Commit Graph

223 Commits

Author SHA1 Message Date
David Capello
a2f61a3378 Add "File > Export > Export Tileset" option (#3240)
Now we can export one (or several) tilesets in one sprite sheet (using
the same options that are available in the Export Sprite Sheet dialog,
e.g. like extruding tiles, related to #1982 in some way).

Some changes:

* New "Source" field and fromTilesets param for ExportSpriteSheet
  command
* New ExportTileset command (which acts like ExportSpriteSheet but
  with fromTilesets=true by default)
* Added --export-tileset CLI option
2022-08-18 14:56:43 -03:00
David Capello
3c3d2dafe6 Add Area element in the Export window (UI only) (#645) 2022-08-12 17:25:40 -03:00
David Capello
03f9db5121 Move export/import commands to submenus inside File > Export/Import 2022-08-10 11:58:34 -03:00
David Capello
db38a56558 Merge branch 'main' into beta 2022-07-20 16:10:40 -03:00
David Capello
571134c1b4 Add option to apply Saturation/Value to Hue slider in Tint/Shade/Tone optionally
This was changed in df33744c85, but now
we're adding an option to switch between both behaviors. We prefer to
keep the old behavior as the default one and the new one as an
optional preference.

Related to: https://community.aseprite.org/t/15065
2022-07-20 12:47:50 -03:00
Martín Capello
7ec08ca54c Add Aseprite update dialog and fix enter license dialog 2022-06-28 19:16:03 -03:00
Martín Capello
776b97deef Refactor EnterLicense dialog and add license activation handling 2022-06-28 19:13:55 -03:00
Martín Capello
2639c36b2f Create EnterLicense dialog 2022-06-28 19:09:10 -03:00
Martín Capello
588d8027f4 Conditionally compile the license activation code when the ENABLE_DRM flag is defined 2022-06-28 19:09:10 -03:00
Martín Capello
740dd166de Refactor the code to change the "register" dialog for "enter_license" dialog 2022-06-28 19:09:10 -03:00
Martín Capello
fcac48cccb Add option to enter Aseprite license key (#2664)
This is an initial version to add an automatic update feature in the
future.
2022-06-28 19:09:10 -03:00
David Capello
77771b703b Merge branch 'main' into beta 2022-05-30 20:41:35 -03:00
David Capello
6ce205e0db Add experimental option to disable shaders for color selectors (#960) 2022-05-30 19:35:01 -03:00
David Capello
684d06ede8 Merge branch 'main' into beta 2022-05-23 18:04:55 -03:00
Gaspar Capello
8aff048364 Fix auto show selection edges tool tip (fix #3288) 2022-05-20 08:41:53 -03:00
David Capello
8d2863a58b Merge branch 'main' into beta 2022-05-05 09:57:29 -03:00
David Capello
7fea99a718 Move the "invert wheel for brush size" option to Edit > Keyboard Shortcuts > Mouse Wheel 2022-05-05 09:26:19 -03:00
Thanos Kamber
b9dfad6b6b Option invert scrolling direction for brush size (closes #2364)
This commit adds the option to invert if the brush size increases or
decreases when holding CTRL and scrolling as mentioned in the issue #2364

By default, the previous behavior is kept.
2022-05-04 18:48:45 -03:00
David Capello
a004b7dfe1 Merge branch 'fix-232' of https://github.com/Enfyve/aseprite into Enfyve-fix-232 2022-05-03 15:11:27 -03:00
David Capello
46626bb5ce Merge branch 'main' into beta 2022-04-13 23:01:12 -03:00
David Capello
e4c2995326 Extensions now support defining keyboard shortcuts (#1403, #3239) 2022-04-13 22:46:48 -03:00
David Capello
b4d3692927 Add ShowMenu command so the user can customize Alt+top level menu mnemonic shortcuts (#3239) 2022-04-12 22:52:09 -03:00
David Capello
4ce2d1a340 Add option to simulate mouse wheel using key shortcut+drag mouse (fix #3195)
Now we can change several values (zoom, brush size, etc.) pressing a
keyboard shortcuts and dragging the mouse in a specific vector
direction (DragVector). It allows the modification of one, two, or
even more parameters at the same time (e.g. X axis to change the brush
size, Y axis the alpha value of the ink).
2022-03-08 20:40:11 -03:00
David Capello
d077900fe5 Merge branch 'main' into beta 2021-10-13 10:15:39 -03:00
David Capello
212e9fbe6c New initial Lua debugger version (#1967)
Incomplete version of the Lua debugger.
Some available features:

* Break in next executed instruction
* Step in, over, out
* See & navigate stacktrace
* See local variables

Some missing features:

* Breakpoints
* Eval user expressions with local variables

The UX needs some improvement yet.
2021-10-12 16:52:14 -03:00
David Capello
db44eeb269 Merge branch 'main' into beta 2021-10-12 10:45:33 -03:00
David Capello
6e84bb5443 [lua] Ask for permission to open a WebSocket from scripts 2021-10-07 19:37:10 -03:00
David Capello
f318a42f19 Merge branch 'main' into beta 2021-09-29 10:16:02 -03:00
David Capello
18bebeaba8 Minor fix in share crash data tooltip 2021-09-23 19:41:40 -03:00
David Capello
f6322a1373 Don't show "Aseprite is up to date" when there is no new version 2021-09-23 15:27:09 -03:00
David Capello
0c604ca4ba Ask for consent to share crash data 2021-09-23 15:22:26 -03:00
David Capello
a5b41d2630 Merge branch 'main' into beta 2021-08-19 10:34:32 -03:00
David Capello
341408e902 Don't crash when saving palettes to .jpg format (fix #2654)
Now .jpg is not even show in the list of available format to save
palettes (same for other file format that don't support indexed color
mode).
2021-08-18 13:03:38 -03:00
David Capello
8f838ba36d Backport FullscreenMode command (#464)
Original from ae02600a63
2021-07-05 20:11:46 -03:00
David Capello
1fd2e97b8d Add stabilizer (fix #2371) 2021-06-11 09:08:12 -03:00
Gaspar Capello
5f48d77786 Add octree quantization algorithm supports alpha channel
Before this commit, Octree wasn't support alpha channel.
Also the automatic quantization algorithm selection was removed because Octree support alpha channel now.
2021-06-04 10:06:06 -03:00
David Capello
405c1cfd39 Remove the " Menu" suffix from the palette menu 2021-05-20 17:38:57 -03:00
David Capello
56ae29a9b4 Add different names to SelectPaletteColors and possibility to assign keyboard shortcuts to these items
Now we can assign keyboard shortcuts to the whole Palette menu.
2021-05-20 17:28:32 -03:00
Gaspar Capello
3c6320a4b5 Add select used colors and select used tiles on palette options 2021-05-20 15:59:42 -03:00
David Capello
69a7faefa2 New default RgbMapAlgorithm to select what could works better at a given time 2021-05-09 20:53:09 -03:00
Enfyve
2394cbe4b2 Fix external folder manipulation (fix #232)
Updates folder upon navigation (up, back, forward, in).

Also introduces a new button to refresh the current folder view when pressed or when hotkey pressed (F5 or ctrl+R)
2021-04-25 19:04:06 -04:00
David Capello
a012dac020 Merge branch 'main' into beta 2021-04-12 17:11:28 -03:00
David Capello
8b4746e813 Add option to disable the "open sequence of files" dialog 2021-04-12 16:57:02 -03:00
David Capello
8d6f889e0e Add option to keep the timeline selection when we draw on the canvas 2021-04-12 14:47:47 -03:00
David Capello
8034b0cbcc Add support for multiple native windows (#139, #250, #962, etc.)
Each ui::Window now can have a related native os::Window. This
connection is done through the ui::Display class added recently in
c3d52f0bbe.
2021-03-02 13:50:49 -03:00
David Capello
44437e0d1f Add new ConvertLayer command ("Layer > Convert To" menu item)
Now we have an easy way to convert between:
  Background <-> Layers <-> Tilemaps

Deprecated (they are kept only for backward compatibility):
  BackgroundFromLayer
  LayerFromBackground
2021-02-23 11:32:08 -03:00
David Capello
b6987a0262 New "Layer > Convert" submenu
This will be a place to put new options to convert images to tilemaps
and viceversa.
2021-02-22 16:50:31 -03:00
David Capello
289a6ab864 Merge branch 'master' into beta 2021-01-29 12:19:43 -03:00
David Capello
e813773445 Merge branch 'feature-css-export' into css-export 2021-01-05 12:23:57 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu 2021-01-04 09:53:20 -10:00