mirror of
https://github.com/aseprite/aseprite.git
synced 2024-11-20 14:21:45 +00:00
1734 lines
51 KiB
INI
1734 lines
51 KiB
INI
# Aseprite
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# Copyright (C) 2018-2022 Igara Studio S.A.
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# Copyright (C) 2016-2018 David Capello
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[advanced_mode]
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title = Warning - Important
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description = You are going to enter in "Advanced Mode".
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[ask_for_color_profile]
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title = Color Profile
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sprite_with_profile = The sprite contains a color profile.
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sprite_without_profile = The sprite doesn't contain a color profile.
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[statusbar_tips]
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all_layers_are_locked = All selected layers are locked
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layer_locked = Layer '{0}' is locked
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[alerts]
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applying_filter = FX<<Applying effect...||&Cancel
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auto_remap = <<<END
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Automatic Remap
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<<The remap operation cannot be perfectly done for more than 256 colors.
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<<Do you want to continue anyway?
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||&OK||&Cancel"
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END
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cannot_delete_all_layers = Error<<You cannot delete all layers.||&OK
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cannot_file_overwrite_on_export = <<<END
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Overwrite Warning
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<<You cannot Export with the same name (overwrite the original file).
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<<Use File > Save As menu option in that case.
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||&OK
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END
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cannot_open_file = Problem<<Cannot open file:<<{0}||&OK
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cannot_open_folder = Problem<<Cannot open folder:<<{0}||&OK
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cannot_save_in_read_only_file = Problem<<The selected file is read-only. Try with other file.||&Go back
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clipboard_access_locked = Error<<Cannot access to the clipboard.<<Maybe other application is using it.||&OK
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clipboard_image_format_not_supported = Error<<The current clipboard image format is not supported.||&OK
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delete_selected_backups = <<<END
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Warning
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<<Do you really want to delete the selected {0} backup(s)?
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||&Yes||&No
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END
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delete_shortcut = <<<END
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Warning
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<<Do you really want to delete '{0}' keyboard shortcut?
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||&Yes||&No
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END
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empty_rect_importing_sprite_sheet = <<<END
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Import Sprite Sheet
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<<The specified rectangle does not create any tile.
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<<Select a rectangle inside the sprite region.
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||&OK
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END
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error_loading_file = Error<<Error loading file: {0}||&OK
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error_saving_file = Error<<Error saving file: {0}||&OK
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file_format_doesnt_support_palette = Error<<Cannot save a color palette in {0} format||&OK
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export_animation_in_sequence = <<<END
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Notice
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<<Do you want to export the animation in {0} files?
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<<{1}, {2}...
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||&Agree||&Cancel
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END
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file_format_doesnt_support_error = <<<END
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Error
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<<File format ".{0}" doesn't support:
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{1}
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<<You must select other format.
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<<Use ".ase" to keep all the sprite information.
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||&OK
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END
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file_format_doesnt_support_warning = <<<END
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Warning
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<<File format ".{0}" doesn't support:
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{1}
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<<You can use ".ase" format to keep all this information.
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<<Do you want continue with ".{0}" anyway?
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||&Yes||&No
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END
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file_format_alpha_channel = Alpha channel
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file_format_tags = Tags
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file_format_frames = Frames
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file_format_grayscale_mode = Grayscale mode
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file_format_indexed_mode = Indexed mode
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file_format_layers = Layers
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file_format_palette_changes = Palette changes between frames
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file_format_rgb_mode = RGB mode
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invalid_chars_in_filename = <<<END
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Error
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<<The file name cannot contain the following character(s):
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<< {0}
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||&OK
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END
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invalid_fg_or_bg_colors = <<<END
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Aseprite
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<<The current selected foreground and/or background color
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<<is out of range. Select a valid color in the palette.
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||&OK
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END
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job_working = {0}<<Working...||&Cancel
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nothing_to_report = Crash Report<<Nothing to report||&OK
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install_extension = <<<END
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Warning
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<<Do you really want to install the given extension?
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<<'{0}'
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||&Install||&Cancel
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END
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uninstall_extension_warning = <<<END
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Warning
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<<Do you really want to uninstall '{0}' extension?
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||&Yes||&No
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END
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unknown_output_file_format_error = <<<END
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Aseprite
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<<Unknown file format '{0}' in output filename
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||&OK
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END
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update_screen_ui_scaling_with_theme_values = <<<END
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Update Screen/UI Scaling
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<<The new theme '{0}' wants to adjust some values for you:
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<< Screen Scaling: {1}% -> {2}%
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<< UI Scaling: {3}% -> {4}%
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<<Allow these changes?
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||&Adjust Scaling||&Don't Adjust Scaling
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END
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update_extension = <<<END
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Update Extension
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<<The extension '{0}' already exists.
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<<Do you want to {1} from v{2} to v{3}?
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||&Yes||&No
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END
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update_extension_downgrade = downgrade
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update_extension_upgrade = upgrade
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recent_file_doesnt_exist = Aseprite<<The selected file doesn't exist||&OK
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recent_folder_doesnt_exist = Aseprite<<The selected folder doesn't exist||&OK
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restart_by_preferences = <<<END
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Aseprite
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<<You must restart the program to see your changes to:{0}
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||&OK
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END
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restart_by_preferences_save_recovery_data_period = Automatically save recovery data every X minutes
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restart_by_preferences_keep_edited_sprite_data_lifespan = Keep edited sprite data for X days
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restart_by_preferences_keep_closed_sprite_on_memory_for = Keep closed sprite on memory for X minutes
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restore_all_shortcuts = <<<END
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Warning
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<<Do you want to restore all keyboard shortcuts
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<<to their original default settings?
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||&Yes||&No
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END
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run_script = <<<END
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Run Script
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<<Do you want to run the following script?
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<<
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<< {0}
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<<
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<<WARNING: Scripts can crash Aseprite, please save your work
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<<before running a script.
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||&Run||&Cancel
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END
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save_sprite_changes = <<<END
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Warning
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<<Saving changes to the sprite
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<<"{0}" before {1}?
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||&Save||Do&n't Save||&Cancel
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END
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save_sprite_changes_quitting = quitting
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save_sprite_changes_closing = closing
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overwrite_existent_file = Warning<<File exists, overwrite it?<<{0}||&Yes||&No||&Cancel
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overwrite_files_on_export_sprite_sheet = <<<END
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Export Sprite Sheet Warning
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<<Do you want to overwrite the following file(s)?
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{0}
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||&Yes||&No
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END
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overwrite_files_on_export = <<<END
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Export Warning
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<<Do you want to overwrite the following file?
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<<{0}
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||&Yes||&No
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END
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enter_license_disabled = <<<END
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Information
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<<This copy of Aseprite does not support entering a license key.
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<<Consider getting one from https://aseprite.org/download.
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<<Activating Aseprite will give you access to automatic updates.
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||&OK
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END
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[brush_slot_params]
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brush = Brush:
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brush_type = Type
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brush_size = Size
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brush_angle = Angle
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color = Color:
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foreground = Foreground
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background = Background
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image_color = Image Color
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ink = Ink:
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ink_type = Type
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ink_opacity = Opacity
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extras = Extras:
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shade = Shade
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pixel_perfect = Pixel-Perfect
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[cel_movement_popup_menu]
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move = &Move
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copy = &Copy
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cancel = Cancel
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[cel_popup_menu]
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clear = &Delete
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unlink = &Unlink
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link_cels = &Link Cels
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[color_bar]
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fg = Foreground Color
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bg = Background Color
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fg_warning = Add foreground color to the palette
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bg_warning = Add background color to the palette
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edit_color = Edit Color
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sort_and_gradients = Sort & Gradients
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presets = Presets
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options = Options
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switch_tileset = Show Tileset / Right-click to Show Only the Tileset
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tileset_mode_manual = <<<END
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Manual: Modify existent tiles,
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don't create new tiles automatically
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END
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tileset_mode_auto = <<<END
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Auto: Modify and reuse existent tiles,
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create/delete tiles if needed/possible
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END
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tileset_mode_stack = <<<END
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Stack: Don't modify existent tiles,
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generate and stack new tiles automatically
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END
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remap_palette = Remap Palette
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remap_palette_tooltip = Matches old indexes with new indexes
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remap_tiles = Remap Tiles
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remap_tiles_tooltip = Matches old tiles with new tiles
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clear_tiles = Clear Tiles
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resize_tiles = Resize Tiles
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drag_and_drop_tiles = Drag And Drop Tiles
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[commands]
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About = About
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AddColor = Add {0} Color to Palette
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AddColor_Background = Background
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AddColor_Foreground = Foreground
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AddColor_Specific = Specific
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AdvancedMode = Advanced Mode
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AutocropSprite = Trim Sprite
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AutocropSprite_ByGrid = Trim Sprite by Grid
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BackgroundFromLayer = Background from Layer
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BrightnessContrast = Adjust Brightness/Contrast
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Cancel = Cancel Current Operation
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CanvasSize = Canvas Size
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CelOpacity = Set Cel Opacity to {0} ({1}%)
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CelProperties = Cel Properties
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ChangeBrush = Change Brush: {0}
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ChangeBrush_CustomBrush = Custom Brush #{0}
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ChangeBrush_DecrementAngle = Decrement Angle
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ChangeBrush_DecrementSize = Decrement Size
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ChangeBrush_IncrementAngle = Increment Angle
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ChangeBrush_IncrementSize = Increment Size
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ChangeColor = Change Color: {0}
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ChangeColor_IncrementFgIndex = Increment Foreground Index
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ChangeColor_DecrementFgIndex = Decrement Foreground Index
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ChangeColor_IncrementBgIndex = Increment Background Index
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ChangeColor_DecrementBgIndex = Decrement Background Index
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ChangePixelFormat = Change Color Mode: {0}
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ChangePixelFormat_RGB = RGB
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ChangePixelFormat_Grayscale = Grayscale
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ChangePixelFormat_Indexed = Indexed
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ChangePixelFormat_Indexed_OrderedDithering = Indexed with Ordered Dithering
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ChangePixelFormat_Indexed_OldDithering = Indexed with Old Dithering
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ChangePixelFormat_Indexed_ErrorDifussion = Indexed with Floyd-Steinberg Error Diffusion Dithering
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ChangePixelFormat_Indexed = Indexed
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ChangePixelFormat_MoreOptions = More Options
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Clear = Clear
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ClearCel = Clear Cel
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ClearRecentFiles = Clear Recent Files
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CloseAllFiles = Close All Files
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CloseFile = Close File
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ConvertLayer = Convert Layer
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ConvertLayer_Background = Convert to Background
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ConvertLayer_Layer = Convert to Transparent Layer
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ConvertLayer_Tilemap = Convert to Tilemap
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ColorCurve = Color Curve
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ColorQuantization = Create Palette from Current Sprite (Color Quantization)
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ContiguousFill = Switch Contiguous Fill
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Outline = Outline
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ConvolutionMatrix = Convolution Matrix
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Copy = Copy
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CopyCel = Copy Cel
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CopyColors = Copy Colors
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CopyMerged = Copy Merged
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CopyTiles = Copy Tiles
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CropSprite = Crop Sprite
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Cut = Cut
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Debugger = Debugger
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DeselectMask = Deselect Mask
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Despeckle = Despeckle
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DeveloperConsole = Developer Console
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DiscardBrush = Discard Brush
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DuplicateLayer = Duplicate Layer
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DuplicateSprite = Duplicate Sprite
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DuplicateView = Duplicate View
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Exit = Exit
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ExportSpriteSheet = Export Sprite Sheet
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Eyedropper = Eyedropper
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Fill = Fill Selection with Foreground Color
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FitScreen = Fit on Screen
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FlattenLayers = Flatten Layers
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FlattenLayers_Visible = Flatten Visible Layers
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Flip = Flip {0} {1}
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Flip_Canvas = Canvas
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Flip_Horizontally = Horizontally
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Flip_Selection = Selection
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Flip_Vertically = Vertically
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FrameProperties = Frame Properties
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FrameTagProperties = Tag Properties
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FullscreenMode = Toggle Fullscreen Mode
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FullscreenPreview = Fullscreen Preview
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GotoFirstFrame = Go to First Frame
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GotoFirstFrameInTag = Go to First Frame In Tag
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GotoFrame = Go to Frame
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GotoLastFrame = Go to Last Frame
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GotoLastFrameInTag = Go to Last Frame In Tag
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GotoNextFrame = Go to Next Frame
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GotoNextFrameWithSameTag = Go to Next Frame with same tag
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GotoNextLayer = Go to Next Layer
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GotoNextTab = Go to Next Tab
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GotoPreviousFrame = Go to Previous Frame
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GotoPreviousFrameWithSameTag = Go to Previous Frame with same tag
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GotoPreviousLayer = Go to Previous Layer
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GotoPreviousTab = Go to Previous tab
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GridSettings = Grid Settings
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Home = Home
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HueSaturation = Adjust Hue/Saturation
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ImportSpriteSheet = Import Sprite Sheet
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InvertColor = Invert Color
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InvertMask = Invert Selection
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KeyboardShortcuts = Keyboard Shortcuts
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Launch = Launch
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LayerFromBackground = Layer from Background
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LayerLock = Lock Layers
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LayerOpacity = Set Layer Opacity to {0} ({1}%)
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LayerProperties = Layer Properties
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LayerVisibility = Layer Visibility
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LinkCels = Links Cels
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LoadMask = Load Selection
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LoadPalette = Load Palette
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MaskAll = Mask All
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MaskByColor = Mask By Color
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MaskContent = Mask Content
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MergeDownLayer = Merge Down Layer
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ModifySelection = {0} Selection {1}
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ModifySelection_Border = Border
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ModifySelection_Expand = Expand
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ModifySelection_Contract = Contract
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ModifySelection_Modify = Modify
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ModifySelection_Quantity = by {0} pixel(s)
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Move_Thing = {0} {1} {2}
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Move_Pixel = pixel(s)
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Move_TileWidth = tile(s) width
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Move_TileHeight = tile(s) height
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Move_ZoomedPixel = zoomed pixel(s)
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Move_ZoomedTileWidth = zoomed tile(s) width
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Move_ZoomedTileHeight = zoomed tile(s) height
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Move_ViewportWidth = viewport width
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Move_ViewportHeight = viewport height
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Move_Left = left
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Move_Right = right
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Move_Up = up
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Move_Down = down
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MoveCel = Move Cel
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MoveColors = Move Colors
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MoveMask = Move {0} {1}
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MoveMask_Boundaries = Selection Boundaries
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MoveMask_Content = Selection Content
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MoveTiles = Move Tiles
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NewBrush = New Brush
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NewFile = New File
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NewFile_FromClipboard = New File from Clipboard
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NewFile_Sprite = Sprite
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NewFile_BackgroundLayer = Background
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NewFrame = New Frame
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NewFrame_NewEmptyFrame = New Empty Frame
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NewFrame_DuplicateCels = Duplicate Cels w/Layer Mode
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NewFrame_DuplicateCelsCopies = Duplicate Cels
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NewFrame_DuplicateCelsLinked = Duplicate Linked Cels
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NewFrameTag = New Tag
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NewLayer = New {}
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NewLayer_BeforeActiveLayer = New {} Below
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NewLayer_Layer = Layer
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NewLayer_Group = Group
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NewLayer_ReferenceLayer = Reference Layer
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NewLayer_TilemapLayer = Tilemap
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NewLayer_FromClipboard = {} from Clipboard
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NewLayer_ViaCopy = {} via Copy
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NewLayer_ViaCut = {} via Cut
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NewLayer_WithDialog = {} (with dialog)
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NewSpriteFromSelection = New Sprite from Selection
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OpenBrowser = Open Browser
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OpenFile = Open Sprite
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OpenGroup = Open/Close Group
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OpenInFolder = Open In Folder
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OpenScriptFolder = Open Script Folder
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OpenWithApp = Open With Associated Application
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Options = Preferences
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PaletteEditor = Switch{0}{1}{2}
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PaletteEditor_Edit = <<<END
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Edit Palette Mode
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END
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PaletteEditor_And = <<<END
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and
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END
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PaletteEditor_FgPopup = <<<END
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Foreground Color Popup
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END
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PaletteEditor_BgPopup = <<<END
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Background Color Popup
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END
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PaletteSize = Palette Size
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Paste = Paste
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PasteText = Insert Text
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PixelPerfectMode = Switch Pixel Perfect Mode
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PlayAnimation = Play Animation
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PlayPreviewAnimation = Play Preview Animation
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Redo = Redo
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Refresh = Refresh
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EnterLicense = Enter License
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RemoveFrame = Remove Frame
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RemoveFrameTag = Remove Tag
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RemoveLayer = Remove Layer
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RemoveSlice = Remove Slice
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ReopenClosedFile = Reopen Closed File
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RepeatLastExport = Repeat Last Export
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ReplaceColor = Replace Color
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ReselectMask = Reselect Mask
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ReverseFrames = Reverse Frames
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Rotate = Rotate {0} {1}
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Rotate_Selection = Selection
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Rotate_Sprite = Sprite
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RunScript = Run Script
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SaveFile = Save File
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SaveFileAs = Save File As
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SaveFileCopyAs = Export
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SaveMask = Save Selection
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SavePalette = Save Palette
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Screenshot = Screenshot
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Screenshot_Open = Take & Open Screenshot
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Screenshot_Save = Take & Save Screenshot
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Screenshot_Steam = Take & Add Screenshot to Steam
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Screenshot_sRGB = (sRGB Color Profile)
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Screenshot_DisplayCS = (Display Color Profile)
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Scroll = Scroll {0}
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ScrollCenter = Scroll to center of canvas
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SelectPaletteColors = Select Used Colors
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SelectPaletteColors_UnusedColors = Select Unused Colors
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SelectPaletteColors_UsedTiles = Select Used Tiles
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SelectPaletteColors_UnusedTiles = Select Unused Tiles
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SelectTile = Select Tile
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SelectTile_Add = Select Tile (Add)
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SelectTile_Subtract = Select Tile (Subtract)
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SelectTile_Intersect = Select Tile (Intersect)
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SelectionAsGrid = Selection as Grid
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SetColorSelector = Set Color Selector
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SetColorSelector_Spectrum = Color Spectrum
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SetColorSelector_TintShadeTone = Color Tint/Shade/Tone
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SetColorSelector_RGBWheel = RGB Color Wheel
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SetColorSelector_RYBWheel = RYB Color Wheel
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SetColorSelector_NormalMapWheel = Normal Map Color Wheel
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SetInkType = Set Ink Type: {0}
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SetLoopSection = Set Loop Section
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SetPalette = Set Palette
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SetPaletteEntrySize = Set Palette Entry Size
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SetSameInk = Same Ink in All Tools
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ShowAutoGuides = Show Auto Guides
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ShowBrushPreview = Show Brush Preview
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ShowBrushes = Show Brushes
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ShowDynamics = Show Dynamics
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ShowExtras = Show Extras
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ShowGrid = Show Grid
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ShowLayerEdges = Show Layer Edges
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ShowMenu = Show Menu: {0}
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ShowOnionSkin = Show Onion Skin
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ShowPaletteOptions = Show Palette Options
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ShowPalettePresets = Show Palette Presets
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ShowPaletteSortOptions = Show Palette Sort Options
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ShowPixelGrid = Show Pixel Grid
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ShowSelectionEdges = Show Selection Edges
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ShowSlices = Show Slices
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ShowTileNumbers = Show Tile Numbers
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SliceProperties = Slice Properties
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SnapToGrid = Snap to Grid
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SpriteProperties = Sprite Properties
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SpriteSize = Sprite Size
|
|
Stroke = Stroke Selection Borders with Foreground Color
|
|
SwitchColors = Switch Colors
|
|
SwapCheckerboardColors = Swap Checkerboard Background Colors
|
|
SwitchNonactiveLayersOpacity = Switch Nonactive Layers Opacity
|
|
SymmetryMode = Symmetry Mode
|
|
TiledMode = Tiled Mode
|
|
Timeline = Switch Timeline
|
|
TogglePreview = Toggle Preview
|
|
ToggleTilesMode = Toggle Tiles Mode
|
|
TilesetMode = Tileset Mode: {}
|
|
TilesetMode_Manual = Manual
|
|
TilesetMode_Auto = Auto
|
|
TilesetMode_Stack = Stack
|
|
ToggleTimelineThumbnails = Toggle Timeline Thumbnails
|
|
Undo = Undo
|
|
UndoHistory = Undo History
|
|
UnlinkCel = Unlink Cel
|
|
Zoom = Zoom
|
|
Zoom_In = Zoom In
|
|
Zoom_Out = Zoom Out
|
|
Zoom_Set = Zoom {0}%
|
|
|
|
[debugger]
|
|
title = Debugger
|
|
continue = Start or Continue Debugging
|
|
step_into = Step Into
|
|
step_over = Step Over
|
|
step_out = Step Out
|
|
toggle_breakpoint = Toggle Breakpoint
|
|
stacktrace = Stacktrace
|
|
console = Console
|
|
locals = Locals
|
|
|
|
[document_tab_popup_menu]
|
|
duplicate_view = Duplicate &View
|
|
open_with_os = &Open with OS
|
|
open_in_folder = Open in &Folder
|
|
|
|
[canvas_size]
|
|
title = Canvas Size
|
|
size = Size:
|
|
width = Width:
|
|
height = Height:
|
|
borders = Borders:
|
|
left = Left:
|
|
left_tooltip = <<<END
|
|
Columns to be added/removed in the left side.
|
|
Use a negative number to remove columns.
|
|
END
|
|
top = Top:
|
|
top_tooltip = <<<END
|
|
Rows to be added/removed in the top side.
|
|
Use a negative number to remove rows
|
|
END
|
|
right = Right:
|
|
right_tooltip = <<<END
|
|
Columns to be added/removed in the right side.
|
|
Use a negative number to remove columns.
|
|
END
|
|
bottom = Bottom:
|
|
bottom_tooltip = <<<END
|
|
Rows to be added/removed in the bottom side.
|
|
Use a negative number to remove rows.
|
|
END
|
|
trim = &Trim content outside the canvas
|
|
trim_tooltip = <<<END
|
|
Remove pixels from image cels that will
|
|
be left outside the new canvas size.
|
|
END
|
|
|
|
[cel_properties]
|
|
title = Cel Properties
|
|
opacity = Opacity:
|
|
user_data_tooltip = User Data
|
|
|
|
[color_curve_point]
|
|
title = Point Properties
|
|
x = X:
|
|
y = Y:
|
|
ok = &OK
|
|
cancel = &Cancel
|
|
delete = &Delete
|
|
|
|
[color_mode]
|
|
title = Color Mode
|
|
amount = Amount:
|
|
flatten = Merge layers
|
|
|
|
[convolution_matrix]
|
|
reload_stock = &Reload Stock
|
|
|
|
[despeckle]
|
|
width = Width:
|
|
height = Height:
|
|
|
|
[duplicate_sprite]
|
|
title = Duplicate Sprite
|
|
duplicate = Duplicate:
|
|
as = As:
|
|
merged_layers = Duplicate merged layers only
|
|
|
|
[dynamics]
|
|
stabilizer = Stabilizer
|
|
stabilizer_tooltip = Stabilizer radius to avoid shaky lines
|
|
pressure = Pressure
|
|
pressure_tooltip = Control parameters through the pen pressure sensor
|
|
velocity = Velocity
|
|
velocity_tooltip = Control parameters through the mouse velocity
|
|
size = Size
|
|
size_tooltip = <<<END
|
|
Change the brush size
|
|
depending on the sensor value
|
|
END
|
|
angle = Angle
|
|
angle_tooltip = <<<END
|
|
Change the brush angle
|
|
depending on the sensor value
|
|
END
|
|
min_size_tooltip = Brush size when the sensor has its minimum value
|
|
max_size_tooltip = Brush size when the sensor has its maximum value
|
|
min_angle_tooltip = Brush angle when the sensor has its minimum value
|
|
max_angle_tooltip = Brush angle when the sensor has its maximum value
|
|
gradient = Gradient
|
|
gradient_tooltip = <<<END
|
|
Gradient between foreground
|
|
and background colors
|
|
END
|
|
max_point_value = Min/Max Values
|
|
sensors_tweaks = Sensor Threshold
|
|
|
|
[export_file]
|
|
title = Export File
|
|
output_file = Output File:
|
|
resize = Resize:
|
|
layers = Layers:
|
|
frames = Frames:
|
|
anidir = Animation Direction:
|
|
pixel_ratio = Apply pixel ratio
|
|
for_twitter = Export for Twitter
|
|
for_twitter_tooltip = <<<END
|
|
Adjust the duration of the last frame to 1/4 so
|
|
Twitter reproduces the animation correctly.
|
|
END
|
|
adjust_resize = Adjust resize to {0}%
|
|
export = &Export
|
|
cancel = &Cancel
|
|
|
|
[export_sprite_sheet]
|
|
title = Export Sprite Sheet
|
|
sprite = Sprite
|
|
sprite_tooltip = Source of sprite samples to export in the sprite sheet
|
|
borders = Borders
|
|
borders_tooltip = Add or trim borders from each sprite in the sprite sheet
|
|
expand_all_sections_tooltip = <<<END
|
|
Show all sections
|
|
|
|
Use Ctrl+click to display multiple sections at the same time
|
|
END
|
|
layout = Layout
|
|
layout_tooltip = Arrangement of sprites in the final result
|
|
output = Output
|
|
output_tooltip = Where to store the sprite sheet
|
|
sheet_type = Sheet Type:
|
|
sheet_type_tooltip = <<<END
|
|
Indicates a specific way to layout sprites in the sprite sheet:
|
|
* Horizontal: Each frame side by side.
|
|
* Vertical: Each frame one below the other.
|
|
* By Rows: Create one row for each layer or tag.
|
|
* By Columns: Create one column for each layer or tag.
|
|
* Packed: Try to fit all frames in the best possible way.
|
|
END
|
|
type_horz = Horizontal Strip
|
|
type_vert = Vertical Strip
|
|
type_rows = By Rows
|
|
type_cols = By Columns
|
|
type_pack = Packed
|
|
constraints = Constraints:
|
|
constraints_tooltip = <<<END
|
|
Special constraints for the sprite sheet.
|
|
E.g. Fixed number of rows/columns or fixed
|
|
number of pixels (width/height).
|
|
END
|
|
constraint_fixed_none = None
|
|
constraint_fixed_cols = Fixed # of Columns
|
|
constraint_fixed_rows = Fixed # of Rows
|
|
constraint_fixed_width = Fixed Width
|
|
constraint_fixed_height = Fixed Height
|
|
constraint_fixed_size = Fixed Size
|
|
border = Border Padding:
|
|
border_tooltip = Space between each frame and the edge of the sprite sheet
|
|
shape = Spacing:
|
|
shape_tooltip = <<<END
|
|
Space between each frame in the sprite sheet
|
|
(a.k.a "Shape Padding")
|
|
END
|
|
inner = Inner Padding:
|
|
inner_tooltip = Extra space inside frame edges
|
|
trim_sprite = Trim Sprite
|
|
trim_sprite_tooltip = Trims the whole sprite before its frames are included in the sprite sheet
|
|
trim = Trim Cels
|
|
trim_tooltip = Trims each frame separately
|
|
trim_by_grid = By Grid
|
|
trim_by_grid_tooltip = Trims by grid boundaries instead of pixel by pixel
|
|
extrude = Extrude
|
|
extrude_tooltip = Adds a border to each frame duplicating the pixels of its edges
|
|
merge_dups = Merge Duplicates
|
|
merge_dups_tooltip = Similar frames can use the same sprite sheet rectangular area
|
|
ignore_empty = Ignore Empty
|
|
ignore_empty_tooltip = Do not include empty/transparent frames in the sprite sheet
|
|
layers = Layers:
|
|
split_layers = Split Layers
|
|
split_layers_tooltip = Generates one sprite for each layer
|
|
split_tags = Split Tags
|
|
split_tags_tooltip = Generates one sprite for each tag
|
|
frames = Frames:
|
|
output_file = Output File
|
|
json_data = JSON Data
|
|
json_data_hash = Hash
|
|
json_data_array = Array
|
|
meta = Meta:
|
|
meta_layers = Layers
|
|
meta_tags = Tags
|
|
meta_slices = Slices
|
|
data_filename_format = Item Filename:
|
|
data_filename_format_tooltip = <<<END
|
|
Each frame in the JSON data will contain a filename
|
|
(string that identifies them), this field describes
|
|
how to build each frame. You can use special marks
|
|
like {layer}, {frame}, {tag}, {tagframe}, etc.
|
|
END
|
|
preview = Preview
|
|
open_sprite_sheet = Open Sprite Sheet
|
|
export = &Export
|
|
cancel = &Cancel
|
|
generating = Generating...
|
|
|
|
[file_selector]
|
|
go_back_button_tooltip = Go back one folder
|
|
go_forward_button_tooltip = Go forward one folder
|
|
go_up_button_tooltip = Up to parent folder
|
|
refresh_button_tooltip = Refresh folder view
|
|
new_folder_button_tooltip = New folder
|
|
list_view_button_tooltip = List View
|
|
small_icon_view_button_tooltip = Small Icons View
|
|
big_icon_view_button_tooltip = Big Icons View
|
|
file_name = File name:
|
|
file_type = File type:
|
|
pinned_folders = Pinned Folders
|
|
recent_folders = Recent Folders
|
|
|
|
[filters]
|
|
selected_cels = Selected
|
|
selected_cels_tooltip = Apply to the active selection in the timeline
|
|
all_cels = All
|
|
all_cels_tooltip = Apply to all cels in the sprite
|
|
|
|
[font_popup]
|
|
load = Load
|
|
|
|
[frame_properties]
|
|
title = Frame Properties
|
|
frame_number = Frame number:
|
|
duration = Duration (milliseconds):
|
|
|
|
[general]
|
|
ok = &OK
|
|
close = &Close
|
|
yes = &Yes
|
|
no = &No
|
|
cancel = &Cancel
|
|
user_data = User Data
|
|
dont_show = Don't show this alert again
|
|
dont_show_tooltip = <<<END
|
|
Check in case that you want to establish
|
|
the given option as the default option.
|
|
END
|
|
reset = Reset
|
|
advanced_options = Advanced Options
|
|
|
|
[gif_options]
|
|
title = GIF Options
|
|
general_options = General Options:
|
|
interlaced = &Interlaced
|
|
animation_loop = Animation &Loop
|
|
preserve_palette_order = &Preserve palette order
|
|
ok = &OK
|
|
cancel = &Cancel
|
|
|
|
[goto_frame]
|
|
title = Go to Frame
|
|
frame_or_tags = Frame number or tag name:
|
|
|
|
[grid_settings]
|
|
title = Grid Settings
|
|
x = X:
|
|
y = Y:
|
|
width = Width:
|
|
height = Height:
|
|
|
|
[home_view]
|
|
title = Home
|
|
new_file = New File...
|
|
open_file = Open File...
|
|
recover_files = Recover Files...
|
|
recover_files_tooltip = <<<END
|
|
Recover files from crashed sessions or
|
|
closed sprite that were not saved in
|
|
previous sessions.
|
|
END
|
|
share_crashdb = Share crash data with Aseprite developers
|
|
share_crashdb_tooltip = <<<END
|
|
Check to share crash data with Aseprite developers automatically.
|
|
This will help to find new bugs and improve the general stability
|
|
of Aseprite for all users.
|
|
END
|
|
recent_files = Recent files:
|
|
recent_folders = Recent folders:
|
|
news = News:
|
|
checking_updates = Checking Updates...
|
|
new_version_available = New {0} v{1} available!
|
|
|
|
[import_sprite_sheet]
|
|
title = Import Sprite Sheet
|
|
type = Type:
|
|
tiles = Tiles:
|
|
x = X:
|
|
y = Y:
|
|
width = Width:
|
|
height = Height:
|
|
padding = Padding
|
|
horizontal_padding = Horizontal:
|
|
vertical_padding = Vertical:
|
|
partial_tiles = Include partial tiles at bottom/right edges
|
|
import = &Import
|
|
cancel = &Cancel
|
|
|
|
[inks]
|
|
simple_ink = Simple Ink
|
|
alpha_compositing = Alpha Compositing
|
|
copy_color = Copy Alpha+Color
|
|
lock_alpha = Lock Alpha
|
|
shading = Shading
|
|
|
|
[ink_popup_menu]
|
|
same_in_all_tools = Same in all Tools
|
|
|
|
[jpeg_options]
|
|
title = JPEG Options
|
|
quality = Quality:
|
|
|
|
[keyboard_shortcuts]
|
|
title = Keyboard Shortcuts
|
|
import = &Import
|
|
export = &Export
|
|
reset = &Reset
|
|
section_menus = Menus
|
|
section_commands = Commands
|
|
section_tools = Tools
|
|
section_action_modifiers = Action Modifiers
|
|
section_mouse_wheel = Mouse Wheel
|
|
section_drag_value = Drag Value
|
|
default_wheel_behavior = Default
|
|
custom_wheel_behavior = Custom
|
|
slide_as_wheel = Interpret two fingers slide on Trackpad as mouse wheel
|
|
invert_brush_size_wheel = Invert the mouse wheel direction for increasing the brush size
|
|
drag_angle = Angle:
|
|
drag_angle_tooltip = Direction of the mouse to indicate an increment of the value
|
|
drag_distance = Distance:
|
|
drag_distance_tooltip = Number of pixels for mouse movement to increment/decrement one unit
|
|
ok = &OK
|
|
cancel = &Cancel
|
|
|
|
[layer_properties]
|
|
title = Layer Properties
|
|
name = Name:
|
|
mode = Mode:
|
|
opacity = Opacity:
|
|
tileset_tooltip = Tileset
|
|
|
|
[main_menu]
|
|
file = &File
|
|
file_new = &New...
|
|
file_open = &Open...
|
|
file_open_recent = Open &Recent
|
|
file_reopen_closed = &Reopen Closed File
|
|
file_no_recent_file = No Recent File
|
|
file_clear_recent_files = &Clear Recent Files
|
|
file_save = &Save
|
|
file_save_as = Save &As...
|
|
file_export = Expor&t...
|
|
file_close = &Close
|
|
file_close_all = Close All
|
|
file_import_sprite_sheet = &Import Sprite Sheet
|
|
file_export_sprite_sheet = &Export Sprite Sheet
|
|
file_repeat_last_export = Repeat &Last Export
|
|
file_scripts = Scri&pts
|
|
file_open_script_folder = &Open Scripts Folder
|
|
file_rescan_script_folder = &Rescan Scripts Folder
|
|
file_debugger = &Debugger
|
|
file_exit = E&xit
|
|
edit = &Edit
|
|
edit_undo = &Undo
|
|
edit_redo = &Redo
|
|
edit_undo_history = Undo Histor&y
|
|
edit_cut = Cu&t
|
|
edit_copy = &Copy
|
|
edit_copy_merged = Copy Mer&ged
|
|
edit_paste = &Paste
|
|
edit_paste_special = Paste Specia&l
|
|
edit_paste_special_new_sprite = Paste as New &Sprite
|
|
edit_paste_special_new_layer = Paste as New &Layer
|
|
edit_paste_special_new_ref_layer = Paste as New &Reference Layer
|
|
edit_clear = &Delete
|
|
edit_fill = &Fill
|
|
edit_stroke = Stroke
|
|
edit_rotate = R&otate
|
|
edit_rotate_180 = &180
|
|
edit_rotate_90cw = &90 CW
|
|
edit_rotate_90ccw = 90 &CCW
|
|
edit_flip_horizontal = Flip &Horizontal
|
|
edit_flip_vertical = Flip &Vertical
|
|
edit_transform = Transfor&m
|
|
edit_shift = &Shift
|
|
edit_shift_left = &Left
|
|
edit_shift_right = &Right
|
|
edit_shift_up = &Up
|
|
edit_shift_down = &Down
|
|
edit_new_brush = New &Brush
|
|
edit_new_sprite_from_selection = &New Sprite From Selection
|
|
edit_replace_color = R&eplace Color...
|
|
edit_invert_color = &Invert...
|
|
edit_adjustments = Ad&justments
|
|
edit_adjustments_brightness_contrast = &Brightness/Contrast...
|
|
edit_adjustments_hue_saturation = &Hue/Saturation...
|
|
edit_adjustments_color_curve = &Color Curve...
|
|
edit_fx = F&X
|
|
edit_fx_outline = &Outline
|
|
edit_fx_convolution_matrix = Convolution &Matrix...
|
|
edit_fx_despeckle = &Despeckle (Median Filter)...
|
|
edit_insert_text = Insert Text
|
|
edit_keyboard_shortcuts = &Keyboard Shortcuts...
|
|
edit_preferences = Preferences&...
|
|
sprite = &Sprite
|
|
sprite_properties = &Properties...
|
|
sprite_color_mode = Color &Mode
|
|
sprite_color_mode_rgb = &RGB Color
|
|
sprite_color_mode_grayscale = &Grayscale
|
|
sprite_color_mode_indexed = &Indexed
|
|
sprite_color_mode_more_options = &More Options
|
|
sprite_duplicate = &Duplicate...
|
|
sprite_sprite_size = &Sprite Size...
|
|
sprite_canvas_size = &Canvas Size...
|
|
sprite_rotate_canvas = &Rotate Canvas
|
|
sprite_rotate = R&otate
|
|
sprite_rotate_180 = &180
|
|
sprite_rotate_90cw = &90 CW
|
|
sprite_rotate_90ccw = 90 &CCW
|
|
sprite_flip_canvas_horizontal = Flip Canvas &Horizontal
|
|
sprite_flip_canvas_vertical = Flip Canvas &Vertical
|
|
sprite_crop = Cr&op
|
|
sprite_trim = &Trim
|
|
layer = &Layer
|
|
layer_properties = &Properties...
|
|
layer_visible = &Visible
|
|
layer_lock_layers = Loc&k Layers
|
|
layer_open_group = &Open Group
|
|
layer_new = &New...
|
|
layer_new_layer = &New Layer
|
|
layer_new_group = New &Group
|
|
layer_new_layer_via_copy = New Layer via &Copy
|
|
layer_new_layer_via_cut = New Layer via Cu&t
|
|
layer_new_reference_layer_from_file = New &Reference Layer from File
|
|
layer_new_tilemap_layer = New Tilemap Layer
|
|
layer_delete_layer = Delete Laye&r
|
|
layer_convert_to = Conv&ert To...
|
|
layer_convert_to_background = &Background
|
|
layer_convert_to_layer = &Layer
|
|
layer_convert_to_tilemap = &Tilemap
|
|
layer_duplicate = &Duplicate
|
|
layer_merge_down = &Merge Down
|
|
layer_flatten = &Flatten
|
|
layer_flatten_visible = Flatten Vi&sible
|
|
frame = F&rame
|
|
frame_properties = Frame &Properties...
|
|
frame_cel_properties = &Cel Properties...
|
|
frame_new_frame = &New Frame
|
|
frame_new_empty_frame = New &Empty Frame
|
|
frame_duplicate_cels = &Duplicate Cel(s)
|
|
frame_duplicate_linked_cels = Duplicate &Linked Cel(s)
|
|
frame_delete_frame = Delete F&rame
|
|
frame_tags = &Tags
|
|
frame_tags_tag_properties = Tag &Properties...
|
|
frame_tags_new_tag = New &Tag
|
|
frame_tags_delete_tag = &Delete Tag
|
|
frame_jump_to = &Jump to
|
|
frame_jump_to_first_frame = &First Frame
|
|
frame_jump_to_previous_frame = &Previous Frame
|
|
frame_jump_to_next_frame = &Next Frame
|
|
frame_jump_to_last_frame = &Last Frame
|
|
frame_jump_to_first_frame_in_tag = First Frame In Tag
|
|
frame_jump_to_last_frame_in_tag = Last Frame In Tag
|
|
frame_go_to_frame = &Go to Frame
|
|
frame_play_animation = &Play Animation
|
|
frame_constant_frame_rate = Constant Frame Rate
|
|
frame_reverse_frames = Re&verse Frames
|
|
select = Selec&t
|
|
select_all = &All
|
|
select_deselect = &Deselect
|
|
select_reselect = &Reselect
|
|
select_inverse = &Inverse
|
|
select_color_range = &Color Range
|
|
select_modify = &Modify
|
|
select_modify_border = &Border
|
|
select_modify_expand = &Expand
|
|
select_modify_contract = &Contract
|
|
select_load_from_file = &Load from MSK file
|
|
select_save_to_file = &Save to MSK file
|
|
view = &View
|
|
view_duplicate_view = Duplicate &View
|
|
view_show_extras = &Extras
|
|
view_show = &Show
|
|
view_show_layer_edges = &Layer Edges
|
|
view_show_selection_edges = &Selection Edges
|
|
view_show_grid = &Grid
|
|
view_show_auto_guides = &Auto Guides
|
|
view_show_slices = Sl&ices
|
|
view_show_pixel_grid = &Pixel Grid
|
|
view_show_brush_preview = &Brush Preview
|
|
view_show_tile_numbers = &Tile Numbers
|
|
view_grid = &Grid
|
|
view_grid_settings = Gri&d Settings
|
|
view_grid_selection_as_grid = Select&ion as Grid
|
|
view_grid_snap_to_grid = &Snap to Grid
|
|
view_tiled_mode = Tiled &Mode
|
|
view_tiled_mode_none = &None
|
|
view_tiled_mode_both = Tiled in &Both Axes
|
|
view_tiled_mode_x = Tiled in &X Axis
|
|
view_tiled_mode_y = Tiled in &Y Axis
|
|
view_symmetry_options = S&ymmetry Options
|
|
view_set_loop_section = Set &Loop Section
|
|
view_show_onion_skin = Show &Onion Skin
|
|
view_timeline = &Timeline
|
|
view_preview = Previe&w
|
|
view_advanced_mode = &Advanced Mode
|
|
view_full_screen_mode = &Full Screen Mode
|
|
view_full_screen_preview = F&ull Screen Preview
|
|
view_home = &Home
|
|
view_refresh = &Refresh && Reload Skin
|
|
help = &Help
|
|
help_readme = Readme
|
|
help_quick_reference = Quick &Reference
|
|
help_documentation = Documentation
|
|
help_tutorial = Tutorial
|
|
help_release_notes = Release Notes
|
|
help_twitter = Twitter
|
|
help_enter_license = Enter &License
|
|
help_about = &About
|
|
|
|
[modify_selection]
|
|
title = Modify Selection
|
|
circle = Circle Brush
|
|
square = Square Brush
|
|
|
|
[new_folder]
|
|
title = New Folder
|
|
folder_name = Folder Name:
|
|
default_new_folder_name = New Folder
|
|
|
|
[new_layer]
|
|
title = New Layer
|
|
name = Name:
|
|
tileset = Tileset:
|
|
default_new_layer_name = New Layer
|
|
|
|
[enter_license]
|
|
title = Enter License
|
|
default_message = If you need a license key, go to
|
|
license_key = License Key
|
|
activating_message = Activating...
|
|
activated_message = Aseprite has been successfully activated!
|
|
|
|
[aseprite_update]
|
|
title = Aseprite update
|
|
|
|
[tileset_selector]
|
|
new_tileset = New Tileset
|
|
grid_width = Grid Width:
|
|
grid_height = Grid Height:
|
|
name = Name:
|
|
default_name = Tileset
|
|
base_index = Base Index:
|
|
base_tooltip = <<<END
|
|
Visible aid to see the first tile with content from the tileset
|
|
as index 1 (by default, one-based index) or other value.
|
|
E.g. you can use 0 here for zero-based indexing.
|
|
END
|
|
|
|
[tileset_selector_window]
|
|
title = Tileset
|
|
|
|
[new_sprite]
|
|
title = New Sprite
|
|
size = Size:
|
|
width = Width:
|
|
height = Height:
|
|
color_mode = Color Mode:
|
|
rgba = &RGBA
|
|
grayscale = &Grayscale
|
|
indexed = &Indexed
|
|
rgba_tooltip = <<<END
|
|
Each pixel has Red, Green, Blue, and Alpha components
|
|
(32 bits per pixel)
|
|
END
|
|
grayscale_tooltip = <<<END
|
|
Each pixel has a Gray value and Alpha
|
|
(16 bits per pixel)
|
|
END
|
|
indexed_tooltip = <<<END
|
|
Each pixel is a reference to the palette
|
|
(8 bits per pixel)
|
|
END
|
|
background = Background:
|
|
transparent = &Transparent
|
|
white = &White
|
|
black = &Black
|
|
pixel_ratio = Pixel Aspect Ratio:
|
|
square_pixels = Square Pixels (1:1)
|
|
double_wide = Double-wide Pixels (2:1)
|
|
double_high = Double-high Pixels (1:2)
|
|
|
|
[rgbmap_algorithm_selector]
|
|
label = RGB to palette index mapping:
|
|
default = Default (Octree)
|
|
rgb5a3 = Table RGB 5 bits + Alpha 3 bits
|
|
octree = Octree
|
|
|
|
[open_sequence]
|
|
title = Notice
|
|
description = Do you want to load the following files as an animation?
|
|
repeat = Do the same for other files
|
|
agree = &Agree
|
|
skip = &Skip
|
|
|
|
[options]
|
|
title = Preferences
|
|
section_general = General
|
|
section_files = Files
|
|
section_tablet = Tablet
|
|
section_alerts = Alerts
|
|
section_color = Color
|
|
section_editor = Editor
|
|
section_selection = Selection
|
|
section_timeline = Timeline
|
|
section_cursors = Cursors
|
|
section_background = Background
|
|
section_grid = Grid
|
|
section_guides_and_slices = Guides && Slices
|
|
section_undo = Undo
|
|
section_theme = Theme
|
|
section_extensions = Extensions
|
|
section_experimental = Experimental
|
|
general = General
|
|
screen_scaling = Screen Scaling:
|
|
ui_scaling = UI Elements Scaling:
|
|
language = Language:
|
|
download_translations = Download Translations
|
|
gpu_acceleration = GPU acceleration
|
|
gpu_acceleration_tooltip = Check this option to enable hardware acceleration
|
|
show_menu_bar = Show Aseprite menu bar
|
|
show_home = Show Home tab when Aseprite is started
|
|
expand_menu_bar_items_on_mouseover = Expand menu bar items on mouseover
|
|
expand_menu_bar_items_on_mouseover_tooltip = <<<END
|
|
Check this option to get
|
|
this old menus behavior.
|
|
END
|
|
color_bar_entries_separator = Draw a separation between each palette entry
|
|
recover_files = Recover Files
|
|
auto_save_recovery_data = Automatically save recovery data every
|
|
auto_save_recovery_data_tooltip = <<<END
|
|
With this option you can recover your documents
|
|
if the program finalizes unexpectedly.
|
|
END
|
|
10_seconds = 10 Seconds
|
|
30_seconds = 30 Seconds
|
|
1_minute = 1 Minute
|
|
2_minutes = 2 Minutes
|
|
5_minutes = 5 Minutes
|
|
10_minutes = 10 Minutes
|
|
15_minutes = 15 Minutes
|
|
30_minutes = 30 Minutes
|
|
1_hour = 1 Hour
|
|
4_hours = 4 Hours
|
|
8_hours = 8 Hours
|
|
keep_edited_sprite_data = Keep edited sprite data for
|
|
keep_edited_sprite_data_tooltip = <<<END
|
|
With this option you can re-open edited documents
|
|
after closing the program for the number of specified
|
|
days.
|
|
END
|
|
1_day = 1 Day
|
|
2_days = 2 Days
|
|
3_days = 3 Days
|
|
1_week = 1 Week
|
|
2_weeks = 2 Weeks
|
|
1_month = 1 Month
|
|
show_full_path = Show full file name path
|
|
show_full_path_tooltip = <<<END
|
|
Uncheck this option if you would prefer to hide
|
|
full path on UI (e.g. useful for live streaming)
|
|
END
|
|
keep_closed_sprite_on_memory = Keep closed sprite on memory for
|
|
keep_closed_sprite_on_memory_tooltip = <<<END
|
|
When you close a sprite, it will be kept on memory just in case if you
|
|
have closed the sprite by mistake, so you can "undo" the close action
|
|
using "File > Reopen Closed File" menu option.
|
|
END
|
|
default_extension_for = Default extension for:
|
|
save_default_extension = File > Save:
|
|
export_image_default_extension = File > Export (one image):
|
|
export_animation_default_extension = File > Export (animation):
|
|
export_sprite_sheet_default_extension = File > Export Sprite Sheet:
|
|
recent_files = Recent Items:
|
|
recent_files_tooltip = Number of recent files and folders
|
|
clear_recent_files = Clear
|
|
clear_recent_files_tooltip = Clear the list of recent files and folders
|
|
locate_file = Locate Configuration File
|
|
locate_crash_folder = Locate Crash Folder
|
|
tablet_api_windows_pointer = Windows 8/10 Pointer API (Windows Ink)
|
|
tablet_api_wintab_system = Wintab
|
|
tablet_api_wintab_direct = Wintab (direct packet processing)
|
|
wheel_zoom = Zoom with scroll wheel
|
|
slide_zoom = Zoom sliding two fingers up or down
|
|
zoom_from_center_with_wheel = Zoom from center with scroll wheel
|
|
zoom_from_center_with_keys = Zoom from center with keys
|
|
show_scrollbars = Show scroll-bars in sprite editor
|
|
show_scrollbars_tooltip = Show scroll-bars in all sprite editors.
|
|
auto_scroll = Auto-scroll on editor edges
|
|
auto_fit = Auto-fit on screen when a sprite is opened
|
|
straight_line_preview = Preview straight line immediately on Pencil tool
|
|
straight_line_preview_tooltip = <<<END
|
|
On Pencil tool you can draw straight lines
|
|
using Shift+click, with this option checked
|
|
you will see the preview immediately when
|
|
the Shift key is pressed.
|
|
END
|
|
discard_brush = Discard custom brush when eyedropper is used
|
|
right_click = Right-click:
|
|
editor_selection = Selection
|
|
auto_opaque = Adjust opaque/transparent mode automatically
|
|
auto_opaque_tooltip = <<<END
|
|
Depending on the layer (background/transparent),
|
|
the pasted selection will be adjusted
|
|
automatically (opaque/transparent)
|
|
END
|
|
keep_selection_after_clear = Keep selection after "Edit > Delete" command
|
|
keep_selection_after_clear_tooltip = <<<END
|
|
Check this if you want to keep the selection
|
|
after deleting it.
|
|
END
|
|
auto_show_selection_edges = Show selection edges automatically when the selection is modified
|
|
auto_show_selection_edges_tooltip = <<<END
|
|
When checked, the View > Show > Selection Edges option will be enabled
|
|
each time we modify the selection. Uncheck this in case that you want
|
|
to keep selection edges hidden when View > Show > Selection Edges
|
|
option is disabled, e.g. to avoid visual noise or performance issues.
|
|
END
|
|
move_edges = Allow moving selection edges
|
|
move_edges_tooltip = <<<END
|
|
Check this if you want to be able to drag
|
|
only the selection edges when the mouse is
|
|
above them.
|
|
END
|
|
modifiers_disable_handles = Disable transformation handles when key modifiers are pressed
|
|
modifiers_disable_handles_tooltip = <<<END
|
|
If you press Shift/Ctrl/Alt keys, the handles
|
|
to transform the selection will be temporarily
|
|
disabled.
|
|
END
|
|
move_on_add_mode = Move selection on Add mode
|
|
move_on_add_mode_tooltip = <<<END
|
|
On "Add to selection" mode, we can move
|
|
the selection when the mouse is inside it.
|
|
END
|
|
select_tile_with_double_click = Select a grid tile with double-click
|
|
force_rotsprite = Force RotSprite even for right/straight angles
|
|
multicel_when_layers_or_frames = Transform cels in selected layers or frames on timeline
|
|
multicel_when_layers_or_frames_tooltip = <<<END
|
|
When you transform the selection, all selected cels in the timeline
|
|
will be transformed. With this option if you select multiple layers or
|
|
frames, the transformation will be applied to all cels of the selected
|
|
layers/frames. Without this option, multiple cels will be transformed
|
|
only if you select multiple cels explicitly in the timeline.
|
|
END
|
|
autotimeline = Show timeline automatically
|
|
autotimeline_tooltip = <<<END
|
|
Show the timeline automatically
|
|
when a new frame or layer is added.
|
|
END
|
|
rewind_on_stop = Rewind on Stop
|
|
rewind_on_stop_tooltip = <<<END
|
|
The 'Stop' button should rewind the animation
|
|
where it was started.
|
|
END
|
|
keep_timeline_selection = Keep selection
|
|
keep_timeline_selection_tooltip = <<<END
|
|
Keep the selected range of layers/frames/cels
|
|
when we edit the canvas.
|
|
END
|
|
default_first_frame = Default First Frame:
|
|
ui_mouse_cursor = UI Mouse Cursor
|
|
native_cursor = Use native mouse cursors
|
|
cursor_scale_label = Mouse Cursor Scale:
|
|
painting_cursors = Painting Cursors
|
|
crosshair_type = Crosshair Type:
|
|
simple_crosshair = Simple Crosshair
|
|
crosshair_on_sprite = Crosshair on Sprite
|
|
brush_preview = Brush Preview:
|
|
brush_preview_none = None
|
|
brush_preview_edges = Edges Only
|
|
brush_preview_full = Full Preview
|
|
brush_preview_fullall = Full Preview with All Tools
|
|
brush_preview_fullnedges = Full Preview and Edges
|
|
cursor_color_type = Crosshair && Brush Edges Color:
|
|
cursor_neg_bw = Negative Black and White
|
|
cursor_specific_color = Specific Color
|
|
bg_checked = Checked Background
|
|
bg_size = Size:
|
|
bg_apply_zoom = Apply Zoom
|
|
bg_colors = Colors:
|
|
grid_visible = Visible Grid
|
|
grid_x = X:
|
|
grid_y = Y:
|
|
grid_width = Width:
|
|
grid_height = Height:
|
|
grid_color = Color:
|
|
grid_opacity = Opacity:
|
|
grid_auto = Auto
|
|
grid_pixel_grid_visible = Visible Pixel Grid
|
|
grid_pixel_grid_color = Color:
|
|
grid_pixel_grid_opacity = Opacity:
|
|
guides = Guides
|
|
slices = Slices
|
|
layer_edges_color = Layer Edges Color:
|
|
auto_guides_color = Auto Guides Color:
|
|
default_slice_color = Default Color:
|
|
undo = Undo
|
|
undo_show_tooltip = Show Undo Tooltip
|
|
undo_size_limit = Undo Limit:
|
|
undo_size_limit_tooltip = <<<END
|
|
Limit of memory to be used
|
|
for undo information per sprite.
|
|
Specified in megabytes.
|
|
END
|
|
undo_mb = MB
|
|
undo_goto_modified = Go to modified frame/layer
|
|
undo_goto_modified_tooltip = <<<END
|
|
When it's enabled each time you undo/redo
|
|
the current frame & layer will be modified
|
|
to focus the undid/redid change.
|
|
END
|
|
undo_allow_nonlinear_history = Allow non-linear history
|
|
open_sequence_alert = Open a sequence of static files as an animation
|
|
open_sequence_alert_ask = Ask
|
|
open_sequence_alert_no = No
|
|
open_sequence_alert_yes = Yes
|
|
file_format_doesnt_support_alert = Show warning when saving a file with unsupported features
|
|
export_animation_in_sequence_alert = Show warning when saving an animation as a sequence of static images
|
|
overwrite_files_on_export_alert = Show warning when overwriting files on File > Export
|
|
overwrite_files_on_export_sprite_sheet_alert = Show warning when overwriting files on Export Sprite Sheet
|
|
image_format_alerts = Show options when saving files:
|
|
advanced_mode_alert = Show alert when we enter to Advanced Mode
|
|
invalid_fg_bg_color_alert = Show alert when drawing with index out of palette bounds
|
|
run_script_alert = Show alert when we try to run a script
|
|
reset_alerts = Reset all alert dialogs
|
|
color_management = Color Management
|
|
window_cs = Window Color Profile
|
|
use_monitor_cs = Use Current Monitor Color Profile
|
|
use_srgb_cs = Use sRGB Color Profile
|
|
use_specific_cs = Use {0}
|
|
working_rgb_cs = Working RGB space:
|
|
files_with_cs = Files with profile:
|
|
missing_cs = Missing profile:
|
|
disable_cs = Don't handle color
|
|
use_embedded_cs = Use embedded profile
|
|
convert_cs = Convert to working RGB space
|
|
assign_cs = Assign working RGB space
|
|
ask_cs = Ask
|
|
available_themes = Available Themes
|
|
select_theme = &Select
|
|
download_themes = Download Themes
|
|
open_theme_folder = Open &Folder
|
|
language_extensions = Languages
|
|
theme_extensions = Themes
|
|
keys_extensions = Keyboard Shortcuts
|
|
script_extensions = Scripts
|
|
palette_extensions = Palettes
|
|
dithering_matrix_extensions = Dithering Matrices
|
|
multiple_extensions = Multiple Categories
|
|
add_extension = &Add Extension
|
|
add_extension_title = Add Extension
|
|
enable_extension = &Enable
|
|
disable_extension = &Disable
|
|
uninstall_extension = &Uninstall
|
|
open_extension_folder = Open &Folder
|
|
user_interface = User Interface
|
|
multiple_windows = UI with multiple windows
|
|
new_blend = New layer blending method
|
|
new_render_engine = New render engine for sprite editor
|
|
native_clipboard = Use native clipboard
|
|
native_file_dialog = Use native file dialog
|
|
shaders_for_color_selectors = Use shaders for color selectors
|
|
hue_with_sat_value = Apply Saturation/Value to Hue slider on Tint/Shade/Tone selector
|
|
one_finger_as_mouse_movement = Interpret one finger as mouse movement
|
|
one_finger_as_mouse_movement_tooltip = <<<END
|
|
Only for Windows 8/10 Pointer API: Interprets one finger as mouse movement
|
|
and two fingers as pan/scroll. Uncheck this to use the old behavior:
|
|
One finger pans/scrolls.
|
|
END
|
|
load_wintab_driver = Load wintab32 library
|
|
load_wintab_driver_tooltip = <<<END
|
|
Loads wintab32.dll driver to use Wacom-like devices
|
|
when Aseprite is started.
|
|
END
|
|
wintab_more_info = (More Information)
|
|
flash_selected_layer = Flash layer when it is selected
|
|
non_active_layer_opacity = Opacity for non-active layers:
|
|
ok = &OK
|
|
apply = &Apply
|
|
cancel = &Cancel
|
|
|
|
[outline]
|
|
color = Outline Color:
|
|
outside = Outside
|
|
inside = Inside
|
|
circle = Circle
|
|
horizontal = Horizontal
|
|
vertical = Vertical
|
|
square = Square
|
|
bg_color = Background Color:
|
|
|
|
[palette_from_sprite]
|
|
title = Palette from Sprite
|
|
new_palette = Create new palette, color count limit:
|
|
replace_palette = Replace current palette
|
|
replace_range = Replace current range
|
|
alpha_channel = Create entries with alpha component
|
|
|
|
[palette_popup]
|
|
load = &Load
|
|
open_folder = Open &Folder
|
|
|
|
[palette_popup_menu]
|
|
title = Palette
|
|
edit_palette = Edit &Palette
|
|
palette_size = Palette Si&ze
|
|
select_palette_colors = S&elect
|
|
small_size = &Small Size
|
|
medium_size = &Medium Size
|
|
large_size = &Large Size
|
|
color_tint_shade_tone = Color Tint/Shade/Tone
|
|
color_spectrum = Color Spectrum
|
|
rgb_color_wheel = RGB Color Wheel
|
|
ryb_color_wheel = RYB Color Wheel
|
|
normal_map_color_wheel = Normal Map Color Wheel
|
|
load_palette = L&oad Palette
|
|
save_palette = S&ave Palette
|
|
save_palette_as_preset = Save Palette as Preset
|
|
load_default_palette = Load Default Palette
|
|
save_as_default_palette = Save Palette as Default
|
|
create_palette_from_current_sprite = New Palette from Sprite
|
|
unused_colors = Unused Colors
|
|
unused_tiles = Unused Tiles
|
|
used_colors = Used Colors
|
|
used_tiles = Used Tiles
|
|
|
|
[palette_size]
|
|
title = Palette Size
|
|
number_of_colors = Number of colors:
|
|
|
|
[paste_text]
|
|
title = Insert Text
|
|
text = Text:
|
|
font_size = Font Size:
|
|
font = Font:
|
|
select_font = Select Font
|
|
color = Color:
|
|
antialias = Anti-aliasing filter
|
|
antialias_tooltip = Smooth font edges
|
|
|
|
[recover_files]
|
|
title = Recover Files
|
|
recover_sprite = Recover Sprite
|
|
recover_n_sprites = Recover {} Sprite(s)
|
|
delete = Delete
|
|
refresh = Refresh
|
|
raw_images_as_frames = Raw Images as Frames
|
|
raw_images_as_layers = Raw Images as Layers
|
|
loading = Loading...
|
|
crash_sessions = Crashed Sessions
|
|
old_sessions = Previous Sessions
|
|
incompatible = [MIGHT BE INCOMPATIBLE v{1}] {0}
|
|
|
|
[replace_color]
|
|
from = From:
|
|
to = To:
|
|
tolerance = Tolerance:
|
|
|
|
[script_access]
|
|
title = Security
|
|
script_label = The following script:
|
|
file_label = wants to access to this file:
|
|
command_label = wants to execute the following command:
|
|
websocket_label = wants to open a WebSocket connection to this URL:
|
|
dont_show_for_this_access = Don't show this specific alert again for this script
|
|
dont_show_for_this_script = Give full trust to this script
|
|
allow_execute_access = &Allow Execute Access
|
|
allow_write_access = &Allow Write Access
|
|
allow_read_access = &Allow Read Access
|
|
allow_open_conn_access = &Allow to Open Connections
|
|
give_full_access = Give Script Full &Access
|
|
stop_script = &Stop Script
|
|
|
|
[select_accelerator]
|
|
title = Keyboard Shortcut
|
|
key = Key:
|
|
clear = Clear
|
|
modifiers = Modifiers:
|
|
ctrl = Ctrl
|
|
cmd = Cmd
|
|
alt = Alt
|
|
shift = Shift
|
|
space = Space
|
|
win = Win
|
|
assigned_to = Assigned to:
|
|
ok = OK
|
|
cancel = Cancel
|
|
|
|
[select_file]
|
|
text = Select File
|
|
browse = ...
|
|
|
|
[send_crash]
|
|
title = Crash Report
|
|
send_file = Please send the following file:
|
|
to_email = To this email:
|
|
explaining = Explaining what you were doing when the program crashed.
|
|
using_dev_ver = You are using a development version.
|
|
open_dmp_file = Open the following file to debug your compilation:
|
|
do_it_later = Do it later
|
|
delete_file = Delete file, I've already sent it
|
|
|
|
[slice_popup_menu]
|
|
properties = Slice &Properties...
|
|
delete = &Delete Slice
|
|
|
|
[slice_properties]
|
|
title = Slice Properties
|
|
name = Slice Name:
|
|
user_data_tooltip = User Data
|
|
bounds = Bounds:
|
|
center = 9-Slices
|
|
pivot = Pivot
|
|
x = X
|
|
y = Y
|
|
width = Width
|
|
height = Height
|
|
|
|
[sprite_properties]
|
|
title = Sprite Properties
|
|
filename = File name:
|
|
type = Type:
|
|
size = Size:
|
|
frames = Frames:
|
|
advanced = Advanced
|
|
transparent_color = Transparent Color:
|
|
transparent_color_tooltip = <<<END
|
|
Palette entry used as
|
|
transparent color in each
|
|
layer (only for indexed images).
|
|
END
|
|
pixel_ratio = Pixel Aspect Ratio:
|
|
square_pixels = Square Pixels (1:1)
|
|
double_wide = Double-wide Pixels (2:1)
|
|
double_high = Double-high Pixels (1:2)
|
|
color_profile = Color Profile:
|
|
assign_color_profile = Assign
|
|
convert_color_profile = Convert
|
|
|
|
[sprite_size]
|
|
title = Sprite Size
|
|
pixels = Pixels:
|
|
width = Width:
|
|
width_px_tooltip = New width for the sprite (in pixels)
|
|
width_perc_tooltip = <<<END
|
|
New width for the sprite
|
|
Percentage of current width.
|
|
END
|
|
height = Height:
|
|
height_px_tooltip = New height for the sprite (in pixels)
|
|
height_perc_tooltip = <<<END
|
|
New height for the sprite
|
|
Percentage of current height.
|
|
END
|
|
lock_ratio = Lock Ratio
|
|
percentage = Percentage:
|
|
interpolation = Interpolation:
|
|
method = Method:
|
|
|
|
[svg_options]
|
|
title = SVG Options
|
|
pixel_scale = Pixel Scale:
|
|
|
|
[tab_popup_menu]
|
|
close = &Close
|
|
|
|
[tag_properties]
|
|
title = Tag Properties
|
|
name = Name:
|
|
from = From:
|
|
to = To:
|
|
color = Color:
|
|
ani_dir = Animation Direction:
|
|
|
|
[tga_options]
|
|
title = TGA Options
|
|
bits_per_pixel = Bits Per Pixel
|
|
compress = Compress
|
|
|
|
[css_options]
|
|
title = CSS Options
|
|
pixel_scale = Pixel Scale
|
|
with_vars = Use CSS3 Variables
|
|
generate_html = Generate Sample HTML File
|
|
|
|
[timeline_conf]
|
|
position = Position:
|
|
left = &Left
|
|
right = &Right
|
|
bottom = &Bottom
|
|
frame_header = Frame Header:
|
|
first_frame = First Frame:
|
|
thumbnails = Thumbnails
|
|
thumbnail_size = Thumbnail Size:
|
|
overlay_size = Overlay Size:
|
|
onion_skin = Onion Skin:
|
|
merge_frames = Merge Frames
|
|
red_blue_tint = Red/Blue Tint
|
|
reset = Reset
|
|
opacity = Opacity:
|
|
opacity_step = Opacity Step:
|
|
loop_tags = Loop through tag frames
|
|
current_layer = Current layer only
|
|
behind_sprite = Behind sprite
|
|
behind_sprite_toolip = <<<END
|
|
Only for transparent layers.
|
|
Background is not included in this onion skin mode.
|
|
END
|
|
in_front = In front of sprite
|
|
in_front_toolip = For all kind of layers (background and transparents)
|
|
|
|
[tools]
|
|
rectangular_marquee = Rectangular Marquee Tool
|
|
selection_tooltip = <<<END
|
|
* Left Button: replace/add to current selection.
|
|
* Right Button: remove from current selection.
|
|
END
|
|
elliptical_marquee = Elliptical Marquee Tool
|
|
lasso_tool = Lasso Tool
|
|
polygonal_lasso = Polygonal Lasso Tool
|
|
magic_wand = Magic Wand Tool
|
|
pencil = Pencil Tool
|
|
spray = Spray Tool
|
|
eraser = Eraser Tool
|
|
eraser_tooltip = <<<END
|
|
* Left Button: Erase with the background color in 'Background' layer
|
|
or transparent color in any other layer.
|
|
* Right Button: Replace foreground with background color.
|
|
END
|
|
eyedropper = Eyedropper Tool
|
|
zoom = Zoom Tool
|
|
hand = Hand Tool
|
|
move = Move Tool
|
|
slice = Slice Tool
|
|
paint_bucket = Paint Bucket Tool
|
|
gradient = Gradient Tool
|
|
line = Line Tool
|
|
curve = Curve Tool
|
|
rectangle = Rectangle Tool
|
|
filled_rectangle = Filled Rectangle Tool
|
|
ellipse = Ellipse Tool
|
|
filled_ellipse = Filled Ellipse Tool
|
|
contour = Contour Tool
|
|
polygon = Polygon Tool
|
|
blur = Blur Tool
|
|
jumble = Jumble Tool
|
|
shortcut = Shortcut: {0}
|
|
preview_hide = Hide Preview
|
|
preview_show = Show Preview
|
|
|
|
[undo_history]
|
|
title = Undo History
|
|
|
|
[user_data]
|
|
user_data = User Data:
|
|
color = Color:
|
|
|
|
[webp_options]
|
|
title = WebP Options
|
|
save_as = Save as:
|
|
animation_loop = Animation &Loop
|
|
type = Type:
|
|
simple_webp = Simple: Good Lossless Compression
|
|
lossless_webp = Lossless WebP
|
|
compression = Compression:
|
|
image_hint = Image Hint:
|
|
image_hint_default = Default
|
|
image_hint_picture = Picture
|
|
image_hint_photo = Photo
|
|
image_hint_graph = Graph
|
|
lossy_webp = Lossy WebP
|
|
quality = Quality:
|
|
image_preset = Image Preset:
|
|
image_preset_default = Default
|
|
image_preset_picture = Picture
|
|
image_preset_photo = Photo
|
|
image_preset_drawing = Drawing
|
|
image_preset_icon = Icon
|
|
image_preset_text = Text
|
|
|
|
[symmetry]
|
|
toggle = Toggle Symmetry
|
|
toggle_horizontal = Toggle Horizontal Symmetry
|
|
toggle_vertical = Toggle Vertical Symmetry
|
|
show_options = Symmetry Options
|
|
reset_position = Reset Symmetry to Center
|