38 Commits

Author SHA1 Message Date
David Capello
85f7bf8ba8 Rename Layer::add/remove/move_layer member functions to add/remove/stackLayer. 2012-08-18 22:21:42 -03:00
David Capello
3ae32bf0b6 We cannot use FrameNumber in printf-like functions. 2012-07-09 17:36:02 -03:00
David Capello
c3030b9daa Add FrameNumber type. 2012-07-08 21:09:09 -03:00
David Capello
55aca8567c Move src/gui/ to src/ui/ 2012-06-17 22:49:58 -03:00
David Capello
14dd4e7ae2 Add GUI library stuff into "ui" namespace (now ui-lib). 2012-06-17 22:02:54 -03:00
David Capello
041140f528 Change "imgtype" int type to PixelFormat enumeration. 2012-02-12 23:21:06 -03:00
David Capello
1345919aaa Replace image_new* functions with Image:create*() member functions. 2012-02-11 22:57:21 -03:00
David Capello
b8fbaad7fb Replace Allegro Sprite Editor or ASE with ASEPRITE in all files. 2012-01-06 01:12:57 -03:00
David Capello
02a9d50524 Update copyright year to 2012. 2012-01-06 00:52:11 -03:00
David Capello
ed6090bc36 Convert all newline to LF style and remove all tabs.
This was done to avoid mixed files (CRLF & LF) in the repository.
2012-01-05 19:45:03 -03:00
David Capello
c32551db64 Fix issue #9: GIF files are loaded as Indexed images now.
+ Added support for non-zero transparent index.
+ Added fop_post_load() to do post-load processing which need user-interaction.
+ Added FileFormat::onPostLoad/onDestroyData members.
+ Added Document::addSprite().
2011-06-25 17:12:08 -03:00
David Capello
a17c767e65 Remove all public fields of Cel adding accessors. 2011-03-28 00:24:27 -03:00
David Capello
69dff9b5d0 Use C99 uint*_t instead of ase_uint*. 2011-03-24 18:36:19 -03:00
David Capello
6e60d3200d Add Document class, to remove app specific properties from Sprite.
+ Moved some properties from Sprite to Document: lock/unlock/mutex,
  filename, isModified flag, undo history, mask boundaries, file
  format options, preferred editor settings, extra cel.
+ A Context now has an active document (instead of an active sprite).
+ Renamed all sprite wrappers to be document wrappers (as the mutex is
  in the Document now).
+ Modifications to SharedPtr<> to be more like C++0x shared_ptr<>.
2011-03-22 21:11:25 -03:00
David Capello
824c309c8f Fix issue #8: saving .gif files with transparent backgrounds
does not clear the previous frame.
2011-03-01 19:22:17 -03:00
David Capello
2baa342a65 Remove "j" prefix from some files in gui library. 2011-01-30 19:12:10 -03:00
David Capello
749ff05ef7 Add support to load only the first frame of the animation (used in file selector's preview). 2011-01-23 19:35:22 -03:00
David Capello
45855b88d3 Move "AseException" to "base::Exception" class.
+ Created XmlException for tinyxml parsing errors.
+ Moved functionality of AseException::show() to Console::showException().
2011-01-20 23:33:57 -03:00
David Capello
e914c9ad6a Rename ase_exception to AseException. 2011-01-20 18:03:11 -03:00
David Capello
d6eb20ef7e Update copyright year to 2011. 2011-01-18 20:49:53 -03:00
David Capello
c2e831d009 Use giflib to load gif files.
With this changes a lot of bugs loading different kind of .gif
files are fixed. GIF files must be loaded as RGBA images to
support background color and different transparent color per
frame combinations.
2011-01-18 20:42:43 -03:00
David Capello
9fa71e5299 Convert FileFormat to a C++ class. 2011-01-16 17:27:18 -03:00
David Capello
8b6b51bec2 Fix loading of GIF files with transparent background color (without global palette). 2011-01-15 13:36:33 -03:00
David Capello
d4f67cdb73 Modify FileOp structure to use std::string and std::vector<> instead of raw pointers and JList. 2010-11-06 11:59:03 -03:00
David Capello
9e419c418f Refactor Stock class to contains methods instead of stock_*() functions. 2010-09-30 22:38:26 -03:00
David Capello
cb3dd70fb8 Move Jinete library to src/gui directory (future gui-lib). 2010-09-26 15:59:32 -03:00
David Capello
198bd648e5 Refactor Layer::add/remove/get_cel to add/remove/getCel. 2010-09-19 00:26:33 -03:00
David Capello
5faa31517e Refactor Layer::configure_as_background -> configureAsBackground(). 2010-09-19 00:17:21 -03:00
David Capello
46e847ef80 Remove internationalization stuff.
- Remove "_" macro.
- Remove src/intl/ directory.
2010-09-18 23:54:56 -03:00
David Capello
475d0eeb1b Refactored Sprite class: no public variable members, all functions sprite_* go as Sprite function members, pimpl idiom. 2010-03-30 21:43:18 -03:00
David Capello
ee878c87e9 Modified Palette class to contain all functions to manipulate it as function members.
Modified its implementation to use std::vector<> instead of a raw C array[].
Now the number of colors in the sprite is more relevant (e.g. we should be able to create sprites of 4bpp, 16 colors).
2010-03-28 12:15:32 -03:00
David Capello
b747ccdaa6 Updated copyright year to 2010 2010-02-01 21:25:40 +00:00
David Capello
96759c9c17 Converted all TRUE/FALSE to C++ true/false 2010-01-30 16:43:13 +00:00
David Capello
cbc0bf22bd Refactored Layer class to include all layer_* functions as member functions. 2009-11-17 13:12:26 +00:00
David Capello
05803abaa1 Fixed a lot of VC++8 warnings with /W3 flag. 2009-08-17 18:00:38 +00:00
David Capello
c4be9fe5b4 Added Context and UIContext classes.
Added CurrentSprite class.
Removed current_sprite global.
Moved all functions of 'sprites' module to Context/UIContext.
2009-06-01 02:59:15 +00:00
David Capello
8e498470d5 Fixed bug #2511762 (thanks to Clayton Enga for the patch).
Added the feature #2419098 (David Campo idea).
2009-01-24 00:41:01 +00:00
David Capello
a587132ffe Project converted to C++. 2008-09-30 21:01:54 +00:00