David Capello
85f7bf8ba8
Rename Layer::add/remove/move_layer member functions to add/remove/stackLayer.
2012-08-18 22:21:42 -03:00
David Capello
3ae32bf0b6
We cannot use FrameNumber in printf-like functions.
2012-07-09 17:36:02 -03:00
David Capello
c3030b9daa
Add FrameNumber type.
2012-07-08 21:09:09 -03:00
David Capello
55aca8567c
Move src/gui/ to src/ui/
2012-06-17 22:49:58 -03:00
David Capello
14dd4e7ae2
Add GUI library stuff into "ui" namespace (now ui-lib).
2012-06-17 22:02:54 -03:00
David Capello
041140f528
Change "imgtype" int type to PixelFormat enumeration.
2012-02-12 23:21:06 -03:00
David Capello
1345919aaa
Replace image_new* functions with Image:create*() member functions.
2012-02-11 22:57:21 -03:00
David Capello
b8fbaad7fb
Replace Allegro Sprite Editor or ASE with ASEPRITE in all files.
2012-01-06 01:12:57 -03:00
David Capello
02a9d50524
Update copyright year to 2012.
2012-01-06 00:52:11 -03:00
David Capello
ed6090bc36
Convert all newline to LF style and remove all tabs.
...
This was done to avoid mixed files (CRLF & LF) in the repository.
2012-01-05 19:45:03 -03:00
David Capello
c32551db64
Fix issue #9 : GIF files are loaded as Indexed images now.
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+ Added support for non-zero transparent index.
+ Added fop_post_load() to do post-load processing which need user-interaction.
+ Added FileFormat::onPostLoad/onDestroyData members.
+ Added Document::addSprite().
2011-06-25 17:12:08 -03:00
David Capello
a17c767e65
Remove all public fields of Cel adding accessors.
2011-03-28 00:24:27 -03:00
David Capello
69dff9b5d0
Use C99 uint*_t instead of ase_uint*.
2011-03-24 18:36:19 -03:00
David Capello
6e60d3200d
Add Document class, to remove app specific properties from Sprite.
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+ Moved some properties from Sprite to Document: lock/unlock/mutex,
filename, isModified flag, undo history, mask boundaries, file
format options, preferred editor settings, extra cel.
+ A Context now has an active document (instead of an active sprite).
+ Renamed all sprite wrappers to be document wrappers (as the mutex is
in the Document now).
+ Modifications to SharedPtr<> to be more like C++0x shared_ptr<>.
2011-03-22 21:11:25 -03:00
David Capello
824c309c8f
Fix issue #8 : saving .gif files with transparent backgrounds
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does not clear the previous frame.
2011-03-01 19:22:17 -03:00
David Capello
2baa342a65
Remove "j" prefix from some files in gui library.
2011-01-30 19:12:10 -03:00
David Capello
749ff05ef7
Add support to load only the first frame of the animation (used in file selector's preview).
2011-01-23 19:35:22 -03:00
David Capello
45855b88d3
Move "AseException" to "base::Exception" class.
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+ Created XmlException for tinyxml parsing errors.
+ Moved functionality of AseException::show() to Console::showException().
2011-01-20 23:33:57 -03:00
David Capello
e914c9ad6a
Rename ase_exception to AseException.
2011-01-20 18:03:11 -03:00
David Capello
d6eb20ef7e
Update copyright year to 2011.
2011-01-18 20:49:53 -03:00
David Capello
c2e831d009
Use giflib to load gif files.
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With this changes a lot of bugs loading different kind of .gif
files are fixed. GIF files must be loaded as RGBA images to
support background color and different transparent color per
frame combinations.
2011-01-18 20:42:43 -03:00
David Capello
9fa71e5299
Convert FileFormat to a C++ class.
2011-01-16 17:27:18 -03:00
David Capello
8b6b51bec2
Fix loading of GIF files with transparent background color (without global palette).
2011-01-15 13:36:33 -03:00
David Capello
d4f67cdb73
Modify FileOp structure to use std::string and std::vector<> instead of raw pointers and JList.
2010-11-06 11:59:03 -03:00
David Capello
9e419c418f
Refactor Stock class to contains methods instead of stock_*() functions.
2010-09-30 22:38:26 -03:00
David Capello
cb3dd70fb8
Move Jinete library to src/gui directory (future gui-lib).
2010-09-26 15:59:32 -03:00
David Capello
198bd648e5
Refactor Layer::add/remove/get_cel to add/remove/getCel.
2010-09-19 00:26:33 -03:00
David Capello
5faa31517e
Refactor Layer::configure_as_background -> configureAsBackground().
2010-09-19 00:17:21 -03:00
David Capello
46e847ef80
Remove internationalization stuff.
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- Remove "_" macro.
- Remove src/intl/ directory.
2010-09-18 23:54:56 -03:00
David Capello
475d0eeb1b
Refactored Sprite class: no public variable members, all functions sprite_* go as Sprite function members, pimpl idiom.
2010-03-30 21:43:18 -03:00
David Capello
ee878c87e9
Modified Palette class to contain all functions to manipulate it as function members.
...
Modified its implementation to use std::vector<> instead of a raw C array[].
Now the number of colors in the sprite is more relevant (e.g. we should be able to create sprites of 4bpp, 16 colors).
2010-03-28 12:15:32 -03:00
David Capello
b747ccdaa6
Updated copyright year to 2010
2010-02-01 21:25:40 +00:00
David Capello
96759c9c17
Converted all TRUE/FALSE to C++ true/false
2010-01-30 16:43:13 +00:00
David Capello
cbc0bf22bd
Refactored Layer class to include all layer_* functions as member functions.
2009-11-17 13:12:26 +00:00
David Capello
05803abaa1
Fixed a lot of VC++8 warnings with /W3 flag.
2009-08-17 18:00:38 +00:00
David Capello
c4be9fe5b4
Added Context and UIContext classes.
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Added CurrentSprite class.
Removed current_sprite global.
Moved all functions of 'sprites' module to Context/UIContext.
2009-06-01 02:59:15 +00:00
David Capello
8e498470d5
Fixed bug #2511762 (thanks to Clayton Enga for the patch).
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Added the feature #2419098 (David Campo idea).
2009-01-24 00:41:01 +00:00
David Capello
a587132ffe
Project converted to C++.
2008-09-30 21:01:54 +00:00