin();
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const gfx::Point mainOrigin = mainWindow->display()->nativeWindow()->contentRect().origin();
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bounds.setOrigin((dialogOrigin - mainOrigin) / scale);
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}
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return bounds;
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}
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void setWindowBounds(const gfx::Rect& rc) {
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if (window.ownDisplay()) {
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window.expandWindow(rc.size());
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const auto mainWindow = App::instance()->mainWindow();
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const int scale = mainWindow->display()->scale();
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const gfx::Point mainOrigin = mainWindow->display()->nativeWindow()->contentRect().origin();
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gfx::Rect frame = window.display()->nativeWindow()->contentRect();
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frame.setOrigin(mainOrigin + rc.origin() * scale);
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window.display()->nativeWindow()->setFrame(frame);
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}
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else {
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window.setBounds(rc);
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window.invalidate();
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}
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}
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};
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template<typename...Args,
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typename Callback>
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void Dialog_connect_signal(lua_State* L,
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int dlgIdx,
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obs::signal<void(Args...)>& signal,
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Callback callback)
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{
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auto dlg = get_obj<Dialog>(L, dlgIdx);
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// Here we get the uservalue of the dlg (the table with
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// functions/callbacks) and store a copy of the given function in
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// the stack (index=-1) in that table.
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lua_getuservalue(L, dlgIdx);
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lua_len(L, -1);
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const int n = 1+lua_tointegerx(L, -1, nullptr);
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lua_pop(L, 1); // Pop the length of the table
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lua_pushvalue(L, -2); // Copy the function in stack
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lua_rawseti(L, -2, n); // Put the copy of the function in the uservalue
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lua_pop(L, 1); // Pop the uservalue
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signal.connect(
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[=](Args...args) {
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// In case that the dialog is hidden, we cannot access to the
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// global LUA_REGISTRYINDEX to get its reference.
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if (dlg->showRef == LUA_REFNIL)
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return;
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try {
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// Get the function "n" from the uservalue table of the dialog
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lua_rawgeti(L, LUA_REGISTRYINDEX, dlg->showRef);
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lua_getuservalue(L, -1);
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lua_rawgeti(L, -1, n);
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// Use the callback with a special table in the Lua stack to
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// send it as parameter to the Lua function in the
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// lua_pcall() (that table is like an "event data" parameter
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// for the function).
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lua_newtable(L);
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callback(L, std::forward<Args>(args)...);
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if (lua_isfunction(L, -2)) {
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if (lua_pcall(L, 1, 0, 0)) {
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if (const char* s = lua_tostring(L, -1))
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App::instance()
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->scriptEngine()
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->consolePrint(s);
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}
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}
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else {
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lua_pop(L, 1); // Pop the value which should have been a function
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}
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lua_pop(L, 2); // Pop uservalue & userdata
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}
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catch (const std::exception& ex) {
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// This is used to catch unhandled exception or for
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// example, std::runtime_error exceptions when a Tx() is
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// created without an active sprite.
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App::instance()
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->scriptEngine()
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->consolePrint(ex.what());
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}
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});
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}
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int Dialog_new(lua_State* L)
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{
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auto dlg = push_new<Dialog>(L);
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// The uservalue of the dialog userdata will contain a table that
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// stores all the callbacks to handle events. As these callbacks can
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// reference the dialog itself, it's important to store callbacks in
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// this table that depends on the dialog lifetime itself
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// (i.e. uservalue) and in the global registry, because in that case
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// we could create a cyclic reference that would be not GC'd.
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lua_newtable(L);
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lua_setuservalue(L, -2);
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if (lua_isstring(L, 1)) {
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dlg->window.setText(lua_tostring(L, 1));
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}
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else if (lua_istable(L, 1)) {
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int type = lua_getfield(L, 1, "title");
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if (type != LUA_TNIL)
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dlg->window.setText(lua_tostring(L, -1));
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lua_pop(L, 1);
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type = lua_getfield(L, 1, "onclose");
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if (type == LUA_TFUNCTION) {
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Dialog_connect_signal(
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L, -2, dlg->window.Close,
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[](lua_State*, CloseEvent&){
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// Do nothing
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});
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}
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lua_pop(L, 1);
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}
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// The showRef must be the last reference to the dialog to be
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// unreferenced after the window is closed (that's why this is the
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// last connection to ui::Window::Close)
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dlg->unrefShowOnClose();
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TRACE_DIALOG("Dialog_new", dlg);
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return 1;
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}
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int Dialog_gc(lua_State* L)
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{
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auto dlg = get_obj<Dialog>(L, 1);
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TRACE_DIALOG("Dialog_gc", dlg);
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dlg->~Dialog();
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return 0;
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}
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int Dialog_show(lua_State* L)
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{
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auto dlg = get_obj<Dialog>(L, 1);
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dlg->refShow(L);
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bool wait = true;
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obs::scoped_connection conn;
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if (lua_istable(L, 2)) {
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int type = lua_getfield(L, 2, "wait");
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if (type == LUA_TBOOLEAN)
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wait = lua_toboolean(L, -1);
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lua_pop(L, 1);
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type = lua_getfield(L, 2, "bounds");
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if (VALID_LUATYPE(type)) {
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const auto rc = convert_args_into_rect(L, -1);
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if (!rc.isEmpty()) {
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conn = dlg->window.Open.connect([dlg, rc]{
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dlg->setWindowBounds(rc);
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});
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}
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}
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lua_pop(L, 1);
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}
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if (wait)
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dlg->window.openWindowInForeground();
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else
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dlg->window.openWindow();
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lua_pushvalue(L, 1);
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return 1;
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}
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int Dialog_close(lua_State* L)
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{
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auto dlg = get_obj<Dialog>(L, 1);
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dlg->window.closeWindow(nullptr);
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lua_pushvalue(L, 1);
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return 1;
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}
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int Dialog_add_widget(lua_State* L, Widget* widget)
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{
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auto dlg = get_obj<Dialog>(L, 1);
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const char* label = nullptr;
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std::string id;
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bool visible = true;
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// This is to separate different kind of widgets without label in
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// different rows.
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if (dlg->lastWidgetType != widget->type() ||
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dlg->autoNewRow) {
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dlg->lastWidgetType = widget->type();
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dlg->hbox = nullptr;
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}
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if (lua_istable(L, 2)) {
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// Widget ID (used to fill the Dialog_get_data table then)
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int type = lua_getfield(L, 2, "id");
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if (type == LUA_TSTRING) {
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if (auto s = lua_tostring(L, -1)) {
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id = s;
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widget->setId(s);
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dlg->dataWidgets[id] = widget;
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}
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}
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lua_pop(L, 1);
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// Label
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type = lua_getfield(L, 2, "label");
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if (type != LUA_TNIL)
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label = lua_tostring(L, -1);
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lua_pop(L, 1);
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// Focus magnet
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type = lua_getfield(L, 2, "focus");
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if (type != LUA_TNIL && lua_toboolean(L, -1))
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widget->setFocusMagnet(true);
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lua_pop(L, 1);
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// Enabled
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type = lua_getfield(L, 2, "enabled");
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if (type != LUA_TNIL)
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widget->setEnabled(lua_toboolean(L, -1));
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lua_pop(L, 1);
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// Visible
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type = lua_getfield(L, 2, "visible");
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if (type != LUA_TNIL) {
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visible = lua_toboolean(L, -1);
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widget->setVisible(visible);
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}
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lua_pop(L, 1);
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}
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if (label || !dlg->hbox) {
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if (label) {
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auto labelWidget = new ui::Label(label);
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if (!visible)
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labelWidget->setVisible(false);
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dlg->grid.addChildInCell(labelWidget, 1, 1, ui::LEFT | ui::TOP);
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if (!id.empty())
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dlg->labelWidgets[id] = labelWidget;
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}
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else
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dlg->grid.addChildInCell(new ui::HBox, 1, 1, ui::LEFT | ui::TOP);
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auto hbox = new ui::HBox;
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if (widget->type() == ui::kButtonWidget)
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hbox->enableFlags(ui::HOMOGENEOUS);
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dlg->grid.addChildInCell(hbox, 1, 1, ui::HORIZONTAL | ui::TOP);
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dlg->hbox = hbox;
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}
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widget->setExpansive(true);
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dlg->hbox->addChild(widget);
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lua_pushvalue(L, 1);
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return 1;
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}
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int Dialog_newrow(lua_State* L)
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{
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auto dlg = get_obj<Dialog>(L, 1);
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dlg->hbox = nullptr;
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dlg->autoNewRow = false;
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if (lua_istable(L, 2)) {
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// Dialog:newrow{ always }
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if (lua_is_key_true(L, 2, "always"))
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dlg->autoNewRow = true;
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lua_pop(L, 1);
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}
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lua_pushvalue(L, 1);
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return 1;
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}
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int Dialog_separator(lua_State* L)
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{
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auto dlg = get_obj<Dialog>(L, 1);
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std::string id, text;
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if (lua_isstring(L, 2)) {
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if (auto p = lua_tostring(L, 2))
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text = p;
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}
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else if (lua_istable(L, 2)) {
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int type = lua_getfield(L, 2, "text");
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if (type == LUA_TSTRING) {
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if (auto p = lua_tostring(L, -1))
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text = p;
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}
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lua_pop(L, 1);
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type = lua_getfield(L, 2, "id");
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if (type == LUA_TSTRING) {
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if (auto s = lua_tostring(L, -1))
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id = s;
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}
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lua_pop(L, 1);
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}
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auto widget = new ui::Separator(text, ui::HORIZONTAL);
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if (!id.empty()) {
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widget->setId(id.c_str());
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dlg->dataWidgets[id] = widget;
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}
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dlg->grid.addChildInCell(widget, 2, 1, ui::HORIZONTAL | ui::TOP);
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dlg->hbox = nullptr;
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lua_pushvalue(L, 1);
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return 1;
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}
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int Dialog_label(lua_State* L)
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{
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std::string text;
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if (lua_istable(L, 2)) {
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int type = lua_getfield(L, 2, "text");
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if (type != LUA_TNIL) {
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if (auto p = lua_tostring(L, -1))
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text = p;
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}
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lua_pop(L, 1);
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}
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auto widget = new ui::Label(text.c_str());
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return Dialog_add_widget(L, widget);
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}
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template<typename T>
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int Dialog_button_base(lua_State* L, T** outputWidget = nullptr)
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{
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std::string text;
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if (lua_istable(L, 2)) {
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int type = lua_getfield(L, 2, "text");
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if (type != LUA_TNIL) {
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if (auto p = lua_tostring(L, -1))
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text = p;
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}
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lua_pop(L, 1);
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}
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auto widget = new T(text.c_str());
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if (outputWidget)
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*outputWidget = widget;
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widget->processMnemonicFromText();
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bool closeWindowByDefault = (widget->type() == ui::kButtonWidget);
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if (lua_istable(L, 2)) {
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int type = lua_getfield(L, 2, "selected");
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if (type != LUA_TNIL)
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widget->setSelected(lua_toboolean(L, -1));
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lua_pop(L, 1);
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type = lua_getfield(L, 2, "onclick");
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if (type == LUA_TFUNCTION) {
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auto dlg = get_obj<Dialog>(L, 1);
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Dialog_connect_signal(
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L, 1, widget->Click,
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[dlg, widget](lua_State* L, Event&){
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if (widget->type() == ui::kButtonWidget)
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dlg->lastButton = widget;
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});
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closeWindowByDefault = false;
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}
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lua_pop(L, 1);
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}
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if (closeWindowByDefault)
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widget->Click.connect([widget](ui::Event&){ widget->closeWindow(); });
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return Dialog_add_widget(L, widget);
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}
|
|
|
|
int Dialog_button(lua_State* L)
|
|
{
|
|
return Dialog_button_base<ui::Button>(L);
|
|
}
|
|
|
|
int Dialog_check(lua_State* L)
|
|
{
|
|
return Dialog_button_base<ui::CheckBox>(L);
|
|
}
|
|
|
|
int Dialog_radio(lua_State* L)
|
|
{
|
|
ui::RadioButton* radio = nullptr;
|
|
const int res = Dialog_button_base<ui::RadioButton>(L, &radio);
|
|
if (radio) {
|
|
auto dlg = get_obj<Dialog>(L, 1);
|
|
bool hasLabelField = false;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "label");
|
|
if (type == LUA_TSTRING)
|
|
hasLabelField = true;
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
if (dlg->currentRadioGroup == 0 ||
|
|
hasLabelField) {
|
|
++dlg->currentRadioGroup;
|
|
}
|
|
|
|
radio->setRadioGroup(dlg->currentRadioGroup);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
int Dialog_entry(lua_State* L)
|
|
{
|
|
std::string text;
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "text");
|
|
if (type == LUA_TSTRING) {
|
|
if (auto p = lua_tostring(L, -1))
|
|
text = p;
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
auto widget = new ui::Entry(4096, text.c_str());
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "onchange");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Change,
|
|
[](lua_State* L){
|
|
// Do nothing
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_number(lua_State* L)
|
|
{
|
|
auto widget = new ExprEntry;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "text");
|
|
if (type == LUA_TSTRING) {
|
|
if (auto p = lua_tostring(L, -1))
|
|
widget->setText(p);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "decimals");
|
|
if (type != LUA_TNIL) {
|
|
widget->setDecimals(lua_tointegerx(L, -1, nullptr));
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "onchange");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Change,
|
|
[](lua_State* L){
|
|
// Do nothing
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_slider(lua_State* L)
|
|
{
|
|
int min = 0;
|
|
int max = 100;
|
|
int value = 100;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "min");
|
|
if (type != LUA_TNIL) {
|
|
min = lua_tointegerx(L, -1, nullptr);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "max");
|
|
if (type != LUA_TNIL) {
|
|
max = lua_tointegerx(L, -1, nullptr);
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "value");
|
|
if (type != LUA_TNIL) {
|
|
value = lua_tointegerx(L, -1, nullptr);
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
auto widget = new ui::Slider(min, max, value);
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "onchange");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Change,
|
|
[](lua_State* L){
|
|
// Do nothing
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "onrelease");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->SliderReleased,
|
|
[](lua_State* L){
|
|
// Do nothing
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_combobox(lua_State* L)
|
|
{
|
|
auto widget = new ui::ComboBox;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "options");
|
|
if (type == LUA_TTABLE) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
if (auto p = lua_tostring(L, -1))
|
|
widget->addItem(p);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "option");
|
|
if (type == LUA_TSTRING) {
|
|
if (auto p = lua_tostring(L, -1)) {
|
|
int index = widget->findItemIndex(p);
|
|
if (index >= 0)
|
|
widget->setSelectedItemIndex(index);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "onchange");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Change,
|
|
[](lua_State* L){
|
|
// Do nothing
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_color(lua_State* L)
|
|
{
|
|
app::Color color;
|
|
if (lua_istable(L, 2)) {
|
|
lua_getfield(L, 2, "color");
|
|
color = convert_args_into_color(L, -1);
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
auto widget = new ColorButton(color,
|
|
app_get_current_pixel_format(),
|
|
ColorButtonOptions());
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "onchange");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Change,
|
|
[](lua_State* L, const app::Color& color){
|
|
push_obj<app::Color>(L, color);
|
|
lua_setfield(L, -2, "color");
|
|
});
|
|
}
|
|
}
|
|
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_shades(lua_State* L)
|
|
{
|
|
Shade colors;
|
|
// 'pick' is the default mode anyway
|
|
ColorShades::ClickType mode = ColorShades::ClickEntries;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "mode");
|
|
if (type == LUA_TSTRING) {
|
|
if (const char* modeStr = lua_tostring(L, -1)) {
|
|
if (base::utf8_icmp(modeStr, "pick") == 0)
|
|
mode = ColorShades::ClickEntries;
|
|
else if (base::utf8_icmp(modeStr, "sort") == 0)
|
|
mode = ColorShades::DragAndDropEntries;
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "colors");
|
|
if (type == LUA_TTABLE) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
app::Color color = convert_args_into_color(L, -1);
|
|
colors.push_back(color);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
auto widget = new ColorShades(colors, mode);
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "onclick");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Click,
|
|
[widget](lua_State* L, ColorShades::ClickEvent& ev){
|
|
lua_pushinteger(L, (int)ev.button());
|
|
lua_setfield(L, -2, "button");
|
|
|
|
const int i = widget->getHotEntry();
|
|
const Shade shade = widget->getShade();
|
|
if (i >= 0 && i < int(shade.size())) {
|
|
push_obj<app::Color>(L, shade[i]);
|
|
lua_setfield(L, -2, "color");
|
|
}
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_file(lua_State* L)
|
|
{
|
|
std::string title = "Open File";
|
|
std::string fn;
|
|
base::paths exts;
|
|
auto dlgType = FileSelectorType::Open;
|
|
auto fnFieldType = FilenameField::ButtonOnly;
|
|
|
|
if (lua_istable(L, 2)) {
|
|
lua_getfield(L, 2, "filename");
|
|
if (auto p = lua_tostring(L, -1))
|
|
fn = p;
|
|
lua_pop(L, 1);
|
|
|
|
int type = lua_getfield(L, 2, "save");
|
|
if (type == LUA_TBOOLEAN && lua_toboolean(L, -1)) {
|
|
dlgType = FileSelectorType::Save;
|
|
title = "Save File";
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "title");
|
|
if (type == LUA_TSTRING)
|
|
title = lua_tostring(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "entry");
|
|
if (type == LUA_TBOOLEAN) {
|
|
fnFieldType = FilenameField::EntryAndButton;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "filetypes");
|
|
if (type == LUA_TTABLE) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
if (auto p = lua_tostring(L, -1))
|
|
exts.push_back(p);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
auto widget = new FilenameField(fnFieldType, fn);
|
|
|
|
if (lua_istable(L, 2)) {
|
|
int type = lua_getfield(L, 2, "onchange");
|
|
if (type == LUA_TFUNCTION) {
|
|
Dialog_connect_signal(
|
|
L, 1, widget->Change,
|
|
[](lua_State* L){
|
|
// Do nothing
|
|
});
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
widget->SelectFile.connect(
|
|
[=]() -> std::string {
|
|
base::paths newfilename;
|
|
if (app::show_file_selector(
|
|
title, widget->filename(), exts,
|
|
dlgType,
|
|
newfilename))
|
|
return newfilename.front();
|
|
else
|
|
return widget->filename();
|
|
});
|
|
return Dialog_add_widget(L, widget);
|
|
}
|
|
|
|
int Dialog_modify(lua_State* L)
|
|
{
|
|
auto dlg = get_obj<Dialog>(L, 1);
|
|
if (lua_istable(L, 2)) {
|
|
const char* id = nullptr;
|
|
bool relayout = false;
|
|
|
|
int type = lua_getfield(L, 2, "id");
|
|
if (type != LUA_TNIL)
|
|
id = lua_tostring(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
// Modify window itself when no ID is specified
|
|
if (id == nullptr) {
|
|
// "title" or "text" is the same for dialogs
|
|
type = lua_getfield(L, 2, "title");
|
|
if (type == LUA_TNIL) {
|
|
lua_pop(L, 1);
|
|
type = lua_getfield(L, 2, "text");
|
|
}
|
|
if (const char* s = lua_tostring(L, -1)) {
|
|
dlg->window.setText(s);
|
|
relayout = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
return 0;
|
|
}
|
|
|
|
// Here we could use dlg->window.findChild(id) but why not use the
|
|
// map directly (it should be faster than iterating over all
|
|
// children).
|
|
Widget* widget = dlg->findDataWidgetById(id);
|
|
if (!widget)
|
|
return luaL_error(L, "Given id=\"%s\" in Dialog:modify{} not found in dialog", id);
|
|
|
|
type = lua_getfield(L, 2, "enabled");
|
|
if (type != LUA_TNIL)
|
|
widget->setEnabled(lua_toboolean(L, -1));
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "selected");
|
|
if (type != LUA_TNIL)
|
|
widget->setSelected(lua_toboolean(L, -1));
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "visible");
|
|
if (type != LUA_TNIL) {
|
|
bool state = lua_toboolean(L, -1);
|
|
widget->setVisible(state);
|
|
dlg->setLabelVisibility(id, state);
|
|
relayout = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "text");
|
|
if (const char* s = lua_tostring(L, -1)) {
|
|
widget->setText(s);
|
|
relayout = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "label");
|
|
if (const char* s = lua_tostring(L, -1)) {
|
|
dlg->setLabelText(id, s);
|
|
relayout = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "focus");
|
|
if (type != LUA_TNIL && lua_toboolean(L, -1)) {
|
|
widget->requestFocus();
|
|
relayout = true;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "decimals");
|
|
if (type != LUA_TNIL) {
|
|
if (auto expr = dynamic_cast<ExprEntry*>(widget)) {
|
|
expr->setDecimals(lua_tointegerx(L, -1, nullptr));
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "min");
|
|
if (type != LUA_TNIL) {
|
|
if (auto slider = dynamic_cast<ui::Slider*>(widget)) {
|
|
slider->setRange(lua_tointegerx(L, -1, nullptr), slider->getMaxValue());
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "max");
|
|
if (type != LUA_TNIL) {
|
|
if (auto slider = dynamic_cast<ui::Slider*>(widget)) {
|
|
slider->setRange(slider->getMinValue(), lua_tointegerx(L, -1, nullptr));
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "value");
|
|
if (type != LUA_TNIL) {
|
|
if (auto slider = dynamic_cast<ui::Slider*>(widget)) {
|
|
slider->setValue(lua_tointegerx(L, -1, nullptr));
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
// Handling options before option should support
|
|
// using both or only one of them at the same time
|
|
type = lua_getfield(L, 2, "options");
|
|
if (type != LUA_TNIL) {
|
|
if (lua_istable(L, -1)) {
|
|
if (auto combobox = dynamic_cast<ui::ComboBox*>(widget)) {
|
|
combobox->deleteAllItems();
|
|
lua_pushnil(L);
|
|
bool empty = true;
|
|
while (lua_next(L, -2) != 0) {
|
|
if (auto p = lua_tostring(L, -1)) {
|
|
combobox->addItem(p);
|
|
empty = false;
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
if (empty)
|
|
combobox->getEntryWidget()->setText("");
|
|
}
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "option");
|
|
if (auto p = lua_tostring(L, -1)) {
|
|
if (auto combobox = dynamic_cast<ui::ComboBox*>(widget)) {
|
|
int index = combobox->findItemIndex(p);
|
|
if (index >= 0)
|
|
combobox->setSelectedItemIndex(index);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "color");
|
|
if (type != LUA_TNIL) {
|
|
if (auto colorButton = dynamic_cast<ColorButton*>(widget)) {
|
|
colorButton->setColor(convert_args_into_color(L, -1));
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "colors");
|
|
if (type != LUA_TNIL) {
|
|
if (auto colorShade = dynamic_cast<ColorShades*>(widget)) {
|
|
Shade shade;
|
|
if (lua_istable(L, -1)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
app::Color color = convert_args_into_color(L, -1);
|
|
shade.push_back(color);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
colorShade->setShade(shade);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
type = lua_getfield(L, 2, "filename");
|
|
if (auto p = lua_tostring(L, -1)) {
|
|
if (auto filenameField = dynamic_cast<FilenameField*>(widget)) {
|
|
filenameField->setFilename(p);
|
|
}
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
// TODO shades mode? file title / open / save / filetypes? on* events?
|
|
|
|
if (relayout) {
|
|
dlg->window.layout();
|
|
|
|
gfx::Rect bounds(dlg->window.bounds().w,
|
|
dlg->window.sizeHint().h);
|
|
dlg->window.expandWindow(bounds.size());
|
|
}
|
|
}
|
|
lua_pushvalue(L, 1);
|
|
return 1;
|
|
}
|
|
|
|
int Dialog_get_data(lua_State* L)
|
|
{
|
|
auto dlg = get_obj<Dialog>(L, 1);
|
|
lua_newtable(L);
|
|
for (const auto& kv : dlg->dataWidgets) {
|
|
const ui::Widget* widget = kv.second;
|
|
switch (widget->type()) {
|
|
case ui::kSeparatorWidget:
|
|
// Do nothing
|
|
continue;
|
|
case ui::kButtonWidget:
|
|
case ui::kCheckWidget:
|
|
case ui::kRadioWidget:
|
|
lua_pushboolean(L, widget->isSelected() ||
|
|
dlg->window.closer() == widget ||
|
|
dlg->lastButton == widget);
|
|
break;
|
|
case ui::kEntryWidget:
|
|
if (auto expr = dynamic_cast<const ExprEntry*>(widget)) {
|
|
if (expr->decimals() == 0)
|
|
lua_pushinteger(L, widget->textInt());
|
|
else
|
|
lua_pushnumber(L, widget->textDouble());
|
|
}
|
|
else {
|
|
lua_pushstring(L, widget->text().c_str());
|
|
}
|
|
break;
|
|
case ui::kLabelWidget:
|
|
lua_pushstring(L, widget->text().c_str());
|
|
break;
|
|
case ui::kSliderWidget:
|
|
if (auto slider = dynamic_cast<const ui::Slider*>(widget)) {
|
|
lua_pushinteger(L, slider->getValue());
|
|
}
|
|
break;
|
|
case ui::kComboBoxWidget:
|
|
if (auto combobox = dynamic_cast<const ui::ComboBox*>(widget)) {
|
|
if (auto sel = combobox->getSelectedItem())
|
|
lua_pushstring(L, sel->text().c_str());
|
|
else
|
|
lua_pushnil(L);
|
|
}
|
|
break;
|
|
default:
|
|
if (auto colorButton = dynamic_cast<const ColorButton*>(widget)) {
|
|
push_obj<app::Color>(L, colorButton->getColor());
|
|
}
|
|
else if (auto colorShade = dynamic_cast<const ColorShades*>(widget)) {
|
|
switch (colorShade->clickType()) {
|
|
|
|
case ColorShades::ClickEntries: {
|
|
Shade shade = colorShade->getShade();
|
|
int i = colorShade->getHotEntry();
|
|
if (i >= 0 && i < int(shade.size()))
|
|
push_obj<app::Color>(L, shade[i]);
|
|
else
|
|
lua_pushnil(L);
|
|
break;
|
|
}
|
|
|
|
case ColorShades::DragAndDropEntries: {
|
|
lua_newtable(L);
|
|
Shade shade = colorShade->getShade();
|
|
for (int i=0; i<int(shade.size()); ++i) {
|
|
push_obj<app::Color>(L, shade[i]);
|
|
lua_rawseti(L, -2, i+1);
|
|
}
|
|
break;
|
|
}
|
|
|
|
default:
|
|
lua_pushnil(L);
|
|
break;
|
|
|
|
}
|
|
}
|
|
else if (auto filenameField = dynamic_cast<const FilenameField*>(widget)) {
|
|
lua_pushstring(L, filenameField->filename().c_str());
|
|
}
|
|
else {
|
|
lua_pushnil(L);
|
|
}
|
|
break;
|
|
}
|
|
lua_setfield(L, -2, kv.first.c_str());
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int Dialog_set_data(lua_State* L)
|
|
{
|
|
auto dlg = get_obj<Dialog>(L, 1);
|
|
if (!lua_istable(L, 2))
|
|
return 0;
|
|
for (const auto& kv : dlg->dataWidgets) {
|
|
lua_getfield(L, 2, kv.first.c_str());
|
|
|
|
ui::Widget* widget = kv.second;
|
|
switch (widget->type()) {
|
|
case ui::kSeparatorWidget:
|
|
// Do nothing
|
|
break;
|
|
case ui::kButtonWidget:
|
|
case ui::kCheckWidget:
|
|
case ui::kRadioWidget:
|
|
widget->setSelected(lua_toboolean(L, -1));
|
|
break;
|
|
case ui::kEntryWidget:
|
|
if (auto expr = dynamic_cast<ExprEntry*>(widget)) {
|
|
if (expr->decimals() == 0)
|
|
expr->setTextf("%d", lua_tointeger(L, -1));
|
|
else
|
|
expr->setTextf("%.*g", expr->decimals(), lua_tonumber(L, -1));
|
|
}
|
|
else if (auto p = lua_tostring(L, -1)) {
|
|
widget->setText(p);
|
|
}
|
|
break;
|
|
case ui::kLabelWidget:
|
|
if (auto p = lua_tostring(L, -1)) {
|
|
widget->setText(p);
|
|
}
|
|
break;
|
|
case ui::kSliderWidget:
|
|
if (auto slider = dynamic_cast<ui::Slider*>(widget)) {
|
|
slider->setValue(lua_tointeger(L, -1));
|
|
}
|
|
break;
|
|
case ui::kComboBoxWidget:
|
|
if (auto combobox = dynamic_cast<ui::ComboBox*>(widget)) {
|
|
if (auto p = lua_tostring(L, -1)) {
|
|
int index = combobox->findItemIndex(p);
|
|
if (index >= 0)
|
|
combobox->setSelectedItemIndex(index);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
if (auto colorButton = dynamic_cast<ColorButton*>(widget)) {
|
|
colorButton->setColor(convert_args_into_color(L, -1));
|
|
}
|
|
else if (auto colorShade = dynamic_cast<ColorShades*>(widget)) {
|
|
switch (colorShade->clickType()) {
|
|
|
|
case ColorShades::ClickEntries: {
|
|
// TODO change hot entry?
|
|
break;
|
|
}
|
|
|
|
case ColorShades::DragAndDropEntries: {
|
|
Shade shade;
|
|
if (lua_istable(L, -1)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, -2) != 0) {
|
|
app::Color color = convert_args_into_color(L, -1);
|
|
shade.push_back(color);
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
colorShade->setShade(shade);
|
|
break;
|
|
}
|
|
|
|
}
|
|
}
|
|
else if (auto filenameField = dynamic_cast<FilenameField*>(widget)) {
|
|
if (auto p = lua_tostring(L, -1))
|
|
filenameField->setFilename(p);
|
|
}
|
|
break;
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
int Dialog_get_bounds(lua_State* L)
|
|
{
|
|
auto dlg = get_obj<Dialog>(L, 1);
|
|
if (!dlg->window.isVisible())
|
|
dlg->window.remapWindow();
|
|
|
|
push_new<gfx::Rect>(L, dlg->getWindowBounds());
|
|
return 1;
|
|
}
|
|
|
|
int Dialog_set_bounds(lua_State* L)
|
|
{
|
|
auto dlg = get_obj<Dialog>(L, 1);
|
|
const auto rc = get_obj<gfx::Rect>(L, 2);
|
|
if (rc) {
|
|
if (*rc != dlg->getWindowBounds())
|
|
dlg->setWindowBounds(*rc);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const luaL_Reg Dialog_methods[] = {
|
|
{ "__gc", Dialog_gc },
|
|
{ "show", Dialog_show },
|
|
{ "close", Dialog_close },
|
|
{ "newrow", Dialog_newrow },
|
|
{ "separator", Dialog_separator },
|
|
{ "label", Dialog_label },
|
|
{ "button", Dialog_button },
|
|
{ "check", Dialog_check },
|
|
{ "radio", Dialog_radio },
|
|
{ "entry", Dialog_entry },
|
|
{ "number", Dialog_number },
|
|
{ "slider", Dialog_slider },
|
|
{ "combobox", Dialog_combobox },
|
|
{ "color", Dialog_color },
|
|
{ "shades", Dialog_shades },
|
|
{ "file", Dialog_file },
|
|
{ "modify", Dialog_modify },
|
|
{ nullptr, nullptr }
|
|
};
|
|
|
|
const Property Dialog_properties[] = {
|
|
{ "data", Dialog_get_data, Dialog_set_data },
|
|
{ "bounds", Dialog_get_bounds, Dialog_set_bounds },
|
|
{ nullptr, nullptr, nullptr }
|
|
};
|
|
|
|
} // anonymous namespace
|
|
|
|
DEF_MTNAME(Dialog);
|
|
|
|
void register_dialog_class(lua_State* L)
|
|
{
|
|
REG_CLASS(L, Dialog);
|
|
REG_CLASS_NEW(L, Dialog);
|
|
REG_CLASS_PROPERTIES(L, Dialog);
|
|
}
|
|
|
|
// close all opened Dialogs before closing the UI
|
|
void close_all_dialogs()
|
|
{
|
|
for (Dialog* dlg : all_dialogs) {
|
|
ASSERT(dlg);
|
|
if (dlg)
|
|
dlg->window.closeWindow(nullptr);
|
|
}
|
|
}
|
|
|
|
} // namespace script
|
|
} // namespace app
|
|
|
|
#endif // ENABLE_UI
|