+ Added Undo::graftUndoerInLastGroup() member function.
+ Modify the PaletteEntryEditor to group a sequence of SetPaletteColors
undoers in the same group using the new Undo::graftUndoerInLastGroup().
- Added classes: IToolLoop, Tool, ToolGroup, ToolInk, ToolController, ToolPointShape, ToolIntertwine, ToolBox, etc.
- Added ToolLoopManager.
- Removed old src/modules/tools.cpp.
- Added ISettings and UISettingsImpl, adding the tools settings (onion skinning, grid, tiled mode, etc.).
- Added App::PenSizeBeforeChange, PenSizeAfterChange, CurrentToolChange signals.
- Renamed Context::get_bg/fg_color to getBg/FgColor.
- Refactored Brush class to Pen and added PenType.
- Renamed tiled_t to TiledMode.
- get_config_rect now uses the new Rect class imported from Vaca instead of old jrect.
- Added default_skin.xml to load tool icons.
- Added pen preview in Editor::cursor stuff.
- Added Editor::decorators.
Note: This big patch is from some time ago. I did my best to pre-commit other small changes before this big one.
Fixed move/copy_cel, and the Animation Editor is almost ready.
Added the cel_movement_popup.
Removed all the "quick" stuff (quick-move/copy, etc.).
Removed some commands (crop cel, crop layer, link cel).
+ Fixed some convolution matrices.
+ Fixed editors_draw_sprite_tiled & control_tool for tiled mode in
transparent layers (non-Background).
+ Added gfxobj_id.
- Removed referenced stock (replaced with the ImageRef structure).
+ Fixed the whole 'target' stuff between effects and target_button.
+ Fixed app_get_fg_color & app_get_bg_color to return the black color
instead of mask when a `Background' layer is actived.
+ Added get_color_for_layer & fixup_color_for_layer.
Added inks and better handling of tools->brushes->inks relationship.
color_t is now a ase_uint32.
Added the Background layer.
Fixed bugs loading some king of BMP files.
Removed the bgcolor from the Sprite and .ase files.
Added FileData and BmpData.
Renamed dirty_put to dirty_restore_image_data.
Renamed dirty_get to dirty_save_image_data.
Added get_pretty_memsize, sprite_get_memsize, undo_get_memsize to show memory-usage.