Use an internal ImageBuffer inside Mask class

This commit is contained in:
David Capello 2014-12-13 19:43:14 -03:00
parent 709d23606a
commit 65da03d181
3 changed files with 13 additions and 17 deletions

View File

@ -48,14 +48,18 @@ Mask* load_msk_file(const char* filename)
// Animator Pro MSK format
if ((size == orig_size) && (magic == 0x9500)) {
int x, y;
fclose(f);
// Just load an Animator Pro PIC file
int x, y;
base::UniquePtr<Image> image(load_pic_file(filename, &x, &y, NULL));
if (image != NULL && (image->pixelFormat() == IMAGE_BITMAP))
mask = new Mask(x, y, image.release());
if (image != NULL && (image->pixelFormat() == IMAGE_BITMAP)) {
mask = new Mask();
mask->replace(gfx::Rect(x, y, image->width(), image->height()));
mask->bitmap()->copy(image, 0, 0, 0, 0, image->width(), image->height());
mask->shrink();
}
}
// Animator MSK format
else if (orig_size == 8000) {

View File

@ -32,14 +32,6 @@ Mask::Mask(const Mask& mask)
copyFrom(&mask);
}
Mask::Mask(int x, int y, Image* bitmap)
: Object(ObjectType::Mask)
, m_freeze_count(0)
, m_bounds(x, y, bitmap->width(), bitmap->height())
, m_bitmap(bitmap)
{
}
Mask::~Mask()
{
ASSERT(m_freeze_count == 0);
@ -141,8 +133,7 @@ void Mask::replace(const gfx::Rect& bounds)
m_bounds = bounds;
delete m_bitmap;
m_bitmap = Image::create(IMAGE_BITMAP, bounds.w, bounds.h);
m_bitmap = Image::create(IMAGE_BITMAP, bounds.w, bounds.h, m_buffer);
clear_image(m_bitmap, 1);
}
@ -369,7 +360,7 @@ void Mask::reserve(const gfx::Rect& bounds)
if (!m_bitmap) {
m_bounds = bounds;
m_bitmap = Image::create(IMAGE_BITMAP, bounds.w, bounds.h);
m_bitmap = Image::create(IMAGE_BITMAP, bounds.w, bounds.h, m_buffer);
clear_image(m_bitmap, 0);
}
else {

View File

@ -8,10 +8,11 @@
#define DOC_MASK_H_INCLUDED
#pragma once
#include "gfx/rect.h"
#include "doc/image.h"
#include "doc/image_buffer.h"
#include "doc/object.h"
#include "doc/primitives.h"
#include "gfx/rect.h"
#include <string>
@ -22,7 +23,6 @@ namespace doc {
public:
Mask();
Mask(const Mask& mask);
Mask(int x, int y, Image* bitmap);
virtual ~Mask();
virtual int getMemSize() const override;
@ -103,6 +103,7 @@ namespace doc {
std::string m_name; // Mask name
gfx::Rect m_bounds; // Region bounds
Image* m_bitmap; // Bitmapped image mask
ImageBufferPtr m_buffer; // Buffer used in m_bitmap
};
} // namespace doc