12 Commits

Author SHA1 Message Date
David Capello
5f97e66a8b Include base/base.h on files that use MIN/MID/MAX 2016-03-03 19:18:46 -03:00
David Capello
4b213f3039 Improve selection tools performance
This commit reduce the number of computations needed to calculate the new
mask bounds. (E.g. avoiding get pixel calls in Mask::shrink().)
2015-06-25 17:53:11 -03:00
David Capello
9a6ac48bfa Fix circular dependencies between image_impl.h <-> image_iterator.h
This problem was introduced in d732f5b05f33ed1fce4c8b900a54f617bfb4c5ae

Now image_iterator.h and image_bits.h use forward declarations. And if
someone want to use the Image implementation, ImageBits, LockImageBits,
ImageIterators, or some function inside primitive_fast.h, they just have
to include image_impl.h file.
2015-06-12 13:56:18 -03:00
David Capello
4d055a7170 Rename gfx::Rect::createIntersect -> createIntersection 2015-06-09 16:22:47 -03:00
David Capello
22c3c4f20e Remove implicit SharedPtr conversion to T* 2015-04-02 20:42:43 -03:00
David Capello
b23194dfae Fix several warnings in MSVC, clang, and gcc 2015-03-05 15:19:00 -03:00
David Capello
e55865843e Replace undo impl: replace undoers with cmds
Undoers were little objects to swap/revert an action. They didn't
execute the action itself, they just revert its previous state. Now
undoers were replaced with cmds: A cmd is an object that
executes/undoes/redoes just one action.

Changes:
* Remove old undo library and app/objects_container_impl.cpp
  (now we use the doc::ObjectId directly to store undo info)
* Remove all Undoers from app/undoers/
* Replace DocumentApi impl with little Cmds in app/cmd/, these
  cmds handle execute/undo/redo of each action at the logic layer
* Remove doc::Dirty object
* Remove doc::Settings: all undo configuration is in the app side
* Move undo options from app:ISettings to app::Preferences
* Rename UndoTransaction to Transaction
* Create a CmdSequence to store a sequence of Cmds (as now the new
  undo library doesn't support open/close groups)
* Add doc::get<T>(ObjectId) function to get any kind of object
  from the doc library by its ID
* Add Cel::document() and Sprite::document() members
* Add Sprite::cels(frame_t) to get all cels in the given frame
* Add Layer::displaceFrames() member function
* Move the "allow non-linear history" flag from undo2::UndoHistory
  to app::DocumentUndo
2015-01-18 22:05:33 -03:00
David Capello
da1358c5dc Unify all render code in one library
Changes:
* Create render library (move util/render.cpp to render/render.cpp)
* Move app::Zoom class to render::Zoom
* Remove doc::Image::merge() member function
* Add gfx::Clip helper class (to clip dst/src rectangles before a blit)
* Move doc::composite_image() to render::composite_image()
* Remove doc::Sprite::render()
* Replace Sprite::getPixel() with render::get_sprite_pixel()
* Remove doc::layer_render() function
* Convert DitheringMethod to a enum class
* Add AppRender to configure a render::Render with the app configuration
* Move checked background preferences as document-specific configuration
* Add doc::Sprite::layer() and palette() member functions
* Add doc::Layer::cel() member function
* Add doc::Palette::entry() member function()
* Add doc::frame_t type
* Move create_palette_from_rgb/convert_pixel_format to render library
* ExportSpriteSheet doesn't need a temporary image now that we can specify
  the source rectangle in the render routine
2014-12-28 11:06:11 -03:00
David Capello
65da03d181 Use an internal ImageBuffer inside Mask class 2014-12-13 19:43:14 -03:00
David Capello
f66b48c698 Change Mask member functions to use gfx::Rect instead of x,y,w,h args 2014-12-13 19:10:54 -03:00
David Capello
17b0bee0ae Refactor: Use gfx::Point in several places instead of two x,y integers
Changes:
* Add doc::Sprite::bounds()
* Use gfx::Point to store the doc::Cel position
* Replace "int x, int y" with a "const gfx::Point&" param
* Fix Mask::intersect(const gfx::Rect&) and Mask::crop(const Image*)
2014-11-24 00:09:22 -03:00
David Capello
63995c6f0a Merge "raster" namespace into "doc" library 2014-10-20 22:21:31 -03:00